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author | Timo Rothenpieler <timo@rothenpieler.org> | 2022-07-09 00:10:37 +0200 |
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committer | Timo Rothenpieler <timo@rothenpieler.org> | 2022-07-18 00:32:14 +0200 |
commit | 6cbb7d673d39e3077923123af9bc5425771d8b59 (patch) | |
tree | aca8d862965449e933dc96c948f6aaff163bcd9e | |
parent | 30bbc0a624bc43fa4aaabd695546ad426d0d086b (diff) | |
download | ffmpeg-6cbb7d673d39e3077923123af9bc5425771d8b59.tar.gz |
avutil/hwcontext_d3d11va: update hwctx flags from input texture
At least QSV relies on those being set correctly when deriving a hwctx.
-rw-r--r-- | libavutil/hwcontext_d3d11va.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 6355bd1e29..d492489b79 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -287,6 +287,10 @@ static int d3d11va_frames_init(AVHWFramesContext *ctx) av_log(ctx, AV_LOG_ERROR, "User-provided texture has mismatching parameters\n"); return AVERROR(EINVAL); } + + ctx->initial_pool_size = texDesc2.ArraySize; + hwctx->BindFlags = texDesc2.BindFlags; + hwctx->MiscFlags = texDesc2.MiscFlags; } else if (!(texDesc.BindFlags & D3D11_BIND_RENDER_TARGET) && texDesc.ArraySize > 0) { hr = ID3D11Device_CreateTexture2D(device_hwctx->device, &texDesc, NULL, &hwctx->texture); if (FAILED(hr)) { |