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/*
 * Kega Game Video (KGV1) decoder
 * Copyright (c) 2010 Daniel Verkamp
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * Kega Game Video decoder
 */

#include "libavutil/common.h"
#include "libavutil/intreadwrite.h"
#include "libavutil/imgutils.h"
#include "avcodec.h"

typedef struct {
    AVCodecContext *avctx;
    AVFrame prev, cur;
} KgvContext;

static void decode_flush(AVCodecContext *avctx)
{
    KgvContext * const c = avctx->priv_data;

    if (c->prev.data[0])
        avctx->release_buffer(avctx, &c->prev);
}

static int decode_frame(AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt)
{
    const uint8_t *buf = avpkt->data;
    const uint8_t *buf_end = buf + avpkt->size;
    KgvContext * const c = avctx->priv_data;
    int offsets[8];
    uint16_t *out, *prev;
    int outcnt = 0, maxcnt;
    int w, h, i, res;

    if (avpkt->size < 2)
        return -1;

    w = (buf[0] + 1) * 8;
    h = (buf[1] + 1) * 8;
    buf += 2;

    if (av_image_check_size(w, h, 0, avctx))
        return -1;

    if (w != avctx->width || h != avctx->height) {
        if (c->prev.data[0])
            avctx->release_buffer(avctx, &c->prev);
        avcodec_set_dimensions(avctx, w, h);
    }

    maxcnt = w * h;

    c->cur.reference = 3;
    if ((res = avctx->get_buffer(avctx, &c->cur)) < 0)
        return res;
    out  = (uint16_t *) c->cur.data[0];
    if (c->prev.data[0]) {
        prev = (uint16_t *) c->prev.data[0];
    } else {
        prev = NULL;
    }

    for (i = 0; i < 8; i++)
        offsets[i] = -1;

    while (outcnt < maxcnt && buf_end - 2 > buf) {
        int code = AV_RL16(buf);
        buf += 2;

        if (!(code & 0x8000)) {
            out[outcnt++] = code; // rgb555 pixel coded directly
        } else {
            int count;
            int inp_off;
            uint16_t *inp;

            if ((code & 0x6000) == 0x6000) {
                // copy from previous frame
                int oidx = (code >> 10) & 7;
                int start;

                count = (code & 0x3FF) + 3;

                if (offsets[oidx] < 0) {
                    if (buf_end - 3 < buf)
                        break;
                    offsets[oidx] = AV_RL24(buf);
                    buf += 3;
                }

                start = (outcnt + offsets[oidx]) % maxcnt;

                if (maxcnt - start < count)
                    break;

                if (!prev) {
                    av_log(avctx, AV_LOG_ERROR,
                           "Frame reference does not exist\n");
                    break;
                }

                inp = prev;
                inp_off = start;
            } else {
                // copy from earlier in this frame
                int offset = (code & 0x1FFF) + 1;

                if (!(code & 0x6000)) {
                    count = 2;
                } else if ((code & 0x6000) == 0x2000) {
                    count = 3;
                } else {
                    if (buf_end - 1 < buf)
                        break;
                    count = 4 + *buf++;
                }

                if (outcnt < offset)
                    break;

                inp = out;
                inp_off = outcnt - offset;
            }

            if (maxcnt - outcnt < count)
                break;

            for (i = inp_off; i < count + inp_off; i++) {
                out[outcnt++] = inp[i];
            }
        }
    }

    if (outcnt - maxcnt)
        av_log(avctx, AV_LOG_DEBUG, "frame finished with %d diff\n", outcnt - maxcnt);

    *data_size = sizeof(AVFrame);
    *(AVFrame*)data = c->cur;

    if (c->prev.data[0])
        avctx->release_buffer(avctx, &c->prev);
    FFSWAP(AVFrame, c->cur, c->prev);

    return avpkt->size;
}

static av_cold int decode_init(AVCodecContext *avctx)
{
    KgvContext * const c = avctx->priv_data;

    c->avctx = avctx;
    avctx->pix_fmt = AV_PIX_FMT_RGB555;
    avctx->flags  |= CODEC_FLAG_EMU_EDGE;

    return 0;
}

static av_cold int decode_end(AVCodecContext *avctx)
{
    decode_flush(avctx);
    return 0;
}

AVCodec ff_kgv1_decoder = {
    .name           = "kgv1",
    .type           = AVMEDIA_TYPE_VIDEO,
    .id             = AV_CODEC_ID_KGV1,
    .priv_data_size = sizeof(KgvContext),
    .init           = decode_init,
    .close          = decode_end,
    .decode         = decode_frame,
    .flush          = decode_flush,
    .long_name      = NULL_IF_CONFIG_SMALL("Kega Game Video"),
};