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#ifndef ZIG_ZAG_INL_H_ 
#error "Direct inclusion of this file is not allowed, include zig_zag.h" 
// For the sake of sane code completion. 
#include "zig_zag.h" 
#endif 
#undef ZIG_ZAG_INL_H_ 
 
namespace NYT { 
 
//////////////////////////////////////////////////////////////////////////////// 
 
inline ui32 ZigZagEncode32(i32 n) 
{ 
    // Note:  the right-shift must be arithmetic. 
    // Note:  left shift must be unsigned because of overflow. 
    return (static_cast<ui32>(n) << 1) ^ static_cast<ui32>(n >> 31); 
} 
 
inline i32 ZigZagDecode32(ui32 n) 
{ 
    // Note:  using unsigned types prevent undefined behavior. 
    return static_cast<i32>((n >> 1) ^ (~(n & 1) + 1)); 
} 
 
inline ui64 ZigZagEncode64(i64 n) 
{ 
    // Note:  the right-shift must be arithmetic. 
    // Note:  left shift must be unsigned because of overflow. 
    return (static_cast<ui64>(n) << 1) ^ static_cast<ui64>(n >> 63); 
} 
 
inline i64 ZigZagDecode64(ui64 n) 
{ 
    // Note:  using unsigned types prevent undefined behavior. 
    return static_cast<i64>((n >> 1) ^ (~(n & 1) + 1)); 
} 
 
//////////////////////////////////////////////////////////////////////////////// 
 
} // namespace NYT