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authorDiego Biurrun <diego@biurrun.de>2017-09-24 19:39:29 +0200
committerDiego Biurrun <diego@biurrun.de>2017-10-10 23:20:10 +0200
commit4064f42889685e7122cfad4934b060098c147753 (patch)
tree9795d7e0d44cc2545a3e94076a54e22eda6475ae
parentfca9ca539c8c6e4fe0072486c7e0479a08a15e7c (diff)
downloadffmpeg-4064f42889685e7122cfad4934b060098c147753.tar.gz
build: Drop explicit check for dlfcn.h
It is detected as a part of the libdl check.
-rwxr-xr-xconfigure2
-rw-r--r--libavcodec/nvenc.c10
2 files changed, 4 insertions, 8 deletions
diff --git a/configure b/configure
index b544fb8b91..d0592347a1 100755
--- a/configure
+++ b/configure
@@ -1568,7 +1568,6 @@ HEADERS_LIST="
dev_video_bktr_ioctl_bt848_h
dev_video_meteor_ioctl_meteor_h
direct_h
- dlfcn_h
dxgidebug_h
dxva_h
gsm_h
@@ -4658,7 +4657,6 @@ check_struct windows.h "CONDITION_VARIABLE" Ptr
check_header d3d11.h
check_header direct.h
-check_header dlfcn.h
check_header dxgidebug.h
check_header dxva.h
check_header dxva2api.h
diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c
index 884b344b96..a7171e4b17 100644
--- a/libavcodec/nvenc.c
+++ b/libavcodec/nvenc.c
@@ -28,12 +28,7 @@
#define CUDA_LIBNAME "libcuda.so"
-#if HAVE_DLFCN_H
-#include <dlfcn.h>
-
-#define NVENC_LIBNAME "libnvidia-encode.so"
-
-#elif HAVE_WINDOWS_H
+#if HAVE_WINDOWS_H
#include <windows.h>
#if ARCH_X86_64
@@ -45,6 +40,9 @@
#define dlopen(filename, flags) LoadLibrary((filename))
#define dlsym(handle, symbol) GetProcAddress(handle, symbol)
#define dlclose(handle) FreeLibrary(handle)
+#else
+#include <dlfcn.h>
+#define NVENC_LIBNAME "libnvidia-encode.so"
#endif
#include "libavutil/common.h"