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authorMartin Storsjö <martin@martin.st>2017-01-05 12:52:06 +0200
committerMartin Storsjö <martin@martin.st>2017-01-24 22:36:11 +0200
commit9f10cff61042dbc0c27efd2dea7f1d3da83eff1b (patch)
tree44710314dd7bb298be9a2488881be33eb197c98e
parentceb36b81781fc62814780bc3654ded53f239994b (diff)
downloadffmpeg-9f10cff61042dbc0c27efd2dea7f1d3da83eff1b.tar.gz
aarch64: Add NEON optimizations for 10 and 12 bit vp9 loop filter
This work is sponsored by, and copyright, Google. This is similar to the arm version, but due to the larger registers on aarch64, we can do 8 pixels at a time for all filter sizes. Examples of runtimes vs the 32 bit version, on a Cortex A53: ARM AArch64 vp9_loop_filter_h_4_8_10bpp_neon: 213.2 172.6 vp9_loop_filter_h_8_8_10bpp_neon: 281.2 244.2 vp9_loop_filter_h_16_8_10bpp_neon: 657.0 444.5 vp9_loop_filter_h_16_16_10bpp_neon: 1280.4 877.7 vp9_loop_filter_mix2_h_44_16_10bpp_neon: 397.7 358.0 vp9_loop_filter_mix2_h_48_16_10bpp_neon: 465.7 429.0 vp9_loop_filter_mix2_h_84_16_10bpp_neon: 465.7 428.0 vp9_loop_filter_mix2_h_88_16_10bpp_neon: 533.7 499.0 vp9_loop_filter_mix2_v_44_16_10bpp_neon: 271.5 244.0 vp9_loop_filter_mix2_v_48_16_10bpp_neon: 330.0 305.0 vp9_loop_filter_mix2_v_84_16_10bpp_neon: 329.0 306.0 vp9_loop_filter_mix2_v_88_16_10bpp_neon: 386.0 365.0 vp9_loop_filter_v_4_8_10bpp_neon: 150.0 115.2 vp9_loop_filter_v_8_8_10bpp_neon: 209.0 175.5 vp9_loop_filter_v_16_8_10bpp_neon: 492.7 345.2 vp9_loop_filter_v_16_16_10bpp_neon: 951.0 682.7 This is significantly faster than the ARM version in almost all cases except for the mix2 functions. Based on START_TIMER/STOP_TIMER wrapping around a few individual functions, the speedup vs C code is around 2-3x. Signed-off-by: Martin Storsjö <martin@martin.st>
-rw-r--r--libavcodec/aarch64/Makefile1
-rw-r--r--libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c62
-rw-r--r--libavcodec/aarch64/vp9lpf_16bpp_neon.S873
3 files changed, 936 insertions, 0 deletions
diff --git a/libavcodec/aarch64/Makefile b/libavcodec/aarch64/Makefile
index 715cc6f508..37666b42cb 100644
--- a/libavcodec/aarch64/Makefile
+++ b/libavcodec/aarch64/Makefile
@@ -44,6 +44,7 @@ NEON-OBJS-$(CONFIG_DCA_DECODER) += aarch64/synth_filter_neon.o
NEON-OBJS-$(CONFIG_VORBIS_DECODER) += aarch64/vorbisdsp_neon.o
NEON-OBJS-$(CONFIG_VP9_DECODER) += aarch64/vp9itxfm_16bpp_neon.o \
aarch64/vp9itxfm_neon.o \
+ aarch64/vp9lpf_16bpp_neon.o \
aarch64/vp9lpf_neon.o \
aarch64/vp9mc_16bpp_neon.o \
aarch64/vp9mc_neon.o
diff --git a/libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c b/libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c
index 0e86b026f3..d5649f781d 100644
--- a/libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c
+++ b/libavcodec/aarch64/vp9dsp_init_16bpp_aarch64_template.c
@@ -203,8 +203,70 @@ static av_cold void vp9dsp_itxfm_init_aarch64(VP9DSPContext *dsp)
}
}
+#define define_loop_filter(dir, wd, size, bpp) \
+void ff_vp9_loop_filter_##dir##_##wd##_##size##_##bpp##_neon(uint8_t *dst, ptrdiff_t stride, int E, int I, int H)
+
+#define define_loop_filters(wd, size, bpp) \
+ define_loop_filter(h, wd, size, bpp); \
+ define_loop_filter(v, wd, size, bpp)
+
+define_loop_filters(4, 8, BPP);
+define_loop_filters(8, 8, BPP);
+define_loop_filters(16, 8, BPP);
+
+define_loop_filters(16, 16, BPP);
+
+define_loop_filters(44, 16, BPP);
+define_loop_filters(48, 16, BPP);
+define_loop_filters(84, 16, BPP);
