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#pragma once

#include <util/datetime/base.h>
#include <util/generic/vector.h>
#include <util/system/guard.h>
#include <util/system/mutex.h>
#include <util/system/types.h>
#include <util/system/yassert.h>

#include <functional>
#include <limits>

namespace NSlidingWindow {
    namespace NPrivate { 
        template <class TValueType_, class TCmp, TValueType_ initialValue> // std::less for max, std::greater for min 
        struct TMinMaxOperationImpl { 
            using TValueType = TValueType_; 
            using TValueVector = TVector<TValueType>; 

            static constexpr TValueType InitialValue() { 
                return initialValue; 
            } 

            // Updates value in current bucket and returns window value 
            static TValueType UpdateBucket(TValueType windowValue, TValueVector& buckets, size_t index, TValueType newVal) { 
                Y_ASSERT(index < buckets.size()); 
                TCmp cmp; 
                TValueType& curVal = buckets[index]; 
                if (cmp(curVal, newVal)) { 
                    curVal = newVal; 
                    if (cmp(windowValue, newVal)) { 
                        windowValue = newVal; 
                    } 
                } 
                return windowValue; 
            }

            static TValueType ClearBuckets(TValueType windowValue, TValueVector& buckets, const size_t firstElemIndex, const size_t bucketsToClear) { 
                Y_ASSERT(!buckets.empty()); 
                Y_ASSERT(firstElemIndex < buckets.size()); 
                Y_ASSERT(bucketsToClear <= buckets.size()); 
                TCmp cmp; 

                bool needRecalc = false; 
                size_t current = firstElemIndex; 
                const size_t arraySize = buckets.size(); 
                for (size_t i = 0; i < bucketsToClear; ++i) { 
                    TValueType& curVal = buckets[current]; 
                    if (!needRecalc && windowValue == curVal) { 
                        needRecalc = true; 
                    } 
                    curVal = InitialValue(); 
                    current = (current + 1) % arraySize; 
                }
                if (needRecalc) { 
                    windowValue = InitialValue(); 
                    for (size_t i = 0; i < firstElemIndex; ++i) { 
                        const TValueType val = buckets[i]; 
                        if (cmp(windowValue, val)) { 
                            windowValue = val; 
                        } 
                    } 
                    for (size_t i = current, size = buckets.size(); i < size; ++i) { 
                        const TValueType val = buckets[i]; 
                        if (cmp(windowValue, val)) { 
                            windowValue = val; 
                        } 
                    } 
                }
                return windowValue; 
            }
        }; 
 
    }

    template <class TValueType> 
    using TMaxOperation = NPrivate::TMinMaxOperationImpl<TValueType, std::less<TValueType>, std::numeric_limits<TValueType>::min()>; 

    template <class TValueType> 
    using TMinOperation = NPrivate::TMinMaxOperationImpl<TValueType, std::greater<TValueType>, std::numeric_limits<TValueType>::max()>; 

    template <class TValueType_> 
    struct TSumOperation { 
        using TValueType = TValueType_; 
        using TValueVector = TVector<TValueType>; 

        static constexpr TValueType InitialValue() { 
            return TValueType(); // zero 
        } 

        // Updates value in current bucket and returns window value 
        static TValueType UpdateBucket(TValueType windowValue, TValueVector& buckets, size_t index, TValueType newVal) { 
            Y_ASSERT(index < buckets.size()); 
            buckets[index] += newVal; 
            windowValue += newVal; 
            return windowValue; 
        } 

        static TValueType ClearBuckets(TValueType windowValue, TValueVector& buckets, size_t firstElemIndex, size_t bucketsToClear) { 
            Y_ASSERT(!buckets.empty()); 
            Y_ASSERT(firstElemIndex < buckets.size()); 
            Y_ASSERT(bucketsToClear <= buckets.size()); 

            const size_t arraySize = buckets.size(); 
            for (size_t i = 0; i < bucketsToClear; ++i) { 
                TValueType& curVal = buckets[firstElemIndex]; 
                windowValue -= curVal; 
                curVal = InitialValue(); 
                firstElemIndex = (firstElemIndex + 1) % arraySize; 
            } 
            return windowValue; 
        }
    }; 

