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authorDerek Buitenhuis <derek.buitenhuis@gmail.com>2013-01-06 13:25:07 -0500
committerDerek Buitenhuis <derek.buitenhuis@gmail.com>2013-01-07 14:55:49 -0500
commitac2603be28602bea76cf38bdbf37aead0dc2979a (patch)
treed6912e4f1346fb826e81c7a25f6b09b9883f7f1e
parentdc3e12d1cb65d74fb120197ce869a205718b6715 (diff)
downloadffmpeg-ac2603be28602bea76cf38bdbf37aead0dc2979a.tar.gz
doc: Mention memory allocation in the fuzz testing section
It's obviously undesireable to blindly allocate memory based on a damaged 'size' value, for example. Signed-off-by: Derek Buitenhuis <derek.buitenhuis@gmail.com>
-rw-r--r--doc/developer.texi3
1 files changed, 2 insertions, 1 deletions
diff --git a/doc/developer.texi b/doc/developer.texi
index c10d44a2c0..691a907949 100644
--- a/doc/developer.texi
+++ b/doc/developer.texi
@@ -453,7 +453,8 @@ send a reminder by email. Your patch should eventually be dealt with.
Did you test your decoder or demuxer against damaged data? If no, see
tools/trasher, the noise bitstream filter, and
@uref{http://caca.zoy.org/wiki/zzuf, zzuf}. Your decoder or demuxer
- should not crash or end in a (near) infinite loop when fed damaged data.
+ should not crash, end in a (near) infinite loop, or allocate ridiculous
+ amounts of memory when fed damaged data.
@item
Does the patch not mix functional and cosmetic changes?
@item