+define_loop_filters(88, 16, BPP);
+
+static av_cold void vp9dsp_loopfilter_init_aarch64(VP9DSPContext *dsp)
+{
+ int cpu_flags = av_get_cpu_flags();
+
+ if (have_neon(cpu_flags)) {
+#define init_lpf_func_8(idx1, idx2, dir, wd, bpp) \
+ dsp->loop_filter_8[idx1][idx2] = ff_vp9_loop_filter_##dir##_##wd##_8_##bpp##_neon
+
+#define init_lpf_func_16(idx, dir, bpp) \
+ dsp->loop_filter_16[idx] = ff_vp9_loop_filter_##dir##_16_16_##bpp##_neon
+
+#define init_lpf_func_mix2(idx1, idx2, idx3, dir, wd, bpp) \
+ dsp->loop_filter_mix2[idx1][idx2][idx3] = ff_vp9_loop_filter_##dir##_##wd##_16_##bpp##_neon
+
+#define init_lpf_funcs_8_wd(idx, wd, bpp) \
+ init_lpf_func_8(idx, 0, h, wd, bpp); \
+ init_lpf_func_8(idx, 1, v, wd, bpp)
+
+#define init_lpf_funcs_16(bpp) \
+ init_lpf_func_16(0, h, bpp); \
+ init_lpf_func_16(1, v, bpp)
+
+#define init_lpf_funcs_mix2_wd(idx1, idx2, wd, bpp) \
+ init_lpf_func_mix2(idx1, idx2, 0, h, wd, bpp); \
+ init_lpf_func_mix2(idx1, idx2, 1, v, wd, bpp)
+
+#define init_lpf_funcs_8(bpp) \
+ init_lpf_funcs_8_wd(0, 4, bpp); \
+ init_lpf_funcs_8_wd(1, 8, bpp); \
+ init_lpf_funcs_8_wd(2, 16, bpp)
+
+#define init_lpf_funcs_mix2(bpp) \
+ init_lpf_funcs_mix2_wd(0, 0, 44, bpp); \
+ init_lpf_funcs_mix2_wd(0, 1, 48, bpp); \
+ init_lpf_funcs_mix2_wd(1, 0, 84, bpp); \
+ init_lpf_funcs_mix2_wd(1, 1, 88, bpp)
+
+ init_lpf_funcs_8(BPP);
+ init_lpf_funcs_16(BPP);
+ init_lpf_funcs_mix2(BPP);
+ }
+}
+
av_cold void INIT_FUNC(VP9DSPContext *dsp)
{
vp9dsp_mc_init_aarch64(dsp);
+ vp9dsp_loopfilter_init_aarch64(dsp);
vp9dsp_itxfm_init_aarch64(dsp);
}
diff --git a/libavcodec/aarch64/vp9lpf_16bpp_neon.S b/libavcodec/aarch64/vp9lpf_16bpp_neon.S
new file mode 100644
index 0000000000..9075f3d406
--- /dev/null
+++ b/libavcodec/aarch64/vp9lpf_16bpp_neon.S
@@ -0,0 +1,873 @@
+/*
+ * Copyright (c) 2017 Google Inc.
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/aarch64/asm.S"
+#include "neon.S"
+
+
+.macro transpose_4x8H r0, r1, r2, r3, t4, t5, t6, t7
+ trn1 \t4\().8h, \r0\().8h, \r1\().8h
+ trn2 \t5\().8h, \r0\().8h, \r1\().8h
+ trn1 \t6\().8h, \r2\().8h, \r3\().8h
+ trn2 \t7\().8h, \r2\().8h, \r3\().8h
+
+ trn1 \r0\().4s, \t4\().4s, \t6\().4s
+ trn2 \r2\().4s, \t4\().4s, \t6\().4s
+ trn1 \r1\().4s, \t5\().4s, \t7\().4s
+ trn2 \r3\().4s, \t5\().4s, \t7\().4s
+.endm
+
+// The input to and output from this macro is in the registers v16-v31,
+// and v0-v7 are used as scratch registers.
+// p7 = v16 .. p3 = v20, p0 = v23, q0 = v24, q3 = v27, q7 = v31
+// Depending on the width of the loop filter, we either use v16-v19
+// and v28-v31 as temp registers, or v8-v15.
+.macro loop_filter wd, tmp1, tmp2, tmp3, tmp4, tmp5, tmp6, tmp7, tmp8
+ dup v0.8h, w2 // E
+ dup v2.8h, w3 // I
+ dup v3.8h, w4 // H
+
+ uabd v4.8h, v20.8h, v21.8h // abs(p3 - p2)
+ uabd v5.8h, v21.8h, v22.8h // abs(p2 - p1)
+ uabd v6.8h, v22.8h, v23.8h // abs(p1 - p0)
+ uabd v7.8h, v24.8h, v25.8h // abs(q0 - q1)
+ uabd \tmp1\().8h, v25.8h, v26.8h // abs(q1 - q2)
+ uabd \tmp2\().8h, v26.8h, v27.8h // abs(q2 - q3)
+ umax v4.8h, v4.8h, v5.8h
+ umax v5.8h, v6.8h, v7.8h
+ umax \tmp1\().8h, \tmp1\().8h, \tmp2\().8h
+ uabd v6.8h, v23.8h, v24.8h // abs(p0 - q0)
+ umax v4.8h, v4.8h, v5.8h
+ add v6.8h, v6.8h, v6.8h // abs(p0 - q0) * 2
+ uabd v5.8h, v22.8h, v25.8h // abs(p1 - q1)
+ umax v4.8h, v4.8h, \tmp1\().8h // max(abs(p3 - p2), ..., abs(q2 - q3))
+ ushr v5.8h, v5.8h, #1
+ cmhs v4.8h, v2.8h, v4.8h // max(abs()) <= I
