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author | Luca Barbato <lu_zero@gentoo.org> | 2015-05-10 04:37:50 +0200 |
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committer | Luca Barbato <lu_zero@gentoo.org> | 2015-05-31 12:07:10 +0200 |
commit | 72cebae0d981dde144340cf51f3c323f01e215e5 (patch) | |
tree | 5eb867184c600f0dd20f04326be67e85dfb43b5f | |
parent | 254eb5b6faebb7bcfc3cefc1edced6652fe9d5be (diff) | |
download | ffmpeg-72cebae0d981dde144340cf51f3c323f01e215e5.tar.gz |
ppc: avutil: Use the abriged vector types
-rw-r--r-- | libavutil/ppc/float_dsp_altivec.c | 18 | ||||
-rw-r--r-- | libavutil/ppc/util_altivec.h | 16 |
2 files changed, 17 insertions, 17 deletions
diff --git a/libavutil/ppc/float_dsp_altivec.c b/libavutil/ppc/float_dsp_altivec.c index fee4e7c7db..f6918e193f 100644 --- a/libavutil/ppc/float_dsp_altivec.c +++ b/libavutil/ppc/float_dsp_altivec.c @@ -25,7 +25,7 @@ void ff_vector_fmul_altivec(float *dst, const float *src0, const float *src1, int len) { int i; - vector float d0, d1, s, zero = (vector float)vec_splat_u32(0); + vec_f d0, d1, s, zero = (vec_f)vec_splat_u32(0); for (i = 0; i < len - 7; i += 8) { d0 = vec_ld( 0, src0 + i); s = vec_ld( 0, src1 + i); @@ -40,15 +40,15 @@ void ff_vector_fmul_altivec(float *dst, const float *src0, const float *src1, void ff_vector_fmul_window_altivec(float *dst, const float *src0, const float *src1, const float *win, int len) { - vector float zero, t0, t1, s0, s1, wi, wj; - const vector unsigned char reverse = vcprm(3, 2, 1, 0); + vec_f zero, t0, t1, s0, s1, wi, wj; + const vec_u8 reverse = vcprm(3, 2, 1, 0); int i, j; dst += len; win += len; src0 += len; - zero = (vector float)vec_splat_u32(0); + zero = (vec_f)vec_splat_u32(0); for (i = -len * 4, j = len * 4 - 16; i < 0; i += 16, j -= 16) { s0 = vec_ld(i, src0); @@ -75,9 +75,9 @@ void ff_vector_fmul_add_altivec(float *dst, const float *src0, int len) { int i; - vector float d, s0, s1, s2, t0, t1, edges; - vector unsigned char align = vec_lvsr(0,dst), - mask = vec_lvsl(0, dst); + vec_f d, s0, s1, s2, t0, t1, edges; + vec_u8 align = vec_lvsr(0, dst); + vec_u8 mask = vec_lvsl(0, dst); for (i = 0; i < len - 3; i += 4) { t0 = vec_ld(0, dst + i); @@ -98,8 +98,8 @@ void ff_vector_fmul_reverse_altivec(float *dst, const float *src0, const float *src1, int len) { int i; - vector float d, s0, s1, h0, l0, - s2, s3, zero = (vector float) vec_splat_u32(0); + vec_f d, s0, s1, h0, l0, s2, s3; + vec_f zero = (vec_f)vec_splat_u32(0); src1 += len-4; for(i = 0; i < len - 7; i += 8) { diff --git a/libavutil/ppc/util_altivec.h b/libavutil/ppc/util_altivec.h index 5624ac5523..8b31327ef4 100644 --- a/libavutil/ppc/util_altivec.h +++ b/libavutil/ppc/util_altivec.h @@ -47,14 +47,14 @@ #define WORD_s2 0x18,0x19,0x1a,0x1b #define WORD_s3 0x1c,0x1d,0x1e,0x1f -#define vcprm(a,b,c,d) (const vector unsigned char){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d} +#define vcprm(a,b,c,d) (const vec_u8){WORD_ ## a, WORD_ ## b, WORD_ ## c, WORD_ ## d} // Transpose 8x8 matrix of 16-bit elements (in-place) #define TRANSPOSE8(a,b,c,d,e,f,g,h) \ do { \ - vector signed short A1, B1, C1, D1, E1, F1, G1, H1; \ - vector signed short A2, B2, C2, D2, E2, F2, G2, H2; \ + vec_s16 A1, B1, C1, D1, E1, F1, G1, H1; \ + vec_s16 A2, B2, C2, D2, E2, F2, G2, H2; \ \ A1 = vec_mergeh (a, e); \ B1 = vec_mergel (a, e); \ @@ -87,11 +87,11 @@ do { \ /** @brief loads unaligned vector @a *src with offset @a offset and returns it */ -static inline vector unsigned char unaligned_load(int offset, uint8_t *src) +static inline vec_u8 unaligned_load(int offset, uint8_t *src) { - register vector unsigned char first = vec_ld(offset, src); - register vector unsigned char second = vec_ld(offset+15, src); - register vector unsigned char mask = vec_lvsl(offset, src); + register vec_u8 first = vec_ld(offset, src); + register vec_u8 second = vec_ld(offset + 15, src); + register vec_u8 mask = vec_lvsl(offset, src); return vec_perm(first, second, mask); } @@ -102,7 +102,7 @@ static inline vector unsigned char unaligned_load(int offset, uint8_t *src) static inline vec_u8 load_with_perm_vec(int offset, uint8_t *src, vec_u8 perm_vec) { vec_u8 a = vec_ld(offset, src); - vec_u8 b = vec_ld(offset+15, src); + vec_u8 b = vec_ld(offset + 15, src); return vec_perm(a, b, perm_vec); } |