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#include "summary_collector.h" 
 
#include <library/cpp/testing/unittest/registar.h>
 
#include <util/random/random.h> 
 
#include <numeric> 
#include <algorithm> 
 
namespace NMonitoring { 
 
Y_UNIT_TEST_SUITE(SummaryCollectorTest) { 
 
    void CheckSnapshot(ISummaryDoubleSnapshotPtr snapshot, const TVector<double> values) { 
        const double eps = 1e-9; 
 
        double sum = std::accumulate(values.begin(), values.end(), 0.0); 
        double min = *std::min_element(values.begin(), values.end()); 
        double max = *std::max_element(values.begin(), values.end()); 
        double last = values.back(); 
        ui64 count = values.size(); 
 
        UNIT_ASSERT_DOUBLES_EQUAL(snapshot->GetSum(), sum, eps); 
        UNIT_ASSERT_DOUBLES_EQUAL(snapshot->GetMin(), min, eps); 
        UNIT_ASSERT_DOUBLES_EQUAL(snapshot->GetMax(), max, eps); 
        UNIT_ASSERT_DOUBLES_EQUAL(snapshot->GetLast(), last, eps); 
        UNIT_ASSERT_EQUAL(snapshot->GetCount(), count); 
    } 
 
    Y_UNIT_TEST(Simple) { 
        { 
            TVector<double> test{05, -1.5, 0.0, 2.5, 0.25, -1.0}; 
            TSummaryDoubleCollector summary; 
            for (auto value : test) { 
                summary.Collect(value); 
            } 
            CheckSnapshot(summary.Snapshot(), test); 
        } 
        { 
            TVector<double> test{-1.0, 1.0, 9.0, -5000.0, 5000.0, 5.0, -5.0}; 
            TSummaryDoubleCollector summary; 
            for (auto value : test) { 
                summary.Collect(value); 
            } 
            CheckSnapshot(summary.Snapshot(), test); 
        } 
    } 
 
    Y_UNIT_TEST(RandomStressTest) { 
        const ui32 attemts = 100; 
        for (ui32 i = 0; i < attemts; ++i) { 
            const ui32 size = 100; 
            TVector<double> values(size); 
            TSummaryDoubleCollector summary; 
            for (auto& value : values) { 
                value = RandomNumber<double>() - 0.5; 
                summary.Collect(value); 
            } 
            CheckSnapshot(summary.Snapshot(), values); 
        } 
    } 
} 
 
}