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authorChristophe Gisquet <christophe.gisquet@gmail.com>2015-03-14 11:48:58 +0000
committerMichael Niedermayer <michaelni@gmx.at>2015-03-14 14:26:10 +0100
commit7edd380668457782e06093320c41c4f060635861 (patch)
treeaf1a696c3898b158ed182c55e22aaf54ed6c8710
parent26bed98d64705348fdc684c2d62c305045dedaec (diff)
downloadffmpeg-7edd380668457782e06093320c41c4f060635861.tar.gz
ac3_fixed: fix computation of spx_noise_blend
It was set to 1 instead of sqrt(3) Signed-off-by: Michael Niedermayer <michaelni@gmx.at> (cherry picked from commit c4bf3833f4663fd484441907f73c5bc4700021a4) Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
-rw-r--r--libavcodec/ac3dec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index ce451865db..ae4129ff9d 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -939,7 +939,7 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
nblend = 0;
sblend = 0x800000;
} else if (nratio > 0x7fffff) {
- nblend = 0x800000;
+ nblend = 14529495; // sqrt(3) in FP.23
sblend = 0;
} else {
nblend = fixed_sqrt(nratio, 23);