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authorMichael Niedermayer <michael@niedermayer.cc>2017-05-13 19:28:01 +0200
committerMichael Niedermayer <michael@niedermayer.cc>2017-05-20 03:41:33 +0200
commit0c92adda48c419c4026ac1a7551ecef8fa82bafd (patch)
tree53169b19ef4b252be3bb1504c39c6f9d9dea670a
parent2ec60b919ffc18da9a78f117841612506ce1415e (diff)
downloadffmpeg-0c92adda48c419c4026ac1a7551ecef8fa82bafd.tar.gz
avcodec/ac3dec: Keep track of band structure
It is needed in some corner cases that seem not to be forbidden Fixes: out of array index Fixes: 1538/clusterfuzz-testcase-minimized-4696904925446144 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg Signed-off-by: Michael Niedermayer <michael@niedermayer.cc> (cherry picked from commit 9351a156de724edb69ba6e1f05884fe806a13a21) Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
-rw-r--r--libavcodec/ac3dec.c27
-rw-r--r--libavcodec/ac3dec.h2
2 files changed, 17 insertions, 12 deletions
diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index 4ad99ce47c..29f0bacc3a 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -750,30 +750,31 @@ static void ac3_upmix_delay(AC3DecodeContext *s)
* @param[in] default_band_struct default band structure table
* @param[out] num_bands number of bands (optionally NULL)
* @param[out] band_sizes array containing the number of bins in each band (optionally NULL)
+ * @param[in,out] band_struct current band structure
*/
static void decode_band_structure(GetBitContext *gbc, int blk, int eac3,
int ecpl, int start_subband, int end_subband,
const uint8_t *default_band_struct,
- int *num_bands, uint8_t *band_sizes)
+ int *num_bands, uint8_t *band_sizes,
+ uint8_t *band_struct, int band_struct_size)
{
int subbnd, bnd, n_subbands, n_bands=0;
uint8_t bnd_sz[22];
- uint8_t coded_band_struct[22];
- const uint8_t *band_struct;
n_subbands = end_subband - start_subband;
+ if (!blk)
+ memcpy(band_struct, default_band_struct, band_struct_size);
+
+ av_assert0(band_struct_size >= start_subband + n_subbands);
+
+ band_struct += start_subband + 1;
+
/* decode band structure from bitstream or use default */
if (!eac3 || get_bits1(gbc)) {
for (subbnd = 0; subbnd < n_subbands - 1; subbnd++) {
- coded_band_struct[subbnd] = get_bits1(gbc);
+ band_struct[subbnd] = get_bits1(gbc);
}
- band_struct = coded_band_struct;
- } else if (!blk) {
- band_struct = &default_band_struct[start_subband+1];
- } else {
- /* no change in band structure */
- return;
}
/* calculate number of bands and band sizes based on band structure.
@@ -900,7 +901,8 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
start_subband, end_subband,
ff_eac3_default_spx_band_struct,
&s->num_spx_bands,
- s->spx_band_sizes);
+ s->spx_band_sizes,
+ s->spx_band_struct, sizeof(s->spx_band_struct));
}
}
if (!s->eac3 || !s->spx_in_use) {
@@ -1034,7 +1036,8 @@ static int decode_audio_block(AC3DecodeContext *s, int blk)
decode_band_structure(gbc, blk, s->eac3, 0, cpl_start_subband,
cpl_end_subband,
ff_eac3_default_cpl_band_struct,
- &s->num_cpl_bands, s->cpl_band_sizes);
+ &s->num_cpl_bands, s->cpl_band_sizes,
+ s->cpl_band_struct, sizeof(s->cpl_band_struct));
} else {
/* coupling not in use */
for (ch = 1; ch <= fbw_channels; ch++) {
diff --git a/libavcodec/ac3dec.h b/libavcodec/ac3dec.h
index b3498fec96..fe3cf86c43 100644
--- a/libavcodec/ac3dec.h
+++ b/libavcodec/ac3dec.h
@@ -126,6 +126,7 @@ typedef struct AC3DecodeContext {
int phase_flags_in_use; ///< phase flags in use (phsflginu)
int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
int num_cpl_bands; ///< number of coupling bands (ncplbnd)
+ uint8_t cpl_band_struct[AC3_MAX_CPL_BANDS];
uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
int firstchincpl; ///< first channel in coupling
int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
@@ -142,6 +143,7 @@ typedef struct AC3DecodeContext {
int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
///< the copy region ends at the start of the spx region.
int num_spx_bands; ///< number of spx bands (nspxbnds)
+ uint8_t spx_band_struct[SPX_MAX_BANDS];
uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)