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authorChristophe Gisquet <christophe.gisquet@gmail.com>2015-03-14 11:48:58 +0000
committerMichael Niedermayer <michaelni@gmx.at>2015-03-21 01:52:53 +0100
commit6915dd49c7c6bf1f2b10f880cf1bb5a11c1d790d (patch)
tree6b3811f317d79f757975f34139952bfaa79723d5
parentc657b08fd76a5d09bb36db13dedca839b5bc1ede (diff)
downloadffmpeg-6915dd49c7c6bf1f2b10f880cf1bb5a11c1d790d.tar.gz
ac3_fixed: fix computation of spx_noise_blend
It was set to 1 instead of sqrt(3) Signed-off-by: Michael Niedermayer <michaelni@gmx.at> (cherry picked from commit c4bf3833f4663fd484441907f73c5bc4700021a4) Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
-rw-r--r--libavcodec/ac3dec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index 19903ee16f..dbf20a81f1 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -939,7 +939,7 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
nblend = 0;
sblend = 0x800000;
} else if (nratio > 0x7fffff) {
- nblend = 0x800000;
+ nblend = 14529495; // sqrt(3) in FP.23
sblend = 0;
} else {
nblend = fixed_sqrt(nratio, 23);