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#include "make_fast_layout.h"
#include "node.h"
#include "writeable_node.h"
#include "write_trie_backwards.h"
#include "comptrie_impl.h"

#include <util/generic/hash.h>
#include <util/generic/utility.h>

// Lay the trie in memory in such a way that there are less cache misses when jumping from root to leaf.
// The trie becomes about 2% larger, but the access became about 25% faster in our experiments.
// Can be called on minimized and non-minimized tries, in the first case in requires half a trie more memory.
// Calling it the second time on the same trie does nothing.
//
// The algorithm is based on van Emde Boas layout as described in the yandex data school lectures on external memory algoritms
// by Maxim Babenko and Ivan Puzyrevsky. The difference is that when we cut the tree into levels
// two nodes connected by a forward link are put into the same level (because they usually lie near each other in the original tree).
// The original paper (describing the layout in Section 2.1) is:
// Michael A. Bender, Erik D. Demaine, Martin Farach-Colton. Cache-Oblivious B-Trees // SIAM Journal on Computing, volume 35, number 2, 2005, pages 341–358.
// Available on the web: http://erikdemaine.org/papers/CacheObliviousBTrees_SICOMP/
// Or: Michael A. Bender, Erik D. Demaine, and Martin Farach-Colton. Cache-Oblivious B-Trees // Proceedings of the 41st Annual Symposium
// on Foundations of Computer Science (FOCS 2000), Redondo Beach, California, November 12–14, 2000, pages 399–409.
// Available on the web: http://erikdemaine.org/papers/FOCS2000b/
// (there is not much difference between these papers, actually).
//
namespace NCompactTrie {
    static size_t FindSupportingPowerOf2(size_t n) { 
        size_t result = 1ull << (8 * sizeof(size_t) - 1); 
        while (result > n) { 
            result >>= 1; 
        } 
        return result; 
    }

    namespace { 
        class TTrieNodeSet { 
        public: 
            TTrieNodeSet() = default;

            explicit TTrieNodeSet(const TOpaqueTrie& trie) 
                : Body(trie.Length / (8 * MinNodeSize) + 1, 0) 
            { 
            } 

            bool Has(size_t offset) const { 
                const size_t reducedOffset = ReducedOffset(offset); 
                return OffsetCell(reducedOffset) & OffsetMask(reducedOffset); 
            } 

            void Add(size_t offset) { 
                const size_t reducedOffset = ReducedOffset(offset); 
                OffsetCell(reducedOffset) |= OffsetMask(reducedOffset); 
            } 

            void Remove(size_t offset) { 
                const size_t reducedOffset = ReducedOffset(offset); 
                OffsetCell(reducedOffset) &= ~OffsetMask(reducedOffset); 
            } 

            void Swap(TTrieNodeSet& other) { 
                Body.swap(other.Body); 
            } 

        private: 
            static const size_t MinNodeSize = 2; 
            TVector<ui8> Body; 

            static size_t ReducedOffset(size_t offset) { 
                return offset / MinNodeSize; 
            } 
            static ui8 OffsetMask(size_t reducedOffset) { 
                return 1 << (reducedOffset % 8); 
            } 
            ui8& OffsetCell(size_t reducedOffset) { 
                return Body.at(reducedOffset / 8); 
            } 
            const ui8& OffsetCell(size_t reducedOffset) const { 
                return Body.at(reducedOffset / 8); 
            } 
        }; 

        //--------------------------------------------------------------------- 

        class TTrieNodeCounts { 
        public: 
            TTrieNodeCounts() = default;

            explicit TTrieNodeCounts(const TOpaqueTrie& trie) 
                : Body(trie.Length / MinNodeSize, 0) 
                , IsTree(false) 
            { 
            } 

            size_t Get(size_t offset) const { 
                return IsTree ? 1 : Body.at(offset / MinNodeSize); 
            } 

            void Inc(size_t offset) { 
                if (IsTree) { 
                    return; 
                } 
                ui8& count = Body.at(offset / MinNodeSize); 
                if (count != MaxCount) { 
                    ++count; 
                } 
            } 

            size_t Dec(size_t offset) { 
                if (IsTree) { 
                    return 0; 
                } 
                ui8& count = Body.at(offset / MinNodeSize); 
                Y_ASSERT(count > 0); 
                if (count != MaxCount) { 
                    --count; 
                } 
                return count; 
            } 

            void Swap(TTrieNodeCounts& other) { 
                Body.swap(other.Body); 
                ::DoSwap(IsTree, other.IsTree); 
            } 

            void SetTreeMode() { 
                IsTree = true; 
                Body = TVector<ui8>(); 
            } 

        private: 
            static const size_t MinNodeSize = 2; 
            static const ui8 MaxCount = 255; 

            TVector<ui8> Body; 
            bool IsTree = false; 
        }; 

        //---------------------------------------------------------- 

        class TOffsetIndex { 
        public: 
            // In all methods: 
            // Key --- offset from the beginning of the old trie. 
            // Value --- offset from the end of the new trie. 

            explicit TOffsetIndex(TTrieNodeCounts& counts) { 
                ParentCounts.Swap(counts); 
            } 

            void Add(size_t key, size_t value) { 
                Data[key] = value; 
            } 

            size_t Size() const { 
                return Data.size(); 
            } 

            size_t Get(size_t key) { 
                auto pos = Data.find(key); 
                if (pos == Data.end()) { 
                    ythrow yexception() << "Bad node walking order: trying to get node offset too early or too many times!"; 
                } 
                size_t result = pos->second; 
                if (ParentCounts.Dec(key) == 0) { 
                    // We don't need this offset any more. 
                    Data.erase(pos); 
                } 
                return result; 
            } 

        private: 
            TTrieNodeCounts ParentCounts; 
            THashMap<size_t, size_t> Data; 
        }; 

        //--------------------------------------------------------------------------------------- 

        class TTrieMeasurer { 
        public: 
            TTrieMeasurer(const TOpaqueTrie& trie, bool verbose); 
            void Measure(); 

            size_t GetDepth() const { 
                return Depth; 
            } 

            size_t GetNodeCount() const { 
                return NodeCount; 
            } 

            size_t GetUnminimizedNodeCount() const { 
                return UnminimizedNodeCount; 
            } 

            bool IsTree() const { 
                return NodeCount == UnminimizedNodeCount; 
            } 

            TTrieNodeCounts& GetParentCounts() { 
                return ParentCounts; 
            } 

            const TOpaqueTrie& GetTrie() const { 
                return Trie; 
            } 

        private: 
            const TOpaqueTrie& Trie; 
            size_t Depth; 
            TTrieNodeCounts ParentCounts; 
            size_t NodeCount; 
            size_t UnminimizedNodeCount; 
            const bool Verbose; 

            // returns depth, increments NodeCount. 
            size_t MeasureSubtrie(size_t rootOffset, bool isNewPath); 
        }; 

        TTrieMeasurer::TTrieMeasurer(const TOpaqueTrie& trie, bool verbose) 
            : Trie(trie) 
            , Depth(0) 
            , ParentCounts(trie) 
            , NodeCount(0) 
            , UnminimizedNodeCount(0) 
            , Verbose(verbose) 
        { 
            Y_ASSERT(Trie.Data); 
        } 

        void TTrieMeasurer::Measure() { 
            if (Verbose) { 
                Cerr << "Measuring the trie..." << Endl; 
            } 
            NodeCount = 0; 
            UnminimizedNodeCount = 0; 
            Depth = MeasureSubtrie(0, true); 
            if (IsTree()) { 
                ParentCounts.SetTreeMode(); 
            } 
            if (Verbose) { 
                Cerr << "Unminimized node count: " << UnminimizedNodeCount << Endl; 
                Cerr << "Trie depth: " << Depth << Endl; 
                Cerr << "Node count: " << NodeCount << Endl; 
            } 
        } 

