diff options
author | Mark Thompson <sw@jkqxz.net> | 2020-07-28 23:50:22 +0100 |
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committer | Mark Thompson <sw@jkqxz.net> | 2020-08-01 17:39:32 +0100 |
commit | 3d19c5ee688ebe9adeee8b3ddf9274517e55c8ab (patch) | |
tree | b03217e050e688bfb7a2fcb81ee5d1eb9571e98a | |
parent | bc58d1f58eeb7f80049b18395256f2a8cb039f64 (diff) | |
download | ffmpeg-3d19c5ee688ebe9adeee8b3ddf9274517e55c8ab.tar.gz |
vaapi_encode_h265: Don't require uniform_spacing_flag
Though still use it if the tile arrangement matches. Also try to keep the
fields in the same order as the standard.
-rw-r--r-- | libavcodec/vaapi_encode_h265.c | 41 |
1 files changed, 30 insertions, 11 deletions
diff --git a/libavcodec/vaapi_encode_h265.c b/libavcodec/vaapi_encode_h265.c index 04bd2bef1d..316030914c 100644 --- a/libavcodec/vaapi_encode_h265.c +++ b/libavcodec/vaapi_encode_h265.c @@ -555,23 +555,42 @@ static int vaapi_encode_h265_init_sequence_params(AVCodecContext *avctx) pps->cu_qp_delta_enabled_flag = (ctx->va_rc_mode != VA_RC_CQP); pps->diff_cu_qp_delta_depth = 0; - pps->pps_loop_filter_across_slices_enabled_flag = 1; - if (ctx->tile_rows && ctx->tile_cols) { - pps->tiles_enabled_flag = 1; - pps->uniform_spacing_flag = 1; - - pps->num_tile_rows_minus1 = ctx->tile_rows - 1; - pps->num_tile_columns_minus1 = ctx->tile_cols - 1; - - pps->loop_filter_across_tiles_enabled_flag = 1; + int uniform_spacing; + + pps->tiles_enabled_flag = 1; + pps->num_tile_columns_minus1 = ctx->tile_cols - 1; + pps->num_tile_rows_minus1 = ctx->tile_rows - 1; + + // Test whether the spacing provided matches the H.265 uniform + // spacing, and set the flag if it does. + uniform_spacing = 1; + for (i = 0; i <= pps->num_tile_columns_minus1 && + uniform_spacing; i++) { + if (ctx->col_width[i] != + (i + 1) * ctx->slice_block_cols / ctx->tile_cols - + i * ctx->slice_block_cols / ctx->tile_cols) + uniform_spacing = 0; + } + for (i = 0; i <= pps->num_tile_rows_minus1 && + uniform_spacing; i++) { + if (ctx->row_height[i] != + (i + 1) * ctx->slice_block_rows / ctx->tile_rows - + i * ctx->slice_block_rows / ctx->tile_rows) + uniform_spacing = 0; + } + pps->uniform_spacing_flag = uniform_spacing; - for (i = 0; i <= pps->num_tile_rows_minus1; i++) - pps->row_height_minus1[i] = ctx->row_height[i] - 1; for (i = 0; i <= pps->num_tile_columns_minus1; i++) pps->column_width_minus1[i] = ctx->col_width[i] - 1; + for (i = 0; i <= pps->num_tile_rows_minus1; i++) + pps->row_height_minus1[i] = ctx->row_height[i] - 1; + + pps->loop_filter_across_tiles_enabled_flag = 1; } + pps->pps_loop_filter_across_slices_enabled_flag = 1; + // Fill VAAPI parameter buffers. *vseq = (VAEncSequenceParameterBufferHEVC) { |