aboutsummaryrefslogtreecommitdiffstats
path: root/library/cpp/actors/interconnect/events_local.h
blob: fa1054be14e533f4f31d6e26160dc29d5f2d44c3 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
#pragma once 
 
#include <library/cpp/actors/core/events.h>
#include <library/cpp/actors/core/event_local.h>
#include <library/cpp/actors/protos/interconnect.pb.h>
#include <util/generic/deque.h> 
#include <util/network/address.h> 
 
#include "interconnect_stream.h" 
#include "packet.h" 
#include "types.h"
 
namespace NActors { 
    struct TProgramInfo {
        ui64 PID = 0;
        ui64 StartTime = 0;
        ui64 Serial = 0;
    };
 
    enum class ENetwork : ui32 {
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // local messages
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
 
        Start = EventSpaceBegin(TEvents::ES_INTERCONNECT_TCP),

        SocketReadyRead = Start,
        SocketReadyWrite,
        SocketError,
        Connect,
        Disconnect,
        IncomingConnection,
        HandshakeAsk,
        HandshakeAck,
        HandshakeNak,
        HandshakeDone,
        HandshakeFail,
        Kick,
        Flush,
        NodeInfo,
        BunchOfEventsToDestroy,
        HandshakeRequest,
        HandshakeReplyOK,
        HandshakeReplyError,
        ResolveAddress,
        AddressInfo,
        ResolveError,
        HTTPStreamStatus,
        HTTPSendContent,
        ConnectProtocolWakeup,
        HTTPProtocolRetry,
        EvPollerRegister,
        EvPollerRegisterResult,
        EvPollerReady,
        EvUpdateFromInputSession,
        EvConfirmUpdate,
        EvSessionBufferSizeRequest,
        EvSessionBufferSizeResponse,
        EvProcessPingRequest,
        EvGetSecureSocket,
        EvSecureSocket,

        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
        // nonlocal messages; their indices must be preserved in order to work properly while doing rolling update
        ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

        // interconnect load test message
        EvLoadMessage = Start + 256,
    };

    struct TEvSocketReadyRead: public TEventLocal<TEvSocketReadyRead, ui32(ENetwork::SocketReadyRead)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSocketReadyRead, "Network: TEvSocketReadyRead")
    };
 
    struct TEvSocketReadyWrite: public TEventLocal<TEvSocketReadyWrite, ui32(ENetwork::SocketReadyWrite)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSocketReadyWrite, "Network: TEvSocketReadyWrite")
    };
 
    struct TEvSocketError: public TEventLocal<TEvSocketError, ui32(ENetwork::SocketError)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSocketError, ::strerror(Error))
        TString GetReason() const {
            return ::strerror(Error);
        }
        const int Error;
        TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
 
        TEvSocketError(int error, TIntrusivePtr<NInterconnect::TStreamSocket> sock)
            : Error(error)
            , Socket(std::move(sock))
        {
        }
    };
 
    struct TEvSocketConnect: public TEventLocal<TEvSocketConnect, ui32(ENetwork::Connect)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSocketConnect, "Network: TEvSocketConnect")
    };
 
    struct TEvSocketDisconnect: public TEventLocal<TEvSocketDisconnect, ui32(ENetwork::Disconnect)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSocketDisconnect, "Network: TEvSocketDisconnect")
        TDisconnectReason Reason;

        TEvSocketDisconnect(TDisconnectReason reason)
            : Reason(std::move(reason))
        {
        }
    };
 
    struct TEvHandshakeAsk: public TEventLocal<TEvHandshakeAsk, ui32(ENetwork::HandshakeAsk)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeAsk, "Network: TEvHandshakeAsk")
        TEvHandshakeAsk(const TActorId& self,
                        const TActorId& peer,
                        ui64 counter)
            : Self(self)
            , Peer(peer)
            , Counter(counter)
        {
        }
        const TActorId Self;
        const TActorId Peer;
        const ui64 Counter;
    };
 
    struct TEvHandshakeAck: public TEventLocal<TEvHandshakeAck, ui32(ENetwork::HandshakeAck)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeAck, "Network: TEvHandshakeAck")
 
        TEvHandshakeAck(const TActorId& self, ui64 nextPacket, TSessionParams params)
            : Self(self)
            , NextPacket(nextPacket)
            , Params(std::move(params))
        {}
 
        const TActorId Self;
        const ui64 NextPacket;
        const TSessionParams Params;
    };
 
    struct TEvHandshakeNak : TEventLocal<TEvHandshakeNak, ui32(ENetwork::HandshakeNak)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSocketReadyRead, "Network: TEvHandshakeNak")
    };

    struct TEvHandshakeRequest
       : public TEventLocal<TEvHandshakeRequest,
                             ui32(ENetwork::HandshakeRequest)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeRequest,
                                  "Network: TEvHandshakeRequest")
 