+ add v6.8h, v6.8h, v5.8h // abs(p0 - q0) * 2 + abs(p1 - q1) >> 1
+ cmhs v6.8h, v0.8h, v6.8h
+ and v4.16b, v4.16b, v6.16b // fm
+
+ // If no pixels need filtering, just exit as soon as possible
+ mov x11, v4.d[0]
+ mov x12, v4.d[1]
+ adds x11, x11, x12
+ b.ne 1f
+ br x10
+1:
+
+.if \wd >= 8
+ dup v0.8h, w5
+
+ uabd v6.8h, v20.8h, v23.8h // abs(p3 - p0)
+ uabd v2.8h, v21.8h, v23.8h // abs(p2 - p0)
+ uabd v1.8h, v22.8h, v23.8h // abs(p1 - p0)
+ uabd \tmp1\().8h, v25.8h, v24.8h // abs(q1 - q0)
+ uabd \tmp2\().8h, v26.8h, v24.8h // abs(q2 - q0)
+ uabd \tmp3\().8h, v27.8h, v24.8h // abs(q3 - q0)
+ umax v6.8h, v6.8h, v2.8h
+ umax v1.8h, v1.8h, \tmp1\().8h
+ umax \tmp2\().8h, \tmp2\().8h, \tmp3\().8h
+.if \wd == 16
+ uabd v7.8h, v16.8h, v23.8h // abs(p7 - p0)
+ umax v6.8h, v6.8h, v1.8h
+ uabd v2.8h, v17.8h, v23.8h // abs(p6 - p0)
+ umax v6.8h, v6.8h, \tmp2\().8h
+ uabd v1.8h, v18.8h, v23.8h // abs(p5 - p0)
+ cmhs v6.8h, v0.8h, v6.8h // flat8in
+ uabd v8.8h, v19.8h, v23.8h // abs(p4 - p0)
+ and v6.16b, v6.16b, v4.16b // flat8in && fm
+ uabd v9.8h, v28.8h, v24.8h // abs(q4 - q0)
+ bic v4.16b, v4.16b, v6.16b // fm && !flat8in
+ uabd v10.8h, v29.8h, v24.8h // abs(q5 - q0)
+ uabd v11.8h, v30.8h, v24.8h // abs(q6 - q0)
+ uabd v12.8h, v31.8h, v24.8h // abs(q7 - q0)
+
+ umax v7.8h, v7.8h, v2.8h
+ umax v1.8h, v1.8h, v8.8h
+ umax v9.8h, v9.8h, v10.8h
+ umax v11.8h, v11.8h, v12.8h
+ // The rest of the calculation of flat8out is interleaved below
+.else
+ // The rest of the calculation of flat8in is interleaved below
+.endif
+.endif
+
+ // Calculate the normal inner loop filter for 2 or 4 pixels
+ uabd v5.8h, v22.8h, v23.8h // abs(p1 - p0)
+.if \wd == 16
+ umax v7.8h, v7.8h, v1.8h
+ umax v9.8h, v9.8h, v11.8h
+.elseif \wd == 8
+ umax v6.8h, v6.8h, v1.8h
+.endif
+ uabd v1.8h, v25.8h, v24.8h // abs(q1 - q0)
+.if \wd == 16
+ umax v7.8h, v7.8h, v9.8h
+.elseif \wd == 8
+ umax v6.8h, v6.8h, \tmp2\().8h
+.endif
+ dup \tmp2\().8h, w6 // left shift for saturation
+ sub \tmp1\().8h, v22.8h, v25.8h // p1 - q1
+ neg \tmp6\().8h, \tmp2\().8h // negative left shift after saturation
+ umax v5.8h, v5.8h, v1.8h // max(abs(p1 - p0), abs(q1 - q0))
+ sub \tmp3\().8h, v24.8h, v23.8h // q0 - p0
+ movi \tmp5\().8h, #3
+.if \wd == 8
+ cmhs v6.8h, v0.8h, v6.8h // flat8in
+.endif
+ cmhs v5.8h, v3.8h, v5.8h // !hev
+.if \wd == 8
+ and v6.16b, v6.16b, v4.16b // flat8in && fm
+.endif
+ sqshl \tmp1\().8h, \tmp1\().8h, \tmp2\().8h
+.if \wd == 16
+ cmhs v7.8h, v0.8h, v7.8h // flat8out
+.elseif \wd == 8
+ bic v4.16b, v4.16b, v6.16b // fm && !flat8in
+.endif
+ and v5.16b, v5.16b, v4.16b // !hev && fm && !flat8in
+.if \wd == 16
+ and v7.16b, v7.16b, v6.16b // flat8out && flat8in && fm
+.endif
+ sshl \tmp1\().8h, \tmp1\().8h, \tmp6\().8h // av_clip_int2p(p1 - q1, BIT_DEPTH - 1)
+
+ mul \tmp3\().8h, \tmp3\().8h, \tmp5\().8h // 3 * (q0 - p0)
+ bic \tmp1\().16b, \tmp1\().16b, v5.16b // if (!hev) av_clip_int8 = 0
+ movi v2.8h, #4
+ add \tmp3\().8h, \tmp3\().8h, \tmp1\().8h // 3 * (q0 - p0) [+ av_clip_int8(p1 - q1)]
+ movi v3.8h, #3
+ sqshl \tmp1\().8h, \tmp3\().8h, \tmp2\().8h
+ movi \tmp5\().8h, #0
+ sshl \tmp1\().8h, \tmp1\().8h, \tmp6\().8h // av_clip_int2p(3 * (q0 - p0) [+ av_clip_int2p(p1 - q1)], BIT_DEPTH - 1) = f
+ dup \tmp6\().8h, w7 // max pixel value
+.if \wd == 16
+ bic v6.16b, v6.16b, v7.16b // fm && flat8in && !flat8out
+.endif
+
+ ushr \tmp2\().8h, \tmp6\().8h, #1 // (1 << (BIT_DEPTH - 1)) - 1
