diff options
author | Nicolas George <george@nsup.org> | 2023-07-12 14:57:39 +0200 |
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committer | Nicolas George <george@nsup.org> | 2023-07-12 15:06:15 +0200 |
commit | 02aeacbb5e77f1c760031dc6426a46671c6d220a (patch) | |
tree | 68f1352fbde2bbfd1467ac82d518823d60e2232e | |
parent | 886c1ffb5da83a239df292800d16d399bc5ab0a7 (diff) | |
download | ffmpeg-02aeacbb5e77f1c760031dc6426a46671c6d220a.tar.gz |
lavd/opengl: select the GL context before drawing
Since “2d924b3a63 fftools/ffmpeg: move each muxer to a separate thread”,
opengl_write_packet() is called from a different thread than
opengl_write_header() and would nothing for lack of a selected context.
-rw-r--r-- | libavdevice/opengl_enc.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/libavdevice/opengl_enc.c b/libavdevice/opengl_enc.c index 88c413ee63..8d059343fb 100644 --- a/libavdevice/opengl_enc.c +++ b/libavdevice/opengl_enc.c @@ -1200,6 +1200,10 @@ static int opengl_draw(AVFormatContext *h, void *input, int repaint, int is_pkt) const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(pix_fmt); int ret; + /* At this point, opengl->glcontext implies opengl->glcontext */ + if (opengl->glcontext) + SDL_GL_MakeCurrent(opengl->window, opengl->glcontext); + #if CONFIG_SDL2 if (!opengl->no_window && (ret = opengl_sdl_process_events(h)) < 0) goto fail; |