diff options
author | Tong Wu <tong1.wu-at-intel.com@ffmpeg.org> | 2022-05-07 06:24:40 +0000 |
---|---|---|
committer | Haihao Xiang <haihao.xiang@intel.com> | 2022-05-23 15:10:05 +0800 |
commit | 20807a9d6128ac7a872949a8cc6c6b1672cb6942 (patch) | |
tree | 1406aab573daf0dc1a3995f4e91cd831e361e367 | |
parent | 632db3c36d7b81d7e15f02e8915a84e1b8296507 (diff) | |
download | ffmpeg-20807a9d6128ac7a872949a8cc6c6b1672cb6942.tar.gz |
avutil/hwcontext_d3d11va: pass the format value from outside for staging texture
In d3d11va_create_staging_texture(), during the hwmap process, the
ctx->internal->priv is not initialized, resulting in the
texDesc.Format not initialized. Now pass the format value from
d3d11va_transfer_data() to fix it.
$ ffmpeg.exe -y -hwaccel qsv -init_hw_device d3d11va=d3d11 \
-init_hw_device qsv=qsv@d3d11 -c:v h264_qsv \
-i input.h264 -vf "hwmap=derive_device=d3d11va,format=d3d11,hwdownload,format=nv12" \
-f null -
Reviewed-by: Soft Works <softworkz@hotmail.com>
Signed-off-by: Tong Wu <tong1.wu@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
-rw-r--r-- | libavutil/hwcontext_d3d11va.c | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/libavutil/hwcontext_d3d11va.c b/libavutil/hwcontext_d3d11va.c index 8ab96bad25..904d14bbc8 100644 --- a/libavutil/hwcontext_d3d11va.c +++ b/libavutil/hwcontext_d3d11va.c @@ -339,7 +339,7 @@ static int d3d11va_transfer_get_formats(AVHWFramesContext *ctx, return 0; } -static int d3d11va_create_staging_texture(AVHWFramesContext *ctx) +static int d3d11va_create_staging_texture(AVHWFramesContext *ctx, DXGI_FORMAT format) { AVD3D11VADeviceContext *device_hwctx = ctx->device_ctx->hwctx; D3D11VAFramesContext *s = ctx->internal->priv; @@ -348,7 +348,7 @@ static int d3d11va_create_staging_texture(AVHWFramesContext *ctx) .Width = ctx->width, .Height = ctx->height, .MipLevels = 1, - .Format = s->format, + .Format = format, .SampleDesc = { .Count = 1 }, .ArraySize = 1, .Usage = D3D11_USAGE_STAGING, @@ -404,7 +404,8 @@ static int d3d11va_transfer_data(AVHWFramesContext *ctx, AVFrame *dst, device_hwctx->lock(device_hwctx->lock_ctx); if (!s->staging_texture) { - int res = d3d11va_create_staging_texture(ctx); + ID3D11Texture2D_GetDesc((ID3D11Texture2D *)texture, &desc); + int res = d3d11va_create_staging_texture(ctx, desc.Format); if (res < 0) return res; } |