+
+ add \tmp3\().8h, \tmp1\().8h, v2.8h // f + 4
+ add \tmp4\().8h, \tmp1\().8h, v3.8h // f + 3
+ smin \tmp3\().8h, \tmp3\().8h, \tmp2\().8h // FFMIN(f + 4, (1 << (BIT_DEPTH - 1)) - 1)
+ smin \tmp4\().8h, \tmp4\().8h, \tmp2\().8h // FFMIN(f + 3, (1 << (BIT_DEPTH - 1)) - 1)
+ sshr \tmp3\().8h, \tmp3\().8h, #3 // f1
+ sshr \tmp4\().8h, \tmp4\().8h, #3 // f2
+
+ add v0.8h, v23.8h, \tmp4\().8h // p0 + f2
+ sub v2.8h, v24.8h, \tmp3\().8h // q0 - f1
+ smin v0.8h, v0.8h, \tmp6\().8h
+ smin v2.8h, v2.8h, \tmp6\().8h
+ srshr \tmp3\().8h, \tmp3\().8h, #1 // f = (f1 + 1) >> 1
+ smax v0.8h, v0.8h, \tmp5\().8h // out p0
+ smax v2.8h, v2.8h, \tmp5\().8h // out q0
+ bit v23.16b, v0.16b, v4.16b // if (fm && !flat8in)
+ bit v24.16b, v2.16b, v4.16b
+
+ add v0.8h, v22.8h, \tmp3\().8h // p1 + f
+ sub v2.8h, v25.8h, \tmp3\().8h // q1 - f
+.if \wd >= 8
+ mov x11, v6.d[0]
+.endif
+ smin v0.8h, v0.8h, \tmp6\().8h
+ smin v2.8h, v2.8h, \tmp6\().8h
+.if \wd >= 8
+ mov x12, v6.d[1]
+.endif
+ smax v0.8h, v0.8h, \tmp5\().8h // out p1
+ smax v2.8h, v2.8h, \tmp5\().8h // out q1
+.if \wd >= 8
+ adds x11, x11, x12
+.endif
+ bit v22.16b, v0.16b, v5.16b // if (!hev && fm && !flat8in)
+ bit v25.16b, v2.16b, v5.16b
+
+ // If no pixels need flat8in, jump to flat8out
+ // (or to a writeout of the inner 4 pixels, for wd=8)
+.if \wd >= 8
+.if \wd == 16
+ b.eq 6f
+.else
+ b.ne 1f
+ br x13
+1:
+.endif
+
+ // flat8in
+ add \tmp1\().8h, v20.8h, v21.8h
+ add \tmp3\().8h, v22.8h, v25.8h
+ add \tmp5\().8h, v20.8h, v22.8h
+ add \tmp7\().8h, v23.8h, v26.8h
+ add v0.8h, \tmp1\().8h, \tmp1\().8h
+ add v0.8h, v0.8h, v23.8h
+ add v0.8h, v0.8h, v24.8h
+ add v0.8h, v0.8h, \tmp5\().8h
+ sub \tmp3\().8h, \tmp3\().8h, \tmp1\().8h
+ sub \tmp7\().8h, \tmp7\().8h, \tmp5\().8h
+ urshr v2.8h, v0.8h, #3 // out p2
+
+ add v0.8h, v0.8h, \tmp3\().8h
+ add \tmp1\().8h, v20.8h, v23.8h
+ add \tmp3\().8h, v24.8h, v27.8h
+ urshr v3.8h, v0.8h, #3 // out p1
+
+ add v0.8h, v0.8h, \tmp7\().8h
+ sub \tmp3\().8h, \tmp3\().8h, \tmp1\().8h
+ add \tmp5\().8h, v21.8h, v24.8h
+ add \tmp7\().8h, v25.8h, v27.8h
+ urshr v4.8h, v0.8h, #3 // out p0
+
+ add v0.8h, v0.8h, \tmp3\().8h
+ sub \tmp7\().8h, \tmp7\().8h, \tmp5\().8h
+ add \tmp1\().8h, v22.8h, v25.8h
+ add \tmp3\().8h, v26.8h, v27.8h
+ urshr v5.8h, v0.8h, #3 // out q0
+
+ add v0.8h, v0.8h, \tmp7\().8h
+ sub \tmp3\().8h, \tmp3\().8h, \tmp1\().8h
+ urshr \tmp5\().8h, v0.8h, #3 // out q1
+
+ add v0.8h, v0.8h, \tmp3\().8h
+ // The output here is written back into the input registers. This doesn't
+ // matter for the flat8part below, since we only update those pixels
+ // which won't be touched below.
+ bit v21.16b, v2.16b, v6.16b
+ bit v22.16b, v3.16b, v6.16b
+ bit v23.16b, v4.16b, v6.16b
+ urshr \tmp6\().8h, v0.8h, #3 // out q2
+ bit v24.16b, v5.16b, v6.16b
+ bit v25.16b, \tmp5\().16b, v6.16b
+ bit v26.16b, \tmp6\().16b, v6.16b
+.endif
+.if \wd == 16
+6:
+ orr v2.16b, v6.16b, v7.16b
+ mov x11, v2.d[0]
+ mov x12, v2.d[1]
+ adds x11, x11, x12
+ b.ne 1f
+ // If no pixels needed flat8in nor flat8out, jump to a
+ // writeout of the inner 4 pixels
+ br x14
+1:
+
+ mov x11, v7.d[0]
+ mov x12, v7.d[1]
+ adds x11, x11, x12
+ b.ne 1f
+ // If no pixels need flat8out, jump to a writeout of the inner 6 pixels
+ br x15
+
+1:
+ // flat8out
+ // This writes all outputs into v2-v17 (skipping v6 and v16).
+ // If this part is skipped, the output is read from v21-v26 (which is the input
+ // to this section).