    ///////////////////////////////////////////////////////////////////////////////////////// 
    // TSlidingWindow 
    ///////////////////////////////////////////////////////////////////////////////////////// 
    template <class TOperation, class TMutexImpl = TFakeMutex> 
    class TSlidingWindow { 
    public: 
        using TValueType = typename TOperation::TValueType; 
        using TValueVector = TVector<TValueType>;
        using TSizeType = typename TValueVector::size_type;

    public: 
        TSlidingWindow(const TDuration& length, TSizeType partsNum)
            : Mutex() 
            , Buckets(partsNum, TOperation::InitialValue()) // vector of size partsNum initialized with initial value 
            , WindowValue(TOperation::InitialValue()) 
            , FirstElem(0) 
            , PeriodStart() 
            , Length(length) 
            , MicroSecondsPerBucket(length.MicroSeconds() / partsNum) 
        { 
        } 

        TSlidingWindow(const TSlidingWindow& w) 
            : Mutex() 
        { 
            TGuard<TMutexImpl> guard(&w.Mutex); 
            Buckets = w.Buckets; 
            WindowValue = w.WindowValue; 
            FirstElem = w.FirstElem; 
            PeriodStart = w.PeriodStart; 
            Length = w.Length; 
            MicroSecondsPerBucket = w.MicroSecondsPerBucket; 
        } 

        TSlidingWindow(TSlidingWindow&&) = default; 

        TSlidingWindow& operator=(TSlidingWindow&&) = default; 
        TSlidingWindow& operator=(const TSlidingWindow&) = delete; 

        // Period of time 
        const TDuration& GetDuration() const { 
            return Length; 
        } 

        // Update window with new value and time 
        TValueType Update(TValueType val, TInstant t) { 
            TGuard<TMutexImpl> guard(&Mutex); 
            AdvanceTime(t); 
            UpdateCurrentBucket(val); 
            return WindowValue; 
        } 

        // Update just time, without new values 
        TValueType Update(TInstant t) { 
            TGuard<TMutexImpl> guard(&Mutex); 
            AdvanceTime(t); 
            return WindowValue; 
        } 

        // Get current window value (without updating current time) 
        TValueType GetValue() const { 
            TGuard<TMutexImpl> guard(&Mutex); 
            return WindowValue; 
        }

    private: 
        void UpdateCurrentBucket(TValueType val) { 
            const TSizeType arraySize = Buckets.size(); 
            const TSizeType pos = (FirstElem + arraySize - 1) % arraySize; 
            WindowValue = TOperation::UpdateBucket(WindowValue, Buckets, pos, val); 
        }

        void AdvanceTime(const TInstant& time) { 
            if (time < PeriodStart + Length) { 
                return; 
            } 

            if (PeriodStart.MicroSeconds() == 0) { 
                PeriodStart = time - Length; 
                return; 
            } 

            const TInstant& newPeriodStart = time - Length; 
            const ui64 tmDiff = (newPeriodStart - PeriodStart).MicroSeconds(); 
            const TSizeType bucketsDiff = tmDiff / MicroSecondsPerBucket; 
            const TSizeType arraySize = Buckets.size(); 
            const TSizeType buckets = Min(bucketsDiff, arraySize); 

            WindowValue = TOperation::ClearBuckets(WindowValue, Buckets, FirstElem, buckets); 
            FirstElem = (FirstElem + buckets) % arraySize; 
            PeriodStart += TDuration::MicroSeconds(bucketsDiff * MicroSecondsPerBucket); 

            // Check that PeriodStart lags behind newPeriodStart 
            // (which is actual, uptodate, precise and equal to time - Length) not more 
            // then MicroSecondsPerBucket 
            Y_ASSERT(newPeriodStart >= PeriodStart); 
            Y_ASSERT((newPeriodStart - PeriodStart).MicroSeconds() <= MicroSecondsPerBucket); 
        } 

 
        mutable TMutexImpl Mutex; 
        TValueVector Buckets; 
        TValueType WindowValue; 
        TSizeType FirstElem; 
        TInstant PeriodStart; 
        TDuration Length; 
        ui64 MicroSecondsPerBucket; 
    }; 
 
}