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author | Ronald S. Bultje <rsbultje@gmail.com> | 2012-06-24 11:17:13 +0100 |
---|---|---|
committer | Michael Niedermayer <michaelni@gmx.at> | 2012-09-13 04:42:50 +0200 |
commit | 9a5e81235e6293cd5ac94e629cb2d8712dfcecfc (patch) | |
tree | 8e892b9a32d5e12cded8e8d1224ea9b958743eee | |
parent | c497d71a026a6c946529d661e72b7542203b26b6 (diff) | |
download | ffmpeg-9a5e81235e6293cd5ac94e629cb2d8712dfcecfc.tar.gz |
dxva2: include dxva.h if found
Apparently, some build environments require dxva.h even for dxva2,
while others lack this header entirely. Including it conditionally
allows building in both cases.
Signed-off-by: Martin Storsjö <martin@martin.st>
(cherry picked from commit fa84506177f0246b30d4ea6a99ee5d419f3e4550)
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
-rwxr-xr-x | configure | 2 | ||||
-rw-r--r-- | libavcodec/dxva2_internal.h | 7 |
2 files changed, 9 insertions, 0 deletions
@@ -1057,6 +1057,7 @@ HAVE_LIST=" dlfcn_h dlopen dos_paths + dxva_h ebp_available ebx_available exp2 @@ -2859,6 +2860,7 @@ check_func_headers windows.h MapViewOfFile check_func_headers windows.h VirtualAlloc check_header dlfcn.h +check_header dxva.h check_header dxva2api.h check_header libcrystalhd/libcrystalhd_if.h check_header malloc.h diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h index 23d4d87522..fcf45bc664 100644 --- a/libavcodec/dxva2_internal.h +++ b/libavcodec/dxva2_internal.h @@ -25,7 +25,14 @@ #define _WIN32_WINNT 0x0600 #define COBJMACROS + +#include "config.h" + #include "dxva2.h" +#if HAVE_DXVA_H +#include <dxva.h> +#endif + #include "avcodec.h" #include "mpegvideo.h" |