+ shl v0.8h, v16.8h, #3 // 8 * v16
+ sub v0.8h, v0.8h, v16.8h // 7 * v16
+ add v0.8h, v0.8h, v17.8h
+ add v8.8h, v17.8h, v18.8h
+ add v10.8h, v19.8h, v20.8h
+ add v0.8h, v0.8h, v8.8h
+ add v8.8h, v16.8h, v17.8h
+ add v12.8h, v21.8h, v22.8h
+ add v0.8h, v0.8h, v10.8h
+ add v10.8h, v18.8h, v25.8h
+ add v14.8h, v23.8h, v24.8h
+ sub v10.8h, v10.8h, v8.8h
+ add v0.8h, v0.8h, v12.8h
+ add v0.8h, v0.8h, v14.8h
+ add v12.8h, v16.8h, v18.8h
+ add v14.8h, v19.8h, v26.8h
+ urshr v2.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v10.8h
+ add v8.8h, v16.8h, v19.8h
+ add v10.8h, v20.8h, v27.8h
+ sub v14.8h, v14.8h, v12.8h
+ bif v2.16b, v17.16b, v7.16b
+ urshr v3.8h , v0.8h, #4
+
+ add v0.8h, v0.8h, v14.8h
+ add v12.8h, v16.8h, v20.8h
+ add v14.8h, v21.8h, v28.8h
+ sub v10.8h, v10.8h, v8.8h
+ bif v3.16b, v18.16b, v7.16b
+ urshr v4.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v10.8h
+ add v8.8h, v16.8h, v21.8h
+ add v10.8h, v22.8h, v29.8h
+ sub v14.8h, v14.8h, v12.8h
+ bif v4.16b, v19.16b, v7.16b
+ urshr v5.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v14.8h
+ add v12.8h, v16.8h, v22.8h
+ add v14.8h, v23.8h, v30.8h
+ sub v10.8h, v10.8h, v8.8h
+ bif v5.16b, v20.16b, v7.16b
+ urshr v6.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v10.8h
+ add v10.8h, v16.8h, v23.8h
+ sub v14.8h, v14.8h, v12.8h
+ add v12.8h, v24.8h, v31.8h
+ bif v6.16b, v21.16b, v7.16b
+ urshr v8.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v14.8h
+ sub v10.8h, v12.8h, v10.8h
+ add v12.8h, v17.8h, v24.8h
+ add v14.8h, v25.8h, v31.8h
+ bif v8.16b, v22.16b, v7.16b
+ urshr v9.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v10.8h
+ sub v14.8h, v14.8h, v12.8h
+ add v12.8h, v26.8h, v31.8h
+ bif v9.16b, v23.16b, v7.16b
+ urshr v10.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v14.8h
+ add v14.8h, v18.8h, v25.8h
+ add v18.8h, v19.8h, v26.8h
+ sub v12.8h, v12.8h, v14.8h
+ add v14.8h, v27.8h, v31.8h
+ bif v10.16b, v24.16b, v7.16b
+ urshr v11.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v12.8h
+ add v12.8h, v20.8h, v27.8h
+ sub v14.8h, v14.8h, v18.8h
+ add v18.8h, v28.8h, v31.8h
+ bif v11.16b, v25.16b, v7.16b
+ sub v18.8h, v18.8h, v12.8h
+ urshr v12.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v14.8h
+ add v14.8h, v21.8h, v28.8h
+ add v20.8h, v29.8h, v31.8h
+ bif v12.16b, v26.16b, v7.16b
+ urshr v13.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v18.8h
+ sub v20.8h, v20.8h, v14.8h
+ add v18.8h, v22.8h, v29.8h
+ add v22.8h, v30.8h, v31.8h
+ bif v13.16b, v27.16b, v7.16b
+ urshr v14.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v20.8h
+ sub v22.8h, v22.8h, v18.8h
+ bif v14.16b, v28.16b, v7.16b
+ urshr v15.8h, v0.8h, #4
+
+ add v0.8h, v0.8h, v22.8h
+ bif v15.16b, v29.16b, v7.16b
+ urshr v17.8h, v0.8h, #4
+ bif v17.16b, v30.16b, v7.16b
+.endif
+.endm
+
+// For wd <= 8, we use v16-v19 and v28-v31 for temp registers,
+// while we need those for inputs/outputs in wd=16 and use v8-v15
+// for temp registers there instead.
+function vp9_loop_filter_4
+ loop_filter 4, v16, v17, v18, v19, v28, v29, v30, v31
+ ret
+endfunc
+
+function vp9_loop_filter_8
+ loop_filter 8, v16, v17, v18, v19, v28, v29, v30, v31
+ ret
+endfunc
+
+function vp9_loop_filter_16
+ loop_filter 16, v8, v9, v10, v11, v12, v13, v14, v15
+ ret
+endfunc
+
+.macro loop_filter_4
+ bl vp9_loop_filter_4
+.endm
+
+.macro loop_filter_8
+ // calculate alternative 'return' targets
+ adr x13, 6f
+ bl vp9_loop_filter_8
+.endm
+
+.macro loop_filter_16
+ // calculate alternative 'return' targets
+ adr x14, 7f
+ adr x15, 8f
+ bl vp9_loop_filter_16
+.endm
+
+
+// The public functions in this file have got the following signature:
+// void loop_filter(uint8_t *dst, ptrdiff_t stride, int mb_lim, int lim, int hev_thr);
+
+.macro bpp_frontend func, bpp, push
+function ff_\func\()_\bpp\()_neon, export=1
+.if \push
+ mov x16, x30
+ stp d14, d15, [sp, #-0x10]!
+ stp d12, d13, [sp, #-0x10]!
+ stp d10, d11, [sp, #-0x10]!
+ stp d8, d9, [sp, #-0x10]!
