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author | Zane van Iperen <zane@zanevaniperen.com> | 2020-02-20 11:31:46 +0000 |
---|---|---|
committer | Paul B Mahol <onemda@gmail.com> | 2020-02-21 14:46:19 +0100 |
commit | af65357207216f40b81fe2195eeed59745a09fdb (patch) | |
tree | a3bac7603d9f9b789dce7c9dc0ff8ce44a8ef95b | |
parent | 56df8296f5221524bd06e91e6639c08753d1b8a0 (diff) | |
download | ffmpeg-af65357207216f40b81fe2195eeed59745a09fdb.tar.gz |
avcodec: add decoder for Rayman 2's ADPCM variant
Adds support for the ADPCM variant used in Rayman 2's files.
Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
-rw-r--r-- | libavcodec/Makefile | 1 | ||||
-rw-r--r-- | libavcodec/adpcm.c | 21 | ||||
-rw-r--r-- | libavcodec/allcodecs.c | 1 | ||||
-rw-r--r-- | libavcodec/avcodec.h | 1 | ||||
-rw-r--r-- | libavcodec/codec_desc.c | 7 | ||||
-rw-r--r-- | libavcodec/version.h | 2 |
6 files changed, 32 insertions, 1 deletions
diff --git a/libavcodec/Makefile b/libavcodec/Makefile index a6227ced26..12704af6bd 100644 --- a/libavcodec/Makefile +++ b/libavcodec/Makefile @@ -835,6 +835,7 @@ OBJS-$(CONFIG_ADPCM_G726LE_DECODER) += g726.o OBJS-$(CONFIG_ADPCM_G726LE_ENCODER) += g726.o OBJS-$(CONFIG_ADPCM_IMA_AMV_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_IMA_APC_DECODER) += adpcm.o adpcm_data.o +OBJS-$(CONFIG_ADPCM_IMA_APM_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_IMA_DAT4_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_IMA_DK3_DECODER) += adpcm.o adpcm_data.o OBJS-$(CONFIG_ADPCM_IMA_DK4_DECODER) += adpcm.o adpcm_data.o diff --git a/libavcodec/adpcm.c b/libavcodec/adpcm.c index f5d20ddd81..e0df8a5bac 100644 --- a/libavcodec/adpcm.c +++ b/libavcodec/adpcm.c @@ -14,6 +14,7 @@ * THP ADPCM decoder by Marco Gerards (mgerards@xs4all.nl) * Argonaut Games ADPCM decoder by Zane van Iperen (zane@zanevaniperen.com) * Simon & Schuster Interactive ADPCM decoder by Zane van Iperen (zane@zanevaniperen.com) + * Ubisoft ADPCM decoder by Zane van Iperen (zane@zanevaniperen.com) * * This file is part of FFmpeg. * @@ -150,6 +151,14 @@ static av_cold int adpcm_decode_init(AVCodecContext * avctx) c->status[1].predictor = av_clip_intp2(AV_RL32(avctx->extradata + 4), 18); } break; + case AV_CODEC_ID_ADPCM_IMA_APM: + if (avctx->extradata && avctx->extradata_size >= 16) { + c->status[0].predictor = AV_RL32(avctx->extradata + 0); + c->status[0].step_index = AV_RL32(avctx->extradata + 4); + c->status[1].predictor = AV_RL32(avctx->extradata + 8); + c->status[1].step_index = AV_RL32(avctx->extradata + 12); + } + break; case AV_CODEC_ID_ADPCM_IMA_WS: if (avctx->extradata && avctx->extradata_size >= 2) c->vqa_version = AV_RL16(avctx->extradata); @@ -665,6 +674,7 @@ static int get_nb_samples(AVCodecContext *avctx, GetByteContext *gb, case AV_CODEC_ID_ADPCM_YAMAHA: case AV_CODEC_ID_ADPCM_AICA: case AV_CODEC_ID_ADPCM_IMA_SSI: + case AV_CODEC_ID_ADPCM_IMA_APM: nb_samples = buf_size * 2 / ch; break; } @@ -1227,6 +1237,16 @@ static int adpcm_decode_frame(AVCodecContext *avctx, void *data, *samples++ = adpcm_ima_qt_expand_nibble(&c->status[st], v & 0x0F, 3); } break; + case AV_CODEC_ID_ADPCM_IMA_APM: + for (n = nb_samples / 2; n > 0; n--) { + for (channel = 0; channel < avctx->channels; channel++) { + int v = bytestream2_get_byteu(&gb); + *samples++ = adpcm_ima_qt_expand_nibble(&c->status[channel], v >> 4 , 3); + samples[st] = adpcm_ima_qt_expand_nibble(&c->status[channel], v & 0x0F, 3); + } + samples += avctx->channels; + } + break; case AV_CODEC_ID_ADPCM_IMA_OKI: while (bytestream2_get_bytes_left(&gb) > 0) { int v = bytestream2_get_byteu(&gb); @@ -1965,6 +1985,7 @@ ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_R3, sample_fmts_s16p, adpcm_ea_r3, ADPCM_DECODER(AV_CODEC_ID_ADPCM_EA_XAS, sample_fmts_s16p, adpcm_ea_xas, "ADPCM Electronic Arts XAS"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_AMV, sample_fmts_s16, adpcm_ima_amv, "ADPCM IMA AMV"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APC, sample_fmts_s16, adpcm_ima_apc, "ADPCM IMA CRYO APC"); +ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_APM, sample_fmts_s16, adpcm_ima_apm, "ADPCM IMA Ubisoft APM"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DAT4, sample_fmts_s16, adpcm_ima_dat4, "ADPCM IMA Eurocom DAT4"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK3, sample_fmts_s16, adpcm_ima_dk3, "ADPCM IMA Duck DK3"); ADPCM_DECODER(AV_CODEC_ID_ADPCM_IMA_DK4, sample_fmts_s16, adpcm_ima_dk4, "ADPCM IMA Duck DK4"); diff --git a/libavcodec/allcodecs.c b/libavcodec/allcodecs.c index 94e196202a..674995df72 100644 --- a/libavcodec/allcodecs.c +++ b/libavcodec/allcodecs.c @@ -600,6 +600,7 @@ extern AVCodec ff_adpcm_g726le_encoder; extern AVCodec ff_adpcm_g726le_decoder; extern AVCodec ff_adpcm_ima_amv_decoder; extern AVCodec ff_adpcm_ima_apc_decoder; +extern AVCodec ff_adpcm_ima_apm_decoder; extern AVCodec ff_adpcm_ima_dat4_decoder; extern AVCodec ff_adpcm_ima_dk3_decoder; extern AVCodec ff_adpcm_ima_dk4_decoder; diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h index 978f36d12a..fc6b71ce90 100644 --- a/libavcodec/avcodec.h +++ b/libavcodec/avcodec.h @@ -549,6 +549,7 @@ enum AVCodecID { AV_CODEC_ID_ADPCM_ARGO, AV_CODEC_ID_ADPCM_IMA_SSI, AV_CODEC_ID_ADPCM_ZORK, + AV_CODEC_ID_ADPCM_IMA_APM, /* AMR */ AV_CODEC_ID_AMR_NB = 0x12000, diff --git a/libavcodec/codec_desc.c b/libavcodec/codec_desc.c index 89bdfa3fce..52178e7afe 100644 --- a/libavcodec/codec_desc.c +++ b/libavcodec/codec_desc.c @@ -2318,6 +2318,13 @@ static const AVCodecDescriptor codec_descriptors[] = { .long_name = NULL_IF_CONFIG_SMALL("ADPCM Zork"), .props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY, }, + { + .id = AV_CODEC_ID_ADPCM_IMA_APM, + .type = AVMEDIA_TYPE_AUDIO, + .name = "adpcm_ima_apm", + .long_name = NULL_IF_CONFIG_SMALL("ADPCM IMA Ubisoft APM"), + .props = AV_CODEC_PROP_INTRA_ONLY | AV_CODEC_PROP_LOSSY, + }, /* AMR */ { diff --git a/libavcodec/version.h b/libavcodec/version.h index b534b9260d..91e36675ca 100644 --- a/libavcodec/version.h +++ b/libavcodec/version.h @@ -28,7 +28,7 @@ #include "libavutil/version.h" #define LIBAVCODEC_VERSION_MAJOR 58 -#define LIBAVCODEC_VERSION_MINOR 71 +#define LIBAVCODEC_VERSION_MINOR 72 #define LIBAVCODEC_VERSION_MICRO 100 #define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \ |