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#pragma once 
 
#include <util/system/platform.h> 
#include <util/system/types.h>
 
class TUseAfterFreeChecker { 
private: 
    ui64 Magic; 

public: 
    TUseAfterFreeChecker(); 
    ~TUseAfterFreeChecker(); 
    void CheckNotFreed() const; 
}; 
 
// check twice: in constructor and in destructor 
class TUseAfterFreeCheckerGuard { 
private: 
    const TUseAfterFreeChecker& Check; 

public: 
    TUseAfterFreeCheckerGuard(const TUseAfterFreeChecker& check) 
        : Check(check) 
    { 
        Check.CheckNotFreed(); 
    } 
 
    ~TUseAfterFreeCheckerGuard() { 
        Check.CheckNotFreed(); 
    } 
};