+.endif
+ lsl w2, w2, #\bpp - 8
+ lsl w3, w3, #\bpp - 8
+ lsl w4, w4, #\bpp - 8
+ mov x5, #1 << (\bpp - 8)
+ mov x6, #16 - \bpp
+ mov x7, #((1 << \bpp) - 1)
+.if \push
+ bl \func\()_16_neon
+ ldp d8, d9, [sp], 0x10
+ ldp d10, d11, [sp], 0x10
+ ldp d12, d13, [sp], 0x10
+ ldp d14, d15, [sp], 0x10
+ br x16
+.else
+ b \func\()_16_neon
+.endif
+endfunc
+.endm
+
+.macro bpp_frontends func, push=0
+ bpp_frontend \func, 10, \push
+ bpp_frontend \func, 12, \push
+.endm
+
+.macro bpp_frontend_rep func, suffix, int_suffix, dir, bpp, push
+function ff_\func\()_\suffix\()_\bpp\()_neon, export=1
+ mov x16, x30
+.if \push
+ stp d14, d15, [sp, #-0x10]!
+ stp d12, d13, [sp, #-0x10]!
+ stp d10, d11, [sp, #-0x10]!
+ stp d8, d9, [sp, #-0x10]!
+.endif
+ lsl w2, w2, #\bpp - 8
+ lsl w3, w3, #\bpp - 8
+ lsl w4, w4, #\bpp - 8
+ mov x5, #1 << (\bpp - 8)
+ mov x6, #16 - \bpp
+ mov x7, #((1 << \bpp) - 1)
+ bl \func\()_\int_suffix\()_16_neon
+.ifc \dir,h
+ add x0, x0, x1, lsl #3
+.else
+ add x0, x0, #16
+.endif
+ bl \func\()_\int_suffix\()_16_neon
+.if \push
+ ldp d8, d9, [sp], 0x10
+ ldp d10, d11, [sp], 0x10
+ ldp d12, d13, [sp], 0x10
+ ldp d14, d15, [sp], 0x10
+.endif
+ br x16
+endfunc
+.endm
+
+.macro bpp_frontends_rep func, suffix, int_suffix, dir, push=0
+ bpp_frontend_rep \func, \suffix, \int_suffix, \dir, 10, \push
+ bpp_frontend_rep \func, \suffix, \int_suffix, \dir, 12, \push
+.endm
+
+.macro bpp_frontend_mix2 wd1, wd2, dir, bpp
+function ff_vp9_loop_filter_\dir\()_\wd1\()\wd2\()_16_\bpp\()_neon, export=1
+ mov x16, x30
+ lsr w8, w2, #8
+ lsr w14, w3, #8
+ lsr w15, w4, #8
+ and w2, w2, #0xff
+ and w3, w3, #0xff
+ and w4, w4, #0xff
+ lsl w2, w2, #\bpp - 8
+ lsl w3, w3, #\bpp - 8
+ lsl w4, w4, #\bpp - 8
+ mov x5, #1 << (\bpp - 8)
+ mov x6, #16 - \bpp
+ mov x7, #((1 << \bpp) - 1)
+ bl vp9_loop_filter_\dir\()_\wd1\()_8_16_neon
+.ifc \dir,h
+ add x0, x0, x1, lsl #3
+.else
+ add x0, x0, #16
+.endif
+ lsl w2, w8, #\bpp - 8
+ lsl w3, w14, #\bpp - 8
+ lsl w4, w15, #\bpp - 8
+ bl vp9_loop_filter_\dir\()_\wd2\()_8_16_neon
+ br x16
+endfunc
+.endm
+
+.macro bpp_frontends_mix2 wd1, wd2
+ bpp_frontend_mix2 \wd1, \wd2, v, 10
+ bpp_frontend_mix2 \wd1, \wd2, v, 12
+ bpp_frontend_mix2 \wd1, \wd2, h, 10
+ bpp_frontend_mix2 \wd1, \wd2, h, 12
+.endm
+
+function vp9_loop_filter_v_4_8_16_neon
+ mov x10, x30
+ sub x9, x0, x1, lsl #2
+ ld1 {v20.8h}, [x9], x1 // p3
+ ld1 {v24.8h}, [x0], x1 // q0
+ ld1 {v21.8h}, [x9], x1 // p2
+ ld1 {v25.8h}, [x0], x1 // q1
+ ld1 {v22.8h}, [x9], x1 // p1
+ ld1 {v26.8h}, [x0], x1 // q2
+ ld1 {v23.8h}, [x9], x1 // p0
+ ld1 {v27.8h}, [x0], x1 // q3
+ sub x0, x0, x1, lsl #2
+ sub x9, x9, x1, lsl #1
+
+ loop_filter_4
+
+ st1 {v22.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ sub x0, x0, x1, lsl #1
+
+ br x10
+endfunc
+
+bpp_frontends vp9_loop_filter_v_4_8
+
+function vp9_loop_filter_h_4_8_16_neon
+ mov x10, x30
+ sub x9, x0, #8
+ add x0, x9, x1, lsl #2
+ ld1 {v20.8h}, [x9], x1
+ ld1 {v24.8h}, [x0], x1
+ ld1 {v21.8h}, [x9], x1
+ ld1 {v25.8h}, [x0], x1
+ ld1 {v22.8h}, [x9], x1
+ ld1 {v26.8h}, [x0], x1
+ ld1 {v23.8h}, [x9], x1
+ ld1 {v27.8h}, [x0], x1
+
+ sub x9, x9, x1, lsl #2
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #8
+
+ transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
+
+ loop_filter_4
+
+ // Move x9 forward by 2 pixels; we don't need to rewrite the
+ // outermost 2 pixels since they aren't changed.
