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#pragma once

#include "probe.h"

#include <library/cpp/lwtrace/protos/lwtrace.pb.h>

#include <util/generic/hash.h>

#include <functional>

namespace NLWTrace { 
    class TSession; 

    // Custom action can save any stuff (derived from IResource) in TSession object 
    // IMPORTANT: Derived class will be used from multiple threads! (see example3) 
    class IResource: public TAtomicRefCount<IResource> { 
    public: 
        virtual ~IResource() { 
        } 
    }; 
    using TResourcePtr = TIntrusivePtr<IResource>; 
 
    // Trace resources that is used to hold/get/create any stuff 
    class TTraceResources: public THashMap<TString, TResourcePtr> { 
    public: 
        template <class T> 
        T& Get(const TString& name) { 
            auto iter = find(name); 
            if (iter == end()) { 
                iter = insert(value_type(name, TResourcePtr(new T()))).first; 
            } 
            return *static_cast<T*>(iter->second.Get()); 
        } 
 
        template <class T> 
        const T* GetOrNull(const TString& name) const { 
            auto iter = find(name); 
            if (iter == end()) { 
                return nullptr; 
            } 
            return *iter->second; 
        } 
    }; 
 
    // Base class of all custom actions 
    class TCustomActionExecutor: public IExecutor { 
    protected: 
        TProbe* const Probe; 
        bool Destructive; 
 
    public: 
        TCustomActionExecutor(TProbe* probe, bool destructive) 
            : IExecutor() 
            , Probe(probe) 
            , Destructive(destructive) 
        { 
        } 
 
        bool IsDestructive() { 
            return Destructive; 
        } 
    }; 

    // Factory to produce custom action executors 
    class TCustomActionFactory { 
    public: 
        using TCallback = std::function<TCustomActionExecutor*(TProbe* probe, const TCustomAction& action, TSession* trace)>; 
        TCustomActionExecutor* Create(TProbe* probe, const TCustomAction& action, TSession* trace) const; 
        void Register(const TString& name, const TCallback& callback); 
 
    private: 
        THashMap<TString, TCallback> Callbacks; 
    }; 
 
}