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#include "conn.h"
#include <util/network/socket.h>
#include <util/stream/buffered.h>
class THttpServerConn::TImpl {
public:
inline TImpl(const TSocket& s, size_t outputBufferSize)
: S_(s)
, SI_(S_)
, SO_(S_)
, BO_(&SO_, outputBufferSize)
, HI_(&SI_)
, HO_(&BO_, &HI_)
{
}
inline ~TImpl() {
}
inline THttpInput* Input() noexcept {
return &HI_;
}
inline THttpOutput* Output() noexcept {
return &HO_;
}
inline void Reset() {
if (S_ != INVALID_SOCKET) {
// send RST packet to client
S_.SetLinger(true, 0);
S_.Close();
}
}
private:
TSocket S_;
TSocketInput SI_;
TSocketOutput SO_;
TBufferedOutput BO_;
THttpInput HI_;
THttpOutput HO_;
};
THttpServerConn::THttpServerConn(const TSocket& s)
: THttpServerConn(s, s.MaximumTransferUnit())
{
}
THttpServerConn::THttpServerConn(const TSocket& s, size_t outputBufferSize)
: Impl_(new TImpl(s, outputBufferSize))
{
}
THttpServerConn::~THttpServerConn() {
}
THttpInput* THttpServerConn::Input() noexcept {
return Impl_->Input();
}
THttpOutput* THttpServerConn::Output() noexcept {
return Impl_->Output();
}
void THttpServerConn::Reset() {
return Impl_->Reset();
}
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