+ add x9, x9, #4
+ add x0, x9, x1, lsl #2
+
+ // We only will write the mid 4 pixels back; after the loop filter,
+ // these are in v22, v23, v24, v25, ordered as rows (8x4 pixels).
+ // We need to transpose them to columns, done with a 4x8 transpose
+ // (which in practice is two 4x4 transposes of the two 4x4 halves
+ // of the 8x4 pixels; into 4x8 pixels).
+ transpose_4x8H v22, v23, v24, v25, v26, v27, v28, v29
+ st1 {v22.d}[0], [x9], x1
+ st1 {v22.d}[1], [x0], x1
+ st1 {v23.d}[0], [x9], x1
+ st1 {v23.d}[1], [x0], x1
+ st1 {v24.d}[0], [x9], x1
+ st1 {v24.d}[1], [x0], x1
+ st1 {v25.d}[0], [x9], x1
+ st1 {v25.d}[1], [x0], x1
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #4
+
+ br x10
+endfunc
+
+bpp_frontends vp9_loop_filter_h_4_8
+
+function vp9_loop_filter_v_8_8_16_neon
+ mov x10, x30
+ sub x9, x0, x1, lsl #2
+ ld1 {v20.8h}, [x9], x1 // p3
+ ld1 {v24.8h}, [x0], x1 // q0
+ ld1 {v21.8h}, [x9], x1 // p2
+ ld1 {v25.8h}, [x0], x1 // q1
+ ld1 {v22.8h}, [x9], x1 // p1
+ ld1 {v26.8h}, [x0], x1 // q2
+ ld1 {v23.8h}, [x9], x1 // p0
+ ld1 {v27.8h}, [x0], x1 // q3
+ sub x9, x9, x1, lsl #2
+ sub x0, x0, x1, lsl #2
+ add x9, x9, x1
+
+ loop_filter_8
+
+ st1 {v21.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v22.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v26.8h}, [x0], x1
+ sub x0, x0, x1, lsl #1
+ sub x0, x0, x1
+
+ br x10
+6:
+ sub x9, x0, x1, lsl #1
+ st1 {v22.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ sub x0, x0, x1, lsl #1
+ br x10
+endfunc
+
+bpp_frontends vp9_loop_filter_v_8_8
+
+function vp9_loop_filter_h_8_8_16_neon
+ mov x10, x30
+ sub x9, x0, #8
+ add x0, x9, x1, lsl #2
+ ld1 {v20.8h}, [x9], x1
+ ld1 {v24.8h}, [x0], x1
+ ld1 {v21.8h}, [x9], x1
+ ld1 {v25.8h}, [x0], x1
+ ld1 {v22.8h}, [x9], x1
+ ld1 {v26.8h}, [x0], x1
+ ld1 {v23.8h}, [x9], x1
+ ld1 {v27.8h}, [x0], x1
+
+ sub x9, x9, x1, lsl #2
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #8
+
+ transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
+
+ loop_filter_8
+
+ add x0, x9, x1, lsl #2
+
+ // Even though only 6 pixels per row have been changed, we write the
+ // full 8 pixel registers.
+ transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
+
+ st1 {v20.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v21.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ st1 {v22.8h}, [x9], x1
+ st1 {v26.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v27.8h}, [x0], x1
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #8
+
+ br x10
+6:
+ // If we didn't need to do the flat8in part, we use the same writeback
+ // as in loop_filter_h_4_8.
+ add x9, x9, #4
+ add x0, x9, x1, lsl #2
+ transpose_4x8H v22, v23, v24, v25, v26, v27, v28, v29
+ st1 {v22.d}[0], [x9], x1
+ st1 {v22.d}[1], [x0], x1
+ st1 {v23.d}[0], [x9], x1
+ st1 {v23.d}[1], [x0], x1
+ st1 {v24.d}[0], [x9], x1
+ st1 {v24.d}[1], [x0], x1
+ st1 {v25.d}[0], [x9], x1
+ st1 {v25.d}[1], [x0], x1
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #4
+ br x10
+endfunc
+
+bpp_frontends vp9_loop_filter_h_8_8
+
+bpp_frontends_mix2 4, 4
+bpp_frontends_mix2 4, 8
+bpp_frontends_mix2 8, 4
+bpp_frontends_mix2 8, 8
+
+function vp9_loop_filter_v_16_8_16_neon
+ mov x10, x30
+ sub x9, x0, x1, lsl #3
+ ld1 {v16.8h}, [x9], x1 // p7
+ ld1 {v24.8h}, [x0], x1 // q0
+ ld1 {v17.8h}, [x9], x1 // p6
+ ld1 {v25.8h}, [x0], x1 // q1
+ ld1 {v18.8h}, [x9], x1 // p5
+ ld1 {v26.8h}, [x0], x1 // q2
+ ld1 {v19.8h}, [x9], x1 // p4
+ ld1 {v27.8h}, [x0], x1 // q3
+ ld1 {v20.8h}, [x9], x1 // p3
+ ld1 {v28.8h}, [x0], x1 // q4
+ ld1 {v21.8h}, [x9], x1 // p2
+ ld1 {v29.8h}, [x0], x1 // q5
+ ld1 {v22.8h}, [x9], x1 // p1
+ ld1 {v30.8h}, [x0], x1 // q6
+ ld1 {v23.8h}, [x9], x1 // p0
+ ld1 {v31.8h}, [x0], x1 // q7
+ sub x9, x9, x1, lsl #3
+ sub x0, x0, x1, lsl #3
+ add x9, x9, x1
+
+ loop_filter_16
+
+ // If we did the flat8out part, we get the output in
+ // v2-v17 (skipping v7 and v16). x9 points to x0 - 7 * stride,
+ // store v2-v9 there, and v10-v17 into x0.
