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author | James Almer <jamrial@gmail.com> | 2015-09-11 18:23:30 -0300 |
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committer | James Almer <jamrial@gmail.com> | 2015-10-08 17:08:04 -0300 |
commit | 408240267a718f9ece227f1b08b0815c4286729e (patch) | |
tree | 1635efe611ecb6cf0dd0972d2a9b67cf61785471 | |
parent | eca7b0dccecea4c2a6adf75f5ea9a595a971eadc (diff) | |
download | ffmpeg-408240267a718f9ece227f1b08b0815c4286729e.tar.gz |
configure: check for ID3D11VideoContext
Should fix compilation with mingw-w64 trunk, where ID3D11VideoDecoder is available
but ID3D11VideoContext still isn't.
Signed-off-by: James Almer <jamrial@gmail.com>
(cherry picked from commit b8e4df46ab5a6b8333dbcd872e4f161fc9bba83a)
-rwxr-xr-x | configure | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -2374,7 +2374,7 @@ zmbv_encoder_select="zlib" # hardware accelerators crystalhd_deps="libcrystalhd_libcrystalhd_if_h" -d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder" +d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder ID3D11VideoContext" dxva2_deps="dxva2api_h DXVA2_ConfigPictureDecode" vaapi_deps="va_va_h" vda_deps="VideoDecodeAcceleration_VDADecoder_h pthreads CoreServices_CoreServices_h" @@ -5147,6 +5147,7 @@ check_struct "sys/time.h sys/resource.h" "struct rusage" ru_maxrss check_type "windows.h dxva.h" "DXVA_PicParams_HEVC" -DWINAPI_FAMILY=WINAPI_FAMILY_DESKTOP_APP -D_CRT_BUILD_DESKTOP_APP=0 check_type "windows.h d3d11.h" "ID3D11VideoDecoder" +check_type "windows.h d3d11.h" "ID3D11VideoContext" check_type "d3d9.h dxva2api.h" DXVA2_ConfigPictureDecode -D_WIN32_WINNT=0x0602 check_type "va/va.h" "VAPictureParameterBufferHEVC" |