        // A chain of nodes linked by forward links 
        // is considered one node with many left and right children 
        // for depth measuring here and in 
        // TVanEmdeBoasReverseNodeEnumerator::FindDescendants. 
        size_t TTrieMeasurer::MeasureSubtrie(size_t rootOffset, bool isNewPath) { 
            Y_ASSERT(rootOffset < Trie.Length); 
            TNode node(Trie.Data, rootOffset, Trie.SkipFunction); 
            size_t depth = 0; 
            for (;;) { 
                ++UnminimizedNodeCount; 
                if (Verbose) { 
                    ShowProgress(UnminimizedNodeCount); 
                } 
                if (isNewPath) { 
                    if (ParentCounts.Get(node.GetOffset()) > 0) { 
                        isNewPath = false; 
                    } else { 
                        ++NodeCount; 
                    } 
                    ParentCounts.Inc(node.GetOffset()); 
                } 
                if (node.GetLeftOffset()) { 
                    depth = Max(depth, 1 + MeasureSubtrie(node.GetLeftOffset(), isNewPath)); 
                } 
                if (node.GetRightOffset()) { 
                    depth = Max(depth, 1 + MeasureSubtrie(node.GetRightOffset(), isNewPath)); 
                } 
                if (node.GetForwardOffset()) { 
                    node = TNode(Trie.Data, node.GetForwardOffset(), Trie.SkipFunction); 
                } else { 
                    break; 
                } 
            }
            return depth; 
        }
 
        //-------------------------------------------------------------------------------------- 

        using TLevelNodes = TVector<size_t>; 

        struct TLevel { 
            size_t Depth; 
            TLevelNodes Nodes; 
 
            explicit TLevel(size_t depth) 
                : Depth(depth) 
            { 
            } 
        }; 
 
        //---------------------------------------------------------------------------------------- 

        class TVanEmdeBoasReverseNodeEnumerator: public TReverseNodeEnumerator { 
        public: 
            TVanEmdeBoasReverseNodeEnumerator(TTrieMeasurer& measurer, bool verbose) 
                : Fresh(true) 
                , Trie(measurer.GetTrie()) 
                , Depth(measurer.GetDepth()) 
                , MaxIndexSize(0) 
                , BackIndex(measurer.GetParentCounts()) 
                , ProcessedNodes(measurer.GetTrie()) 
                , Verbose(verbose) 
            { 
            } 

            bool Move() override { 
                if (!Fresh) { 
                    CentralWord.pop_back(); 
                } 
                if (CentralWord.empty()) { 
                    return MoveCentralWordStart(); 
                } 
                return true; 
            } 

            const TNode& Get() const { 
                return CentralWord.back(); 
            } 

            size_t GetLeafLength() const override { 
                return Get().GetLeafLength(); 
            } 

            // Returns recalculated offset from the end of the current node. 
            size_t PrepareOffset(size_t absoffset, size_t resultLength) { 
                if (!absoffset) 
                    return NPOS; 
                return resultLength - BackIndex.Get(absoffset); 
            } 

            size_t RecreateNode(char* buffer, size_t resultLength) override { 
                TWriteableNode newNode(Get(), Trie.Data); 
                newNode.ForwardOffset = PrepareOffset(Get().GetForwardOffset(), resultLength); 
                newNode.LeftOffset = PrepareOffset(Get().GetLeftOffset(), resultLength); 
                newNode.RightOffset = PrepareOffset(Get().GetRightOffset(), resultLength); 
 
                const size_t len = newNode.Pack(buffer); 
                ProcessedNodes.Add(Get().GetOffset()); 
                BackIndex.Add(Get().GetOffset(), resultLength + len); 
                MaxIndexSize = Max(MaxIndexSize, BackIndex.Size()); 
                return len; 
            } 

        private: 
            bool Fresh; 
            TOpaqueTrie Trie; 
            size_t Depth; 
            size_t MaxIndexSize; 

