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path: root/util/network/sock_ut.cpp
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#include "sock.h" 
 
#include <library/cpp/testing/unittest/registar.h>
#include <library/cpp/threading/future/legacy_future.h>

#include <util/system/fs.h>

Y_UNIT_TEST_SUITE(TSocketTest) {
    Y_UNIT_TEST(InetDgramTest) {
        char buf[256]; 
        TSockAddrInetDgram servAddr(IpFromString("127.0.0.1"), 0); 
        TSockAddrInetDgram cliAddr(IpFromString("127.0.0.1"), 0); 
        TSockAddrInetDgram servFromAddr; 
        TSockAddrInetDgram cliFromAddr; 
        TInetDgramSocket cliSock; 
        TInetDgramSocket servSock; 
        cliSock.CheckSock(); 
        servSock.CheckSock(); 

        TBaseSocket::Check(cliSock.Bind(&cliAddr)); 
        TBaseSocket::Check(servSock.Bind(&servAddr)); 

        // client 
        const char reqStr[] = "Hello, world!!!"; 
        TBaseSocket::Check(cliSock.SendTo(reqStr, sizeof(reqStr), &servAddr)); 

        // server 
        TBaseSocket::Check(servSock.RecvFrom(buf, 256, &servFromAddr)); 
        UNIT_ASSERT(strcmp(reqStr, buf) == 0); 
        const char repStr[] = "The World's greatings to you"; 
        TBaseSocket::Check(servSock.SendTo(repStr, sizeof(repStr), &servFromAddr)); 

        // client 
        TBaseSocket::Check(cliSock.RecvFrom(buf, 256, &cliFromAddr)); 
        UNIT_ASSERT(strcmp(repStr, buf) == 0); 
    } 

    void RunLocalDgramTest(const char* localServerSockName, const char* localClientSockName) { 
        char buf[256]; 
        TSockAddrLocalDgram servAddr(localServerSockName); 
        TSockAddrLocalDgram cliAddr(localClientSockName); 
        TSockAddrLocalDgram servFromAddr; 
        TSockAddrLocalDgram cliFromAddr; 
        TLocalDgramSocket cliSock; 
        TLocalDgramSocket servSock; 
        cliSock.CheckSock(); 
        servSock.CheckSock(); 

        TBaseSocket::Check(cliSock.Bind(&cliAddr), "bind client"); 
        TBaseSocket::Check(servSock.Bind(&servAddr), "bind server"); 

        // client 
        const char reqStr[] = "Hello, world!!!"; 
        TBaseSocket::Check(cliSock.SendTo(reqStr, sizeof(reqStr), &servAddr), "send from client"); 

        // server 
        TBaseSocket::Check(servSock.RecvFrom(buf, 256, &servFromAddr), "receive from client"); 
        UNIT_ASSERT(strcmp(reqStr, buf) == 0); 
        const char repStr[] = "The World's greatings to you"; 
        TBaseSocket::Check(servSock.SendTo(repStr, sizeof(repStr), &servFromAddr), "send to client"); 

        // client 
        TBaseSocket::Check(cliSock.RecvFrom(buf, 256, &cliFromAddr), "receive from server"); 
        UNIT_ASSERT(strcmp(repStr, buf) == 0); 
    } 

    Y_UNIT_TEST(LocalDgramTest) {
        const char* localServerSockName = "./serv_sock"; 
        const char* localClientSockName = "./cli_sock"; 
        RunLocalDgramTest(localServerSockName, localClientSockName); 
        NFs::Remove(localServerSockName);
        NFs::Remove(localClientSockName);
    } 

    template <class A, class S> 
    void RunInetStreamTest(const char* ip) {
        char buf[256]; 
        A servAddr(ip, 0);
        A newAddr;
        S cliSock;
        S servSock;
        S newSock;
        cliSock.CheckSock(); 
        servSock.CheckSock(); 
        newSock.CheckSock(); 

        // server 
        int yes = 1; 
        CheckedSetSockOpt(servSock, SOL_SOCKET, SO_REUSEADDR, yes, "servSock, SO_REUSEADDR"); 
        TBaseSocket::Check(servSock.Bind(&servAddr), "bind"); 
        TBaseSocket::Check(servSock.Listen(10), "listen"); 

        // client 
        TBaseSocket::Check(cliSock.Connect(&servAddr), "connect"); 

        // server 
        TBaseSocket::Check(servSock.Accept(&newSock, &newAddr), "accept"); 

        // client 
        const char reqStr[] = "Hello, world!!!"; 
        TBaseSocket::Check(cliSock.Send(reqStr, sizeof(reqStr)), "send"); 

        // server - new 
        TBaseSocket::Check(newSock.Recv(buf, 256), "recv"); 
        UNIT_ASSERT(strcmp(reqStr, buf) == 0); 
        const char repStr[] = "The World's greatings to you"; 
        TBaseSocket::Check(newSock.Send(repStr, sizeof(repStr)), "send"); 

        // client 
        TBaseSocket::Check(cliSock.Recv(buf, 256), "recv"); 
        UNIT_ASSERT(strcmp(repStr, buf) == 0); 
    } 

    Y_UNIT_TEST(InetStreamTest) {
        RunInetStreamTest<TSockAddrInetStream, TInetStreamSocket>("127.0.0.1");
    }

    Y_UNIT_TEST(Inet6StreamTest) {
        RunInetStreamTest<TSockAddrInet6Stream, TInet6StreamSocket>("::1");
    }

    void RunLocalStreamTest(const char* localServerSockName) { 
        char buf[256]; 
        TSockAddrLocalStream servAddr(localServerSockName); 
        TSockAddrLocalStream newAddr; 
        TLocalStreamSocket cliSock; 
        TLocalStreamSocket servSock; 
        TLocalStreamSocket newSock; 
        cliSock.CheckSock(); 
        servSock.CheckSock(); 
        newSock.CheckSock(); 

        // server 
        TBaseSocket::Check(servSock.Bind(&servAddr), "bind"); 
        TBaseSocket::Check(servSock.Listen(10), "listen"); 

        NThreading::TLegacyFuture<void> f([&]() { 
            // server 
            TBaseSocket::Check(servSock.Accept(&newSock, &newAddr), "accept"); 
        }); 
 
        // client 
        TBaseSocket::Check(cliSock.Connect(&servAddr), "connect"); 

        f.Get(); 

        // client 
        const char reqStr[] = "Hello, world!!!"; 
        TBaseSocket::Check(cliSock.Send(reqStr, sizeof(reqStr)), "send"); 

        // server - new 
        TBaseSocket::Check(newSock.Recv(buf, 256), "recv"); 
        UNIT_ASSERT(strcmp(reqStr, buf) == 0); 
        const char repStr[] = "The World's greatings to you"; 
        TBaseSocket::Check(newSock.Send(repStr, sizeof(repStr)), "send"); 

        // client 
        TBaseSocket::Check(cliSock.Recv(buf, 256), "recv"); 
        UNIT_ASSERT(strcmp(repStr, buf) == 0); 
    } 

    Y_UNIT_TEST(LocalStreamTest) {
        const char* localServerSockName = "./serv_sock2"; 
        RunLocalStreamTest(localServerSockName); 
        NFs::Remove(localServerSockName);
    } 

}