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authorPaul B Mahol <onemda@gmail.com>2019-08-20 11:48:15 +0200
committerKieran Kunhya <kierank@obe.tv>2019-08-21 12:53:33 +0100
commita8ef41c1f5f0f6fd8c4ed979dd3d6f4ad60f6ff9 (patch)
tree213a2bf75b3732a7288ab141392ab33fa23882f1
parente6dd9438727d7c3b7c494faeba50a28fbc9d4519 (diff)
downloadffmpeg-a8ef41c1f5f0f6fd8c4ed979dd3d6f4ad60f6ff9.tar.gz
avfilter/vf_v360: improve comments above headers
-rw-r--r--libavfilter/vf_v360.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/libavfilter/vf_v360.c b/libavfilter/vf_v360.c
index e8ce4e790d..2ff6121e37 100644
--- a/libavfilter/vf_v360.c
+++ b/libavfilter/vf_v360.c
@@ -23,14 +23,14 @@
* 360 video conversion filter.
* Principle of operation:
*
- * (for each pixel in output frame)\n
- * 1) Calculate OpenGL-like coordinates (x, y, z) for pixel position (i, j)\n
- * 2) Apply 360 operations (rotation, mirror) to (x, y, z)\n
- * 3) Calculate pixel position (u, v) in input frame\n
+ * (for each pixel in output frame)
+ * 1) Calculate OpenGL-like coordinates (x, y, z) for pixel position (i, j)
+ * 2) Apply 360 operations (rotation, mirror) to (x, y, z)
+ * 3) Calculate pixel position (u, v) in input frame
* 4) Calculate interpolation window and weight for each pixel
*
- * (for each frame)\n
- * 5) Remap input frame to output frame using precalculated data\n
+ * (for each frame)
+ * 5) Remap input frame to output frame using precalculated data
*/
#include "libavutil/eval.h"