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#pragma once
#include <util/memory/alloc.h>
template <typename Type>
struct TStdIAllocator {
using value_type = Type;
using pointer = Type*;
using const_pointer = const Type*;
using reference = Type&;
using const_reference = const Type&;
using size_type = size_t;
using difference_type = ptrdiff_t;
template <typename U> // NOLINTNEXTLINE(google-explicit-constructor)
TStdIAllocator(const TStdIAllocator<U>& other) noexcept
: Allocator(other.Allocator)
{
}
template <typename U>
struct rebind { // NOLINT(readability-identifier-naming)
using other = TStdIAllocator<U>;
};
template <typename U>
bool operator==(const TStdIAllocator<U>& other) const {
return Allocator == other.Allocator;
}
template <typename U>
bool operator!=(const TStdIAllocator<U>& other) const {
return Allocator != other.Allocator;
}
pointer allocate(size_type n, const void* = nullptr) // NOLINT(readability-identifier-naming)
{
return (pointer)Allocator->Allocate(n * sizeof(value_type)).Data;
}
void deallocate(const_pointer p, size_type n) noexcept // NOLINT(readability-identifier-naming)
{
return Allocator->Release(IAllocator::TBlock{.Data = (void*)p, .Len = n * sizeof(value_type)});
}
// NOLINTNEXTLINE(google-explicit-constructor)
TStdIAllocator(IAllocator* allocator)
: Allocator(allocator)
{
}
IAllocator* Allocator;
};
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