        NActorsInterconnect::THandshakeRequest Record;
    };
 
    struct TEvHandshakeReplyOK
       : public TEventLocal<TEvHandshakeReplyOK,
                             ui32(ENetwork::HandshakeReplyOK)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeReplyOK,
                                  "Network: TEvHandshakeReplyOK")
 
        NActorsInterconnect::THandshakeReply Record;
    };
 
    struct TEvHandshakeReplyError
       : public TEventLocal<TEvHandshakeReplyError,
                             ui32(ENetwork::HandshakeReplyError)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeReplyError,
                                  "Network: TEvHandshakeReplyError")
 
        TEvHandshakeReplyError(TString error) {
            Record.SetErrorExplaination(error);
        }
 
        NActorsInterconnect::THandshakeReply Record;
    };
 
    struct TEvIncomingConnection: public TEventLocal<TEvIncomingConnection, ui32(ENetwork::IncomingConnection)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvIncomingConnection, "Network: TEvIncomingConnection")
        TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
        NInterconnect::TAddress Address;

        TEvIncomingConnection(TIntrusivePtr<NInterconnect::TStreamSocket> socket, NInterconnect::TAddress address)
            : Socket(std::move(socket))
            , Address(std::move(address))
        {}
    };
 
    struct TEvHandshakeDone: public TEventLocal<TEvHandshakeDone, ui32(ENetwork::HandshakeDone)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeDone, "Network: TEvHandshakeDone")
 
        TEvHandshakeDone(
                TIntrusivePtr<NInterconnect::TStreamSocket> socket,
                const TActorId& peer,
                const TActorId& self,
                ui64 nextPacket,
                TAutoPtr<TProgramInfo>&& programInfo,
                TSessionParams params)
            : Socket(std::move(socket))
            , Peer(peer)
            , Self(self)
            , NextPacket(nextPacket)
            , ProgramInfo(std::move(programInfo))
            , Params(std::move(params))
        {
        }
 
        TIntrusivePtr<NInterconnect::TStreamSocket> Socket;
        const TActorId Peer;
        const TActorId Self;
        const ui64 NextPacket;
        TAutoPtr<TProgramInfo> ProgramInfo;
        const TSessionParams Params;
    };
 
    struct TEvHandshakeFail: public TEventLocal<TEvHandshakeFail, ui32(ENetwork::HandshakeFail)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHandshakeFail, "Network: TEvHandshakeFail")
 
        enum EnumHandshakeFail {
            HANDSHAKE_FAIL_TRANSIENT,
            HANDSHAKE_FAIL_PERMANENT,
            HANDSHAKE_FAIL_SESSION_MISMATCH,
        };

        TEvHandshakeFail(EnumHandshakeFail temporary, TString explanation)
            : Temporary(temporary)
            , Explanation(std::move(explanation))
        {
        }

        const EnumHandshakeFail Temporary;
        const TString Explanation;
    }; 
 
    struct TEvKick: public TEventLocal<TEvKick, ui32(ENetwork::Kick)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvKick, "Network: TEvKick")
    };
 
    struct TEvFlush: public TEventLocal<TEvFlush, ui32(ENetwork::Flush)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvFlush, "Network: TEvFlush")
    };
 
    struct TEvLocalNodeInfo
       : public TEventLocal<TEvLocalNodeInfo, ui32(ENetwork::NodeInfo)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvLocalNodeInfo, "Network: TEvLocalNodeInfo")
 
        ui32 NodeId;
        NAddr::IRemoteAddrPtr Address;
    };
 
    struct TEvBunchOfEventsToDestroy : TEventLocal<TEvBunchOfEventsToDestroy, ui32(ENetwork::BunchOfEventsToDestroy)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvBunchOfEventsToDestroy,
                                  "Network: TEvBunchOfEventsToDestroy")
 
        TEvBunchOfEventsToDestroy(TDeque<TAutoPtr<IEventBase>> events)
            : Events(std::move(events))
        {
        }
 
        TDeque<TAutoPtr<IEventBase>> Events;
    };
 
    struct TEvResolveAddress
       : public TEventLocal<TEvResolveAddress, ui32(ENetwork::ResolveAddress)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvResolveAddress, "Network: TEvResolveAddress")
 
        TString Address;
        ui16 Port;
    };
 
    struct TEvAddressInfo
       : public TEventLocal<TEvAddressInfo, ui32(ENetwork::AddressInfo)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvAddressInfo, "Network: TEvAddressInfo")
 
        NAddr::IRemoteAddrPtr Address;
    };
 
    struct TEvResolveError
       : public TEventLocal<TEvResolveError, ui32(ENetwork::ResolveError)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvResolveError, "Network: TEvResolveError")
 
        TString Explain;
    };
 
    struct TEvHTTPStreamStatus
       : public TEventLocal<TEvHTTPStreamStatus, ui32(ENetwork::HTTPStreamStatus)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHTTPStreamStatus,
                                  "Network: TEvHTTPStreamStatus")
        enum EStatus {
            READY,
            COMPLETE,
            ERROR,
        };
 
