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authorPaul B Mahol <onemda@gmail.com>2017-09-04 14:20:29 +0200
committerPaul B Mahol <onemda@gmail.com>2017-09-04 14:20:29 +0200
commit833a38dbe5b3faa07cfdded65f1c2ddecafad11c (patch)
tree8caeeee85ccefabdfe04a021c4aa0bc35d53a210
parent4d2b9ece45e576474a2f03eb47f5cc088eec3f0c (diff)
downloadffmpeg-833a38dbe5b3faa07cfdded65f1c2ddecafad11c.tar.gz
avfilter/vf_datascope: make it possible for output window to automatically change position
Signed-off-by: Paul B Mahol <onemda@gmail.com>
-rw-r--r--libavfilter/vf_datascope.c30
1 files changed, 26 insertions, 4 deletions
diff --git a/libavfilter/vf_datascope.c b/libavfilter/vf_datascope.c
index a0482cdb75..467663556e 100644
--- a/libavfilter/vf_datascope.c
+++ b/libavfilter/vf_datascope.c
@@ -455,8 +455,8 @@ static const AVOption pixscope_options[] = {
{ "w", "set scope width", POFFSET(w), AV_OPT_TYPE_INT, {.i64=7}, 1, 80, FLAGS },
{ "h", "set scope height", POFFSET(h), AV_OPT_TYPE_INT, {.i64=7}, 1, 80, FLAGS },
{ "o", "set window opacity", POFFSET(o), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, 0, 1, FLAGS },
- { "wx", "set window x offset", POFFSET(wx), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 1, FLAGS },
- { "wy", "set window y offset", POFFSET(wy), AV_OPT_TYPE_FLOAT, {.dbl=0}, 0, 1, FLAGS },
+ { "wx", "set window x offset", POFFSET(wx), AV_OPT_TYPE_FLOAT, {.dbl=-1}, -1, 1, FLAGS },
+ { "wy", "set window y offset", POFFSET(wy), AV_OPT_TYPE_FLOAT, {.dbl=-1}, -1, 1, FLAGS },
{ NULL }
};
@@ -542,8 +542,30 @@ static int pixscope_filter_frame(AVFilterLink *inlink, AVFrame *in)
w = s->ww / s->w;
h = s->ww / s->h;
- X = (in->width - s->ww) * s->wx;
- Y = (in->height - s->wh) * s->wy;
+ if (s->wx >= 0) {
+ X = (in->width - s->ww) * s->wx;
+ } else {
+ X = (in->width - s->ww) * -s->wx;
+ }
+ if (s->wy >= 0) {
+ Y = (in->height - s->wh) * s->wy;
+ } else {
+ Y = (in->height - s->wh) * -s->wy;
+ }
+
+ if (s->wx < 0) {
+ if (s->x + s->w >= X && (s->x + s->w <= X + s->ww) &&
+ s->y + s->h >= Y && (s->y + s->h <= Y + s->wh)) {
+ X = (in->width - s->ww) * (1 + s->wx);
+ }
+ }
+
+ if (s->wy < 0) {
+ if (s->x + s->w >= X && (s->x + s->w <= X + s->ww) &&
+ s->y + s->h >= Y && (s->y + s->h <= Y + s->wh)) {
+ Y = (in->height - s->wh) * (1 + s->wy);
+ }
+ }
ff_blend_rectangle(&s->draw, &s->dark, out->data, out->linesize,
out->width, out->height,