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author | Anton Khirnov <anton@khirnov.net> | 2015-01-27 16:05:31 +0100 |
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committer | Anton Khirnov <anton@khirnov.net> | 2015-03-21 11:27:15 +0100 |
commit | 51822879e7732ee8175dad98dde1a135f6e5c1a4 (patch) | |
tree | b44be1237ce703e9f1c12b851ce0f1f5f1b81fc2 | |
parent | 3bea6409a1868354a1d29b34de424c3636c222b7 (diff) | |
download | ffmpeg-51822879e7732ee8175dad98dde1a135f6e5c1a4.tar.gz |
h264_mb: constify block_offset
It is read-only in this code.
-rw-r--r-- | libavcodec/h264_mb.c | 4 | ||||
-rw-r--r-- | libavcodec/h264_mb_template.c | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/libavcodec/h264_mb.c b/libavcodec/h264_mb.c index a9ea97c73a..cfe975e4dc 100644 --- a/libavcodec/h264_mb.c +++ b/libavcodec/h264_mb.c @@ -616,7 +616,7 @@ static av_always_inline void hl_decode_mb_predict_luma(H264Context *h, int simple, int transform_bypass, int pixel_shift, - int *block_offset, + const int *block_offset, int linesize, uint8_t *dest_y, int p) { @@ -732,7 +732,7 @@ static av_always_inline void hl_decode_mb_idct_luma(H264Context *h, H264SliceCon int is_h264, int simple, int transform_bypass, int pixel_shift, - int *block_offset, + const int *block_offset, int linesize, uint8_t *dest_y, int p) { diff --git a/libavcodec/h264_mb_template.c b/libavcodec/h264_mb_template.c index 556a2b5dd3..4689d62bca 100644 --- a/libavcodec/h264_mb_template.c +++ b/libavcodec/h264_mb_template.c @@ -49,7 +49,7 @@ static av_noinline void FUNC(hl_decode_mb)(H264Context *h, H264SliceContext *sl) uint8_t *dest_y, *dest_cb, *dest_cr; int linesize, uvlinesize /*dct_offset*/; int i, j; - int *block_offset = &h->block_offset[0]; + const int *block_offset = &h->block_offset[0]; const int transform_bypass = !SIMPLE && (sl->qscale == 0 && h->sps.transform_bypass); /* is_h264 should always be true if SVQ3 is disabled. */ const int is_h264 = !CONFIG_SVQ3_DECODER || SIMPLE || h->avctx->codec_id == AV_CODEC_ID_H264; @@ -281,7 +281,7 @@ static av_noinline void FUNC(hl_decode_mb_444)(H264Context *h, H264SliceContext uint8_t *dest[3]; int linesize; int i, j, p; - int *block_offset = &h->block_offset[0]; + const int *block_offset = &h->block_offset[0]; const int transform_bypass = !SIMPLE && (sl->qscale == 0 && h->sps.transform_bypass); const int plane_count = (SIMPLE || !CONFIG_GRAY || !(h->flags & CODEC_FLAG_GRAY)) ? 3 : 1; |