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author | Andreas Rheinhardt <andreas.rheinhardt@outlook.com> | 2024-04-07 12:31:58 +0200 |
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committer | Andreas Rheinhardt <andreas.rheinhardt@outlook.com> | 2024-04-11 12:44:27 +0200 |
commit | c3fb0c5babb2ae3b8985d038dd0ce228d52f85d7 (patch) | |
tree | 4acb3f215fbf0657316a06fad8f5b1d97131a518 | |
parent | 0e4dfa470958a6bc6c6a673491dda5adf758c6c2 (diff) | |
download | ffmpeg-c3fb0c5babb2ae3b8985d038dd0ce228d52f85d7.tar.gz |
avcodec/ac3enc: Don't presume ch_layout to be AV_CHANNEL_ORDER_NATIVE
It is perfectly legal for users to use a custom layout
that is equivalent to a supported native one.
In this case the union in AVChannelLayout is not an uint64_t mask,
but a pointer to a custom map.
Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
-rw-r--r-- | libavcodec/ac3enc.c | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/libavcodec/ac3enc.c b/libavcodec/ac3enc.c index 7a6bcf7900..dc197c1517 100644 --- a/libavcodec/ac3enc.c +++ b/libavcodec/ac3enc.c @@ -2192,18 +2192,14 @@ av_cold int ff_ac3_encode_close(AVCodecContext *avctx) static av_cold int set_channel_info(AVCodecContext *avctx) { AC3EncodeContext *s = avctx->priv_data; + uint64_t mask = av_channel_layout_subset(&avctx->ch_layout, ~(uint64_t)0); int channels = avctx->ch_layout.nb_channels; - uint64_t mask = avctx->ch_layout.u.mask; if (channels < 1 || channels > AC3_MAX_CHANNELS) return AVERROR(EINVAL); if (mask > 0x7FF) return AVERROR(EINVAL); - if (!mask) - av_channel_layout_default(&avctx->ch_layout, channels); - mask = avctx->ch_layout.u.mask; - s->lfe_on = !!(mask & AV_CH_LOW_FREQUENCY); s->channels = channels; s->fbw_channels = channels - s->lfe_on; |