+ st1 {v2.8h}, [x9], x1
+ st1 {v10.8h}, [x0], x1
+ st1 {v3.8h}, [x9], x1
+ st1 {v11.8h}, [x0], x1
+ st1 {v4.8h}, [x9], x1
+ st1 {v12.8h}, [x0], x1
+ st1 {v5.8h}, [x9], x1
+ st1 {v13.8h}, [x0], x1
+ st1 {v6.8h}, [x9], x1
+ st1 {v14.8h}, [x0], x1
+ st1 {v8.8h}, [x9], x1
+ st1 {v15.8h}, [x0], x1
+ st1 {v9.8h}, [x9], x1
+ st1 {v17.8h}, [x0], x1
+ sub x0, x0, x1, lsl #3
+ add x0, x0, x1
+
+ br x10
+8:
+ add x9, x9, x1, lsl #2
+ // If we didn't do the flat8out part, the output is left in the
+ // input registers.
+ st1 {v21.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v22.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v26.8h}, [x0], x1
+ sub x0, x0, x1, lsl #1
+ sub x0, x0, x1
+ br x10
+7:
+ sub x9, x0, x1, lsl #1
+ st1 {v22.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ sub x0, x0, x1, lsl #1
+ br x10
+endfunc
+
+bpp_frontends vp9_loop_filter_v_16_8, push=1
+bpp_frontends_rep vp9_loop_filter_v_16, 16, 8, v, push=1
+
+function vp9_loop_filter_h_16_8_16_neon
+ mov x10, x30
+ sub x9, x0, #16
+ ld1 {v16.8h}, [x9], x1
+ ld1 {v24.8h}, [x0], x1
+ ld1 {v17.8h}, [x9], x1
+ ld1 {v25.8h}, [x0], x1
+ ld1 {v18.8h}, [x9], x1
+ ld1 {v26.8h}, [x0], x1
+ ld1 {v19.8h}, [x9], x1
+ ld1 {v27.8h}, [x0], x1
+ ld1 {v20.8h}, [x9], x1
+ ld1 {v28.8h}, [x0], x1
+ ld1 {v21.8h}, [x9], x1
+ ld1 {v29.8h}, [x0], x1
+ ld1 {v22.8h}, [x9], x1
+ ld1 {v30.8h}, [x0], x1
+ ld1 {v23.8h}, [x9], x1
+ ld1 {v31.8h}, [x0], x1
+ sub x0, x0, x1, lsl #3
+ sub x9, x9, x1, lsl #3
+
+ // The 16x8 pixels read above is in two 8x8 blocks; the left
+ // half in v16-v23, and the right half in v24-v31. Do two 8x8 transposes
+ // of this, to get one column per register.
+ transpose_8x8H v16, v17, v18, v19, v20, v21, v22, v23, v0, v1
+ transpose_8x8H v24, v25, v26, v27, v28, v29, v30, v31, v0, v1
+
+ loop_filter_16
+
+ transpose_8x8H v16, v2, v3, v4, v5, v6, v8, v9, v0, v1
+ transpose_8x8H v10, v11, v12, v13, v14, v15, v17, v31, v0, v1
+
+ st1 {v16.8h}, [x9], x1
+ st1 {v10.8h}, [x0], x1
+ st1 {v2.8h}, [x9], x1
+ st1 {v11.8h}, [x0], x1
+ st1 {v3.8h}, [x9], x1
+ st1 {v12.8h}, [x0], x1
+ st1 {v4.8h}, [x9], x1
+ st1 {v13.8h}, [x0], x1
+ st1 {v5.8h}, [x9], x1
+ st1 {v14.8h}, [x0], x1
+ st1 {v6.8h}, [x9], x1
+ st1 {v15.8h}, [x0], x1
+ st1 {v8.8h}, [x9], x1
+ st1 {v17.8h}, [x0], x1
+ st1 {v9.8h}, [x9], x1
+ st1 {v31.8h}, [x0], x1
+ sub x0, x0, x1, lsl #3
+
+ br x10
+8:
+ // The same writeback as in loop_filter_h_8_8
+ sub x9, x0, #8
+ add x0, x9, x1, lsl #2
+ transpose_8x8H v20, v21, v22, v23, v24, v25, v26, v27, v28, v29
+
+ st1 {v20.8h}, [x9], x1
+ st1 {v24.8h}, [x0], x1
+ st1 {v21.8h}, [x9], x1
+ st1 {v25.8h}, [x0], x1
+ st1 {v22.8h}, [x9], x1
+ st1 {v26.8h}, [x0], x1
+ st1 {v23.8h}, [x9], x1
+ st1 {v27.8h}, [x0], x1
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #8
+ br x10
+7:
+ // The same writeback as in loop_filter_h_4_8
+ sub x9, x0, #4
+ add x0, x9, x1, lsl #2
+ transpose_4x8H v22, v23, v24, v25, v26, v27, v28, v29
+ st1 {v22.d}[0], [x9], x1
+ st1 {v22.d}[1], [x0], x1
+ st1 {v23.d}[0], [x9], x1
+ st1 {v23.d}[1], [x0], x1
+ st1 {v24.d}[0], [x9], x1
+ st1 {v24.d}[1], [x0], x1
+ st1 {v25.d}[0], [x9], x1
+ st1 {v25.d}[1], [x0], x1
+ sub x0, x0, x1, lsl #3
+ add x0, x0, #4
+ br x10
+endfunc
+
+bpp_frontends vp9_loop_filter_h_16_8, push=1
+bpp_frontends_rep vp9_loop_filter_h_16, 16, 8, h, push=1