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 | #pragma once
#include <util/generic/object_counter.h>
#include <util/generic/ptr.h>
#include <util/network/init.h>
#include <util/network/socket.h>
namespace NEventLoop {
    struct IEventHandler
       : public TAtomicRefCount<IEventHandler> {
        virtual void HandleEvent(SOCKET socket, void* cookie) = 0;
        virtual ~IEventHandler() {
        }
    };
    typedef TIntrusivePtr<IEventHandler> TEventHandlerPtr;
    class TEventLoop;
    // TODO: make TChannel itself a pointer
    // to avoid confusion with Drop and Unregister
    class TChannel
       : public TAtomicRefCount<TChannel> {
    public:
        ~TChannel();
        void EnableRead();
        void DisableRead();
        void EnableWrite();
        void DisableWrite();
        void Unregister();
        SOCKET GetSocket() const;
        TSocket GetSocketPtr() const;
    private:
        class TImpl;
        friend class TEventLoop;
        TObjectCounter<TChannel> ObjectCounter;
        TChannel(TImpl*);
    private:
        THolder<TImpl> Impl;
    };
    typedef TIntrusivePtr<TChannel> TChannelPtr;
    class TEventLoop {
    public:
        TEventLoop(const char* name = nullptr);
        ~TEventLoop();
        void Run();
        void Stop();
        bool IsRunning();
        TChannelPtr Register(TSocket socket, TEventHandlerPtr, void* cookie = nullptr);
    private:
        class TImpl;
        friend class TChannel;
        TObjectCounter<TEventLoop> ObjectCounter;
    private:
        THolder<TImpl> Impl;
    };
}
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