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authorMichael Niedermayer <michael@niedermayer.cc>2020-03-28 20:36:00 +0100
committerMichael Niedermayer <michael@niedermayer.cc>2020-05-19 17:17:36 +0200
commitc8a767229944408b4b824f80b2e845d974fafd2a (patch)
treee42382ff0332bdd7bec6f2dc86aa12a2f7497bd8
parent83f883cea734524ba0a2715bbeac27b86d8d27cd (diff)
downloadffmpeg-c8a767229944408b4b824f80b2e845d974fafd2a.tar.gz
avcodec/hapdec: Check tex_size more strictly and before using it
Fixes: OOM Fixes: 20774/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5678608951803904 Fixes: 20956/clusterfuzz-testcase-minimized-ffmpeg_AV_CODEC_ID_HAP_fuzzer-5713643025203200 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc> (cherry picked from commit 81fe316ad9852a3dfe46b4dc919ed1709b217671) Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-rw-r--r--libavcodec/hapdec.c23
1 files changed, 14 insertions, 9 deletions
diff --git a/libavcodec/hapdec.c b/libavcodec/hapdec.c
index 8c845770cf..5ae182d7a4 100644
--- a/libavcodec/hapdec.c
+++ b/libavcodec/hapdec.c
@@ -305,7 +305,6 @@ static int hap_decode(AVCodecContext *avctx, void *data,
HapContext *ctx = avctx->priv_data;
ThreadFrame tframe;
int ret, i, t;
- int tex_size;
int section_size;
enum HapSectionType section_type;
int start_texture_section = 0;
@@ -342,6 +341,13 @@ static int hap_decode(AVCodecContext *avctx, void *data,
if (ret < 0)
return ret;
+ if (ctx->tex_size != (avctx->coded_width / TEXTURE_BLOCK_W)
+ *(avctx->coded_height / TEXTURE_BLOCK_H)
+ *tex_rat[t]) {
+ av_log(avctx, AV_LOG_ERROR, "uncompressed size mismatches\n");
+ return AVERROR_INVALIDDATA;
+ }
+
start_texture_section += ctx->texture_section_size + 4;
if (avctx->codec->update_thread_context)
@@ -349,9 +355,16 @@ static int hap_decode(AVCodecContext *avctx, void *data,
/* Unpack the DXT texture */
if (hap_can_use_tex_in_place(ctx)) {
+ int tex_size;
/* Only DXTC texture compression in a contiguous block */
ctx->tex_data = ctx->gbc.buffer;
tex_size = FFMIN(ctx->texture_section_size, bytestream2_get_bytes_left(&ctx->gbc));
+ if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
+ *(avctx->coded_height / TEXTURE_BLOCK_H)
+ *tex_rat[t]) {
+ av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
+ return AVERROR_INVALIDDATA;
+ }
} else {
/* Perform the second-stage decompression */
ret = av_reallocp(&ctx->tex_buf, ctx->tex_size);
@@ -367,14 +380,6 @@ static int hap_decode(AVCodecContext *avctx, void *data,
}
ctx->tex_data = ctx->tex_buf;
- tex_size = ctx->tex_size;
- }
-
- if (tex_size < (avctx->coded_width / TEXTURE_BLOCK_W)
- *(avctx->coded_height / TEXTURE_BLOCK_H)
- *tex_rat[t]) {
- av_log(avctx, AV_LOG_ERROR, "Insufficient data\n");
- return AVERROR_INVALIDDATA;
}
/* Use the decompress function on the texture, one block per thread */