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#include "connection.h"
#include "remote_client_connection.h"
#include <util/generic/cast.h>
using namespace NBus;
using namespace NBus::NPrivate;
void TBusClientConnectionPtrOps::Ref(TBusClientConnection* c) {
return CheckedCast<TRemoteClientConnection*>(c)->Ref();
}
void TBusClientConnectionPtrOps::UnRef(TBusClientConnection* c) {
return CheckedCast<TRemoteClientConnection*>(c)->UnRef();
}
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