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#pragma once

#include <util/generic/array_ref.h>
#include <util/generic/vector.h>
#include <util/stream/output.h>
#include <util/stream/input.h> 

#include "huff.h"
#include "compressor.h"
#include "metainfo.h" 

namespace NCompProto {
    struct TBitBuffer { 
        TVector<ui8> Out; 
        ui64 Position; 
        ui64 Size; 
        ui8 Counter; 
        TBitBuffer() { 
            Clear(); 
        } 

        static ui64 Read(const ui8* out, ui64 position, size_t size) { 
            const ui8* dst = out + (size_t(position >> 3)); 
            ui64 outCode = *reinterpret_cast<const ui64*>(dst); 
            ui8 shift = position & 7; 
            return ((1ULL << size) - 1) & (outCode >> shift); 
        } 

        ui64 Read(ui64 position, size_t size) { 
            return Read(&Out[0], position, size); 
        } 

        void Code(ui64 value, size_t size) { 
            if (++Counter == 0) { 
                Junk(257 * 64); 
            } 
            Position = Code(value, size, Position); 
        }
        ui64 Code(ui64 value, size_t size, ui64 position) { 
            ui8* dst = &Out[size_t(position >> 3)]; 
            ui64& outCode = *(ui64*)dst; 
            ui8 shift = position & 7; 
            ui64 mask = ((1ULL << size) - 1) << shift; 
            outCode = ((value << shift) & mask) | (outCode & ~mask); 
            return position + size; 
        }
        void Junk(size_t junk = 1024) { 
            size_t need = size_t(Position >> 3); 
            if (Out.size() * 8 < Position + junk) { 
                Out.resize(((need + junk) * 3) / 2); 
                Size = Out.size(); 
            } 
        } 
        void Insert(ui64 value, ui64 position, size_t size) { 
            ui64 newVal = Read(position, 56); 
            position = Code(value, size, position); 
            value = newVal; 

            while (position < Position + 64) { 
                newVal = Read(position + 56 - size, 56); 
                position = Code(value, 56, position); 
                value = newVal; 
            } 

            Position += size; 
        }

        size_t ByteLength() const { 
            return (Position + 7) / 8; 
        } 

        void ResetPosition() { 
            Position = 0; 
            Size = 0; 
        } 

        void Clear() { 
            Counter = 0; 
            Position = 0; 
            Size = 0; 
            Out.clear(); 
            Junk(); 
        } 

        TArrayRef<const char> AsDataRegion() const {
            return TArrayRef<const char>(reinterpret_cast<const char*>(Out.data()), ByteLength());
        } 
    }; 

    struct THuff { 
        TCoder Coder; 
        ui64 Position; 
        THuff() { 
            Position = (ui64)(-1); 
        } 
        void Load(IInputStream& stream) { 
            TString name; 
            Coder.InitDefault(); 
            Coder.Entries.clear(); 
            while (1) { 
                stream >> name; 
                if (name == "end") 
                    return; 
                else if (name == "entry") { 
                    TCoderEntry entry; 
                    ui32 value; 
                    stream >> value; 
                    entry.MinValue = value; 
                    stream >> value; 
                    entry.Prefix = value; 
                    stream >> value; 
                    entry.PrefixBits = value; 
                    stream >> value; 
                    entry.AllBits = value; 
                    Coder.Entries.push_back(entry); 
                } 
            } 
        } 

        void Save(IOutputStream& stream, TString offset) { 
            TString step = "    "; 
            for (size_t i = 0; i < Coder.Entries.size(); ++i) { 
                stream << offset << step << "entry "; 
                stream << (ui32)Coder.Entries[i].MinValue << " "; 
                stream << (ui32)Coder.Entries[i].Prefix << " "; 
                stream << (ui32)Coder.Entries[i].PrefixBits << " "; 
                stream << (ui32)Coder.Entries[i].AllBits << " "; 
                stream << Endl; 
            }
            stream << offset << "end" << Endl; 
        }

        void BeginElement(TBitBuffer& out) { 
            Position = out.Position; 
        }
        void Add(ui32 value, TBitBuffer& out) { 
            size_t val = 0; 
            ui64 code = Coder.Code(value, val); 
            out.Code(code, val); 
        } 
        void AddDelayed(ui32 value, TBitBuffer& out) { 
            size_t val = 0; 
            ui64 code = Coder.Code(value, val); 
            if (Position == (ui64)(-1)) { 
                ythrow yexception() << "Position == (ui64)(-1)"; 
            } 
            out.Insert(code, Position, val); 
            out.Junk(); 
        } 
    }; 

    struct THist { 
        TAccum Accum; 
        THist() { 
        }

        void Load(IInputStream& stream) { 
            TString name; 
            while (1) { 
                stream >> name; 
                if (name == "end") 
                    return; 
            } 
        } 
        // TODO: why not const TString& ??? 
        void Save(IOutputStream& /*stream*/, TString /*offset*/) { 
        } 

        void Add(ui32 value, TEmpty& /*empty*/) { 
            Accum.Add(value); 
        }
        void AddDelayed(ui32 value, TEmpty& /*empty*/) { 
            Accum.Add(value); 
        } 
        void BeginElement(TEmpty& /*empty*/) { 
        } 
    }; 

    struct THistToHuff { 
        static THistToHuff Instance() { 
            return THistToHuff(); 
        } 
        TEmpty Build() const { 
            return TEmpty(); 
        } 
        void Build(THuff& info, const THist& hist) const { 
            Analyze(hist.Accum, info.Coder.Entries); 
            info.Coder.Normalize(); 
        } 
    }; 

