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authorVittorio Giovara <vittorio.giovara@gmail.com>2016-02-19 17:57:09 -0500
committerVittorio Giovara <vittorio.giovara@gmail.com>2016-03-25 15:52:10 -0400
commit65127450add50c3bca307edc0517d2e8382717a0 (patch)
treefa9931575084fe7a23b513e747164d94dfb13c27
parent922b7e6d86e6197dfa5ebde602dd12cc66fb5f1f (diff)
downloadffmpeg-65127450add50c3bca307edc0517d2e8382717a0.tar.gz
intrax8: Make x8_init_block_index not use mpegvideo fields
-rw-r--r--libavcodec/intrax8.c23
1 files changed, 11 insertions, 12 deletions
diff --git a/libavcodec/intrax8.c b/libavcodec/intrax8.c
index 7c5239270b..a1c046e222 100644
--- a/libavcodec/intrax8.c
+++ b/libavcodec/intrax8.c
@@ -726,22 +726,21 @@ block_placed:
}
// FIXME maybe merge with ff_*
-static void x8_init_block_index(IntraX8Context *w)
+static void x8_init_block_index(IntraX8Context *w, AVFrame *frame, int mb_y)
{
- MpegEncContext *const s = w->s;
- // not s->linesize as this would be wrong for field pics
+ // not parent codec linesize as this would be wrong for field pics
// not that IntraX8 has interlacing support ;)
- const int linesize = s->current_picture.f->linesize[0];
- const int uvlinesize = s->current_picture.f->linesize[1];
+ const int linesize = frame->linesize[0];
+ const int uvlinesize = frame->linesize[1];
- w->dest[0] = s->current_picture.f->data[0];
- w->dest[1] = s->current_picture.f->data[1];
- w->dest[2] = s->current_picture.f->data[2];
+ w->dest[0] = frame->data[0];
+ w->dest[1] = frame->data[1];
+ w->dest[2] = frame->data[2];
- w->dest[0] += s->mb_y * linesize << 3;
+ w->dest[0] += mb_y * linesize << 3;
// chroma blocks are on add rows
- w->dest[1] += (s->mb_y & (~1)) * uvlinesize << 2;
- w->dest[2] += (s->mb_y & (~1)) * uvlinesize << 2;
+ w->dest[1] += (mb_y & (~1)) * uvlinesize << 2;
+ w->dest[2] += (mb_y & (~1)) * uvlinesize << 2;
}
av_cold int ff_intrax8_common_init(IntraX8Context *w, MpegEncContext *const s)
@@ -797,7 +796,7 @@ int ff_intrax8_decode_picture(IntraX8Context *const w, int dquant,
x8_reset_vlc_tables(w);
for (s->mb_y = 0; s->mb_y < s->mb_height * 2; s->mb_y++) {
- x8_init_block_index(w);
+ x8_init_block_index(w, s->current_picture.f, s->mb_y);
mb_xy = (s->mb_y >> 1) * s->mb_stride;
for (s->mb_x = 0; s->mb_x < s->mb_width * 2; s->mb_x++) {