            TVector<TLevel> Trace; 
            TOffsetIndex BackIndex; 
            TVector<TNode> CentralWord; 
            TTrieNodeSet ProcessedNodes; 

            const bool Verbose; 

        private: 
            bool IsVisited(size_t offset) const { 
                return ProcessedNodes.Has(offset); 
            } 

            void AddCascade(size_t step) { 
                Y_ASSERT(!(step & (step - 1))); // Should be a power of 2. 
                while (step > 0) { 
                    size_t root = Trace.back().Nodes.back(); 
                    TLevel level(Trace.back().Depth + step); 
                    Trace.push_back(level); 
                    size_t actualStep = FindSupportingPowerOf2(FindDescendants(root, step, Trace.back().Nodes)); 
                    if (actualStep != step) { 
                        // Retry with a smaller step. 
                        Y_ASSERT(actualStep < step); 
                        step = actualStep; 
                        Trace.pop_back(); 
                    } else { 
                        step /= 2; 
                    } 
                } 
            }

            void FillCentralWord() { 
                CentralWord.clear(); 
                CentralWord.push_back(TNode(Trie.Data, Trace.back().Nodes.back(), Trie.SkipFunction)); 
                // Do not check for epsilon links, as the traversal order now is different. 
                while (CentralWord.back().GetForwardOffset() && !IsVisited(CentralWord.back().GetForwardOffset())) { 
                    CentralWord.push_back(TNode(Trie.Data, CentralWord.back().GetForwardOffset(), Trie.SkipFunction)); 
                } 
            } 

            bool MoveCentralWordStart() { 
                do { 
                    if (Fresh) { 
                        TLevel root(0); 
                        Trace.push_back(root); 
                        Trace.back().Nodes.push_back(0); 
                        const size_t sectionDepth = FindSupportingPowerOf2(Depth); 
                        AddCascade(sectionDepth); 
                        Fresh = false; 
                    } else { 
                        Trace.back().Nodes.pop_back(); 
                        if (Trace.back().Nodes.empty() && Trace.size() == 1) { 
                            if (Verbose) { 
                                Cerr << "Max index size: " << MaxIndexSize << Endl; 
                                Cerr << "Current index size: " << BackIndex.Size() << Endl; 
                            } 
                            // We just popped the root. 
                            return false; 
                        } 
                        size_t lastStep = Trace.back().Depth - Trace[Trace.size() - 2].Depth; 
                        if (Trace.back().Nodes.empty()) { 
                            Trace.pop_back(); 
                        } 
                        AddCascade(lastStep / 2); 
                    } 
                } while (IsVisited(Trace.back().Nodes.back())); 
                FillCentralWord(); 
                return true; 
            }
 
            // Returns the maximal depth it has reached while searching. 
            // This is a method because it needs OffsetIndex to skip processed nodes. 
            size_t FindDescendants(size_t rootOffset, size_t depth, TLevelNodes& result) const { 
                if (depth == 0) { 
                    result.push_back(rootOffset); 
                    return 0; 
                } 
                size_t actualDepth = 0; 
                TNode node(Trie.Data, rootOffset, Trie.SkipFunction); 
                for (;;) { 
                    if (node.GetLeftOffset() && !IsVisited(node.GetLeftOffset())) { 
                        actualDepth = Max(actualDepth, 
                                          1 + FindDescendants(node.GetLeftOffset(), depth - 1, result)); 
                    }
                    if (node.GetRightOffset() && !IsVisited(node.GetRightOffset())) { 
                        actualDepth = Max(actualDepth, 
                                          1 + FindDescendants(node.GetRightOffset(), depth - 1, result)); 
                    } 
                    if (node.GetForwardOffset() && !IsVisited(node.GetForwardOffset())) { 
                        node = TNode(Trie.Data, node.GetForwardOffset(), Trie.SkipFunction); 
                    } else { 
                        break; 
                    } 
                }
                return actualDepth; 
            }
        }; 

    } // Anonymous namespace. 
 
    //----------------------------------------------------------------------------------- 
 
    size_t RawCompactTrieFastLayoutImpl(IOutputStream& os, const TOpaqueTrie& trie, bool verbose) { 
        if (!trie.Data || !trie.Length) { 
            return 0;
        }
        TTrieMeasurer mes(trie, verbose); 
        mes.Measure(); 
        TVanEmdeBoasReverseNodeEnumerator enumerator(mes, verbose); 
        return WriteTrieBackwards(os, enumerator, verbose); 
    }
 
}