    struct IDecompressor { 
        // sequentially decompresses whole structure according to metainfo, starts at position offset 
        virtual void Decompress(const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset) = 0; 
        // decompresses one record of outer repeated structure starting at position offset 
        virtual void DecompressOne(const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset, ui32 prevIndex = -1) = 0; 
        virtual ~IDecompressor() = default; 
    }; 

    template <class X> 
    struct TMetaIterator: public IDecompressor { 
        X Self; 
        TMetaIterator() { 
            Self.Parent = this; 
        } 

    private: 
        inline void DecompressSingle(ui32 repeatedIndex, const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset) { 
            Self.BeginElement(repeatedIndex); 
            ui32 mask = table->Mask.Decompress(codes, offset); 
            size_t index = 0; 
            ui32 scalarMask = table->ScalarMask; 
            while (mask || scalarMask) { 
                if (mask & 1) { 
                    if (scalarMask & 1) { 
                        ui32 val = table->Scalar[index].Decompress(codes, offset); 
                        Self.SetScalar(index, val); 
                    } else { 
                        Self.GetDecompressor(index).Decompress(table->Repeated[index].Get(), codes, offset); 
                    } 
                } else if ((scalarMask & 1) && table->Default[index].Type == TScalarDefaultValue::Fixed) { 
                    Self.SetScalar(index, table->Default[index].Value); 
                } 
                scalarMask = scalarMask >> 1; 
                mask = mask >> 1; 
                ++index; 
            } 
            Self.EndElement(); 
        } 

        inline void DecompressSingleScalarsOnly(ui32 repeatedIndex, const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset) { 
            Self.BeginElement(repeatedIndex); 
            ui32 mask = table->Mask.Decompress(codes, offset); 
            ui32 scalarMask = table->ScalarMask; 
            size_t index = 0; 
            while (scalarMask) { 
                if (mask & 1) { 
                    ui32 val = table->Scalar[index].Decompress(codes, offset);
                    Self.SetScalar(index, val);
                } else if (table->Default[index].Type == TScalarDefaultValue::Fixed) { 
                    Self.SetScalar(index, table->Default[index].Value); 
                }
                mask = mask >> 1; 
                scalarMask = scalarMask >> 1; 
                ++index; 
            }
            Self.EndElement(); 
        }

    public: 
        void Decompress(const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset) override { 
            ui64 locOffset = offset; 
            ui32 count = table->Count.Decompress(codes, locOffset); 
            ui32 repeatedIndex = (ui32)(-1); 
            Self.BeginSelf(count, table->Id); 
            if (table->RepeatedMask) { 
                for (ui32 i = 0; i < count; ++i) { 
                    repeatedIndex += table->Index.Decompress(codes, locOffset); 
                    DecompressSingle(repeatedIndex, table, codes, locOffset); 
                } 
            } else { 
                for (ui32 i = 0; i < count; ++i) { 
                    repeatedIndex += table->Index.Decompress(codes, locOffset); 
                    DecompressSingleScalarsOnly(repeatedIndex, table, codes, locOffset); 
                } 
            }
            offset = locOffset; 
            Self.EndSelf(); 
        }

        // XXX: iterator needed? 
        // 
        // Following two functions serves the purpose of decompressing outer repeated-structure(such structure is mandatory now). 
        // They can work for inner repeated structures too, if you supply correct table, codes and offset parameters. 
        void DecompressOne(const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset, ui32 prevIndex = -1) override { 
            table->Index.Decompress(codes, offset); 
            DecompressSingle(prevIndex, table, codes, offset); 
        }

        ui32 DecompressCount(const TMetaInfo<TTable>* table, const ui8* codes, ui64& offset) { 
            return table->Count.Decompress(codes, offset); 
        } 
    }; 

    template <class X> 
    struct TParentHold { 
        TMetaIterator<X>* Parent; 
        TParentHold() 
            : Parent(nullptr) 
        { 
        } 
    }; 

    struct TEmptyDecompressor: public TParentHold<TEmptyDecompressor> { 
        void BeginSelf(ui32 /*count*/, ui32 /*id*/) { 
        } 
        void EndSelf() { 
        } 
        void BeginElement(ui32 /*element*/) { 
        } 
        void EndElement() { 
        } 
        void SetScalar(size_t /*index*/, ui32 /*val*/) { 
        } 
        TMetaIterator<TEmptyDecompressor>& GetDecompressor(size_t index) { 
            Y_UNUSED(index); 
            return *Parent; 
        } 
    }; 

    inline TMetaIterator<TEmptyDecompressor>& GetEmptyDecompressor() { 
        static TMetaIterator<TEmptyDecompressor> empty; 
        return empty; 
    }

    struct THuffToTable { 
        static THuffToTable Instance() { 
            return THuffToTable(); 
        } 
        void Build(TTable& table, const THuff& huff) const { 
            // can happen if a field was never serialized across whole structure 
            if (huff.Coder.Entries.empty()) 
                return; 
            for (ui32 i = 0; i < 64; ++i) { 
                const TCoderEntry& entry = huff.Coder.GetEntry(i, table.Id[i]); 
                table.CodeBase[i] = entry.MinValue; 
                table.PrefLength[i] = entry.PrefixBits; 
                table.CodeMask[i] = (1ULL << (entry.AllBits - entry.PrefixBits)) - 1ULL; 
                table.Length[i] = entry.AllBits; 
            } 
        } 
    }; 

    struct THuffToTableWithDecompressor: private THuffToTable { 
        TSimpleSharedPtr<IDecompressor> Decompressor; 
        THuffToTableWithDecompressor(TSimpleSharedPtr<IDecompressor> decompressor) 
            : Decompressor(decompressor) 
        { 
        }
        TSimpleSharedPtr<IDecompressor> Build() const { 
            return Decompressor; 
        } 
        void Build(TTable& table, const THuff& huff) const { 
            THuffToTable::Build(table, huff); 
        } 
    }; 

}