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author | Paul B Mahol <onemda@gmail.com> | 2023-01-20 13:59:16 +0100 |
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committer | Paul B Mahol <onemda@gmail.com> | 2023-01-27 15:00:53 +0100 |
commit | 40512dbd968019fb13c7c58004a0cf6cf76d6d0e (patch) | |
tree | eba6b01304ecdf8d094157715c871e455049a058 | |
parent | 6869a80e76f7f597896e60a0feaa7a32b1aa57ae (diff) | |
download | ffmpeg-40512dbd968019fb13c7c58004a0cf6cf76d6d0e.tar.gz |
avfilter/af_adynamicequalizer: add auto option
-rw-r--r-- | doc/filters.texi | 20 | ||||
-rw-r--r-- | libavfilter/af_adynamicequalizer.c | 28 |
2 files changed, 42 insertions, 6 deletions
diff --git a/doc/filters.texi b/doc/filters.texi index 60e4d113a1..4f4d2ea807 100644 --- a/doc/filters.texi +++ b/doc/filters.texi @@ -1034,11 +1034,27 @@ Default type is @samp{bell}. Set processing direction relative to threshold. @table @samp @item downward -Boost or cut if threshhold is higher than detected volume. +Boost/Cut if threshold is higher/lower than detected volume. @item upward -Boost or cut if threshhold is lower than detected volume. +Boost/Cut if threshold is lower/higher than detected volume. @end table Default direction is @samp{downward}. + +@item auto +Automatically gather threshold from detection filter. By default +is @samp{disabled}. +This option is useful to detect threshold in certain time frame of +input audio stream, in such case option value is changed at runtime. + +Available values are: +@table @samp +@item disabled +Disable using automatically gathered threshold value. +@item off +Stop picking threshold value. +@item on +Start picking threshold value. +@end table @end table @subsection Commands diff --git a/libavfilter/af_adynamicequalizer.c b/libavfilter/af_adynamicequalizer.c index 144a5fcfe8..0e44922c1e 100644 --- a/libavfilter/af_adynamicequalizer.c +++ b/libavfilter/af_adynamicequalizer.c @@ -40,6 +40,7 @@ typedef struct AudioDynamicEqualizerContext { double release_coef; int mode; int direction; + int detection; int type; AVFrame *state; @@ -92,7 +93,6 @@ static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jo const double range = s->range; const double dfrequency = fmin(s->dfrequency, sample_rate * 0.5); const double tfrequency = fmin(s->tfrequency, sample_rate * 0.5); - const double threshold = s->threshold; const double release = s->release_coef; const double irelease = 1. - release; const double attack = s->attack_coef; @@ -103,6 +103,7 @@ static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jo const double dg = tan(M_PI * dfrequency / sample_rate); const int start = (in->ch_layout.nb_channels * jobnr) / nb_jobs; const int end = (in->ch_layout.nb_channels * (jobnr+1)) / nb_jobs; + const int detection = s->detection; const int direction = s->direction; const int mode = s->mode; const int type = s->type; @@ -124,6 +125,10 @@ static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jo const double *src = (const double *)in->extended_data[ch]; double *dst = (double *)out->extended_data[ch]; double *state = (double *)s->state->extended_data[ch]; + const double threshold = detection == 0 ? state[5] : s->threshold; + + if (detection < 0) + state[5] = threshold; for (int n = 0; n < out->nb_samples; n++) { double detect, gain, v, listen; @@ -133,6 +138,9 @@ static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jo detect = listen = get_svf(src[n], dm, da, state); detect = fabs(detect); + if (detection > 0) + state[5] = fmax(state[5], detect); + if (direction == 0 && mode == 0 && detect < threshold) detect = 1. / av_clipd(1. + makeup + (threshold - detect) * ratio, 1., range); else if (direction == 0 && mode == 1 && detect < threshold) @@ -144,10 +152,18 @@ static int filter_channels(AVFilterContext *ctx, void *arg, int jobnr, int nb_jo else detect = 1.; - if (detect < state[4]) { - detect = iattack * detect + attack * state[4]; + if (direction == 0) { + if (detect > state[4]) { + detect = iattack * detect + attack * state[4]; + } else { + detect = irelease * detect + release * state[4]; + } } else { - detect = irelease * detect + release * state[4]; + if (detect < state[4]) { + detect = iattack * detect + attack * state[4]; + } else { + detect = irelease * detect + release * state[4]; + } } if (state[4] != detect || n == 0) { @@ -270,6 +286,10 @@ static const AVOption adynamicequalizer_options[] = { { "direction", "set direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, "direction" }, { "downward", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "direction" }, { "upward", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "direction" }, + { "auto", "set auto threshold", OFFSET(detection), AV_OPT_TYPE_INT, {.i64=-1}, -1, 1, FLAGS, "auto" }, + { "disabled", 0, 0, AV_OPT_TYPE_CONST, {.i64=-1}, 0, 0, FLAGS, "auto" }, + { "off", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, "auto" }, + { "on", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, "auto" }, { NULL } }; |