        EStatus Status;
        TString Error;
        TString HttpHeaders;
    }; 
 
    struct TEvHTTPSendContent
       : public TEventLocal<TEvHTTPSendContent, ui32(ENetwork::HTTPSendContent)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHTTPSendContent, "Network: TEvHTTPSendContent")
 
        const char* Data;
        size_t Len;
        bool Last;
    };
 
    struct TEvConnectWakeup
       : public TEventLocal<TEvConnectWakeup,
                             ui32(ENetwork::ConnectProtocolWakeup)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvConnectWakeup, "Protocols: TEvConnectWakeup")
    };
 
    struct TEvHTTPProtocolRetry
       : public TEventLocal<TEvHTTPProtocolRetry,
                             ui32(ENetwork::HTTPProtocolRetry)> {
        DEFINE_SIMPLE_LOCAL_EVENT(TEvHTTPProtocolRetry,
                                  "Protocols: TEvHTTPProtocolRetry")
    };
 
    struct TEvLoadMessage
        : TEventPB<TEvLoadMessage, NActorsInterconnect::TEvLoadMessage, static_cast<ui32>(ENetwork::EvLoadMessage)> {
        TEvLoadMessage() = default;
 
        template <typename TContainer>
        TEvLoadMessage(const TContainer& route, const TString& id, const TString* payload) {
            for (const TActorId& actorId : route) {
                auto* hop = Record.AddHops();
                if (actorId) {
                    ActorIdToProto(actorId, hop->MutableNextHop());
                }
            }
            Record.SetId(id);
            if (payload) {
                Record.SetPayload(*payload);
            }
        } 

        template <typename TContainer>
        TEvLoadMessage(const TContainer& route, const TString& id, TRope&& payload) {
            for (const TActorId& actorId : route) {
                auto* hop = Record.AddHops();
                if (actorId) {
                    ActorIdToProto(actorId, hop->MutableNextHop());
                }
            }
            Record.SetId(id);
            AddPayload(std::move(payload));
        }
    };
 
    struct TEvUpdateFromInputSession : TEventLocal<TEvUpdateFromInputSession, static_cast<ui32>(ENetwork::EvUpdateFromInputSession)> {
        ui64 ConfirmedByInput; // latest Confirm value from processed input packet
        ui64 NumDataBytes;
        TDuration Ping;

        TEvUpdateFromInputSession(ui64 confirmedByInput, ui64 numDataBytes, TDuration ping)
            : ConfirmedByInput(confirmedByInput)
            , NumDataBytes(numDataBytes)
            , Ping(ping)
        {
        }
    };

    struct TEvConfirmUpdate : TEventLocal<TEvConfirmUpdate, static_cast<ui32>(ENetwork::EvConfirmUpdate)>
    {};

    struct TEvSessionBufferSizeRequest : TEventLocal<TEvSessionBufferSizeRequest, static_cast<ui32>(ENetwork::EvSessionBufferSizeRequest)> {
        //DEFINE_SIMPLE_LOCAL_EVENT(TEvSessionBufferSizeRequest, "Session: TEvSessionBufferSizeRequest")
        DEFINE_SIMPLE_LOCAL_EVENT(TEvSessionBufferSizeRequest, "Network: TEvSessionBufferSizeRequest");
    };

    struct TEvSessionBufferSizeResponse : TEventLocal<TEvSessionBufferSizeResponse, static_cast<ui32>(ENetwork::EvSessionBufferSizeResponse)> {
        TEvSessionBufferSizeResponse(const TActorId& sessionId, ui64 outputBufferSize)
            : SessionID(sessionId)
            , BufferSize(outputBufferSize)
        {
        }

        TActorId SessionID;
        ui64 BufferSize;
    };

    struct TEvProcessPingRequest : TEventLocal<TEvProcessPingRequest, static_cast<ui32>(ENetwork::EvProcessPingRequest)> {
        const ui64 Payload;

        TEvProcessPingRequest(ui64 payload)
            : Payload(payload)
        {}
    };

    struct TEvGetSecureSocket : TEventLocal<TEvGetSecureSocket, (ui32)ENetwork::EvGetSecureSocket> {
        TIntrusivePtr<NInterconnect::TStreamSocket> Socket;

        TEvGetSecureSocket(TIntrusivePtr<NInterconnect::TStreamSocket> socket)
            : Socket(std::move(socket))
        {}
    };

    struct TEvSecureSocket : TEventLocal<TEvSecureSocket, (ui32)ENetwork::EvSecureSocket> {
        TIntrusivePtr<NInterconnect::TSecureSocket> Socket;

        TEvSecureSocket(TIntrusivePtr<NInterconnect::TSecureSocket> socket)
            : Socket(std::move(socket))
        {}
    };

}