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authorMark Thompson <sw@jkqxz.net>2017-04-30 22:11:54 +0100
committerMark Thompson <sw@jkqxz.net>2017-05-16 22:23:09 +0100
commit66aa9b94dae217a0fc5acfb704490707629d95ed (patch)
treee3d0abc437743737adc23d058279412923c3b923
parent7c35bee0251efc271c8f7900ce816fcb8ec25d19 (diff)
downloadffmpeg-66aa9b94dae217a0fc5acfb704490707629d95ed.tar.gz
doc: Document hwupload, hwdownload and hwmap filters
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@@ -1657,6 +1657,104 @@ A floating point number which specifies chroma temporal strength. It defaults to
@var{luma_tmp}*@var{chroma_spatial}/@var{luma_spatial}.
@end table
+@section hwdownload
+
+Download hardware frames to system memory.
+
+The input must be in hardware frames, and the output a non-hardware format.
+Not all formats will be supported on the output - it may be necessary to insert
+an additional @option{format} filter immediately following in the graph to get
+the output in a supported format.
+
+@section hwmap
+
+Map hardware frames to system memory or to another device.
+
+This filter has several different modes of operation; which one is used depends
+on the input and output formats:
+@itemize
+@item
+Hardware frame input, normal frame output
+
+Map the input frames to system memory and pass them to the output. If the
+original hardware frame is later required (for example, after overlaying
+something else on part of it), the @option{hwmap} filter can be used again
+in the next mode to retrieve it.
+@item
+Normal frame input, hardware frame output
+
+If the input is actually a software-mapped hardware frame, then unmap it -
+that is, return the original hardware frame.
+
+Otherwise, a device must be provided. Create new hardware surfaces on that
+device for the output, then map them back to the software format at the input
+and give those frames to the preceding filter. This will then act like the
+@option{hwupload} filter, but may be able to avoid an additional copy when
+the input is already in a compatible format.
+@item
+Hardware frame input and output
+
+A device must be supplied for the output, either directly or with the
+@option{derive_device} option. The input and output devices must be of
+different types and compatible - the exact meaning of this is
+system-dependent, but typically it means that they must refer to the same
+underlying hardware context (for example, refer to the same graphics card).
+
+If the input frames were originally created on the output device, then unmap
+to retrieve the original frames.
+
+Otherwise, map the frames to the output device - create new hardware frames
+on the output corresponding to the frames on the input.
+@end itemize
+
+The following additional parameters are accepted:
+
+@table @option
+@item mode
+Set the frame mapping mode. Some combination of:
+@table @var
+@item read
+The mapped frame should be readable.
+@item write
+The mapped frame should be writeable.
+@item overwrite
+The mapping will always overwrite the entire frame.
+
+This may improve performance in some cases, as the original contents of the
+frame need not be loaded.
+@item direct
+The mapping must not involve any copying.
+
+Indirect mappings to copies of frames are created in some cases where either
+direct mapping is not possible or it would have unexpected properties.
+Setting this flag ensures that the mapping is direct and will fail if that is
+not possible.
+@end table
+Defaults to @var{read+write} if not specified.
+
+@item derive_device @var{type}
+Rather than using the device supplied at initialisation, instead derive a new
+device of type @var{type} from the device the input frames exist on.
+
+@item reverse
+In a hardware to hardware mapping, map in reverse - create frames in the sink
+and map them back to the source. This may be necessary in some cases where
+a mapping in one direction is required but only the opposite direction is
+supported by the devices being used.
+
+This option is dangerous - it may break the preceding filter in undefined
+ways if there are any additional constraints on that filter's output.
+Do not use it without fully understanding the implications of its use.
+@end table
+
+@section hwupload
+
+Upload system memory frames to hardware surfaces.
+
+The device to upload to must be supplied when the filter is initialised. If
+using avconv, select the appropriate device with the @option{-filter_hw_device}
+option.
+
@section hwupload_cuda
Upload system memory frames to a CUDA device.