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#pragma once 
 
#include "random.h" 
 
namespace NPrivate { 
    struct TRandom { 
        inline operator unsigned char() { 
            return RandomNumber<unsigned char>(); 
        } 
 
        inline operator unsigned short() { 
            return RandomNumber<unsigned short>(); 
        } 
 
        inline operator unsigned int() { 
            return RandomNumber<unsigned int>(); 
        } 
 
        inline operator unsigned long() { 
            return RandomNumber<unsigned long>(); 
        } 
 
        inline operator unsigned long long() { 
            return RandomNumber<unsigned long long>(); 
        } 
 
        inline operator bool() { 
            return RandomNumber<bool>(); 
        } 
 
        inline operator float() { 
            return RandomNumber<float>(); 
        } 
 
        inline operator double() { 
            return RandomNumber<double>(); 
        } 
 
        inline operator long double() { 
            return RandomNumber<long double>(); 
        } 
    }; 
} 
 
static inline ::NPrivate::TRandom Random() noexcept {
    return {}; 
}