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 | #pragma once
#include <library/cpp/unified_agent_client/f_maybe.h>
#include <util/datetime/base.h>
namespace NUnifiedAgent {
    // Comment from a non-author:
    // It is based on something similar to https://en.wikipedia.org/wiki/Token_bucket
    class TThrottler {
    public:
        explicit TThrottler(double rate, TDuration updatePeriod = TDuration::MilliSeconds(100));
        TThrottler(double rate, double burst);
        void Consume(double& tokens, TFMaybe<TDuration>& nextCheckDelay);
        bool TryConsume(double tokens);
        void ConsumeAndWait(double tokens);
    private:
        ui64 UpdateTokens();
    private:
        ui64 CyclesPerMillisecond;
        ui64 UpdatePeriod;
        double PeriodTokens;
        double AvailableTokens;
        ui64 ExpirationTime;
    };
}
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