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authorDiego Biurrun <diego@biurrun.de>2007-11-09 14:05:43 +0000
committerDiego Biurrun <diego@biurrun.de>2007-11-09 14:05:43 +0000
commita9d5a4485ae53f263f67a3804d8edabe65c955c2 (patch)
treedbda02785d7b9094e1884c56df5b62960b248758
parentc9215bab98c6e7e8e55314eb216473a4ce004f0c (diff)
downloadffmpeg-a9d5a4485ae53f263f67a3804d8edabe65c955c2.tar.gz
Clarify Visual Studio FAQ.
Originally committed as revision 10970 to svn://svn.ffmpeg.org/ffmpeg/trunk
-rw-r--r--doc/faq.texi8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/faq.texi b/doc/faq.texi
index 8ace580f4f..fcb58feea1 100644
--- a/doc/faq.texi
+++ b/doc/faq.texi
@@ -360,10 +360,10 @@ It depends. If your compiler is C99-compliant, then patches to support
it are likely to be welcome if they do not pollute the source code
with @code{#ifdef}s related to the compiler.
-@section Microsoft Visual C++ produces many errors.
+@section Is Microsoft Visual C++ supported?
-Microsoft Visual C++ is not compliant to the C standard and does not support
-the inline assembly used in FFmpeg.
+No. Microsoft Visual C++ is not compliant to the C99 standard and does
+not - among other things - support the inline assembly used in FFmpeg.
If you wish - for whatever weird reason - to use MSVC++ for your
project then you can link the MSVC++ code with libav* as long as
you compile the latter with a working C compiler. For more information, see
@@ -372,7 +372,7 @@ documentation.
There have been efforts to make FFmpeg compatible with MSVC++ in the
past. However, they have all been rejected as too intrusive, especially
-since MinGW does the job perfectly adequately. None of the core developers
+since MinGW does the job adequately. None of the core developers
work with MSVC++ and thus this item is low priority. Should you find
the silver bullet that solves this problem, feel free to shoot it at us.