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// 
// Copyright 2017 The Abseil Authors. 
// 
// Licensed under the Apache License, Version 2.0 (the "License"); 
// you may not use this file except in compliance with the License. 
// You may obtain a copy of the License at 
// 
//      https://www.apache.org/licenses/LICENSE-2.0 
// 
// Unless required by applicable law or agreed to in writing, software 
// distributed under the License is distributed on an "AS IS" BASIS, 
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
// See the License for the specific language governing permissions and 
// limitations under the License. 
// 
// ----------------------------------------------------------------------------- 
// File: casts.h 
// ----------------------------------------------------------------------------- 
// 
// This header file defines casting templates to fit use cases not covered by 
// the standard casts provided in the C++ standard. As with all cast operations, 
// use these with caution and only if alternatives do not exist. 
 
#ifndef ABSL_BASE_CASTS_H_ 
#define ABSL_BASE_CASTS_H_ 
 
#include <cstring> 
#include <memory> 
#include <type_traits> 
#include <utility> 
 
#include "absl/base/internal/identity.h" 
#include "absl/base/macros.h" 
#include "absl/meta/type_traits.h" 
 
namespace absl { 
ABSL_NAMESPACE_BEGIN
 
namespace internal_casts { 
 
template <class Dest, class Source> 
struct is_bitcastable 
    : std::integral_constant< 
          bool, 
          sizeof(Dest) == sizeof(Source) && 
              type_traits_internal::is_trivially_copyable<Source>::value && 
              type_traits_internal::is_trivially_copyable<Dest>::value && 
              std::is_default_constructible<Dest>::value> {}; 
 
}  // namespace internal_casts 
 
// implicit_cast() 
// 
// Performs an implicit conversion between types following the language 
// rules for implicit conversion; if an implicit conversion is otherwise 
// allowed by the language in the given context, this function performs such an 
// implicit conversion. 
// 
// Example: 
// 
//   // If the context allows implicit conversion: 
//   From from; 
//   To to = from; 
// 
//   // Such code can be replaced by: 
//   implicit_cast<To>(from); 
// 
// An `implicit_cast()` may also be used to annotate numeric type conversions 
// that, although safe, may produce compiler warnings (such as `long` to `int`). 
// Additionally, an `implicit_cast()` is also useful within return statements to 
// indicate a specific implicit conversion is being undertaken. 
// 
// Example: 
// 
//   return implicit_cast<double>(size_in_bytes) / capacity_; 
// 
// Annotating code with `implicit_cast()` allows you to explicitly select 
// particular overloads and template instantiations, while providing a safer 
// cast than `reinterpret_cast()` or `static_cast()`. 
// 
// Additionally, an `implicit_cast()` can be used to allow upcasting within a 
// type hierarchy where incorrect use of `static_cast()` could accidentally 
// allow downcasting. 
// 
// Finally, an `implicit_cast()` can be used to perform implicit conversions 
// from unrelated types that otherwise couldn't be implicitly cast directly; 
// C++ will normally only implicitly cast "one step" in such conversions. 
// 
// That is, if C is a type which can be implicitly converted to B, with B being 
// a type that can be implicitly converted to A, an `implicit_cast()` can be 
// used to convert C to B (which the compiler can then implicitly convert to A 
// using language rules). 
// 
// Example: 
// 
//   // Assume an object C is convertible to B, which is implicitly convertible 
//   // to A 
//   A a = implicit_cast<B>(C); 
// 
// Such implicit cast chaining may be useful within template logic. 
template <typename To> 
constexpr To implicit_cast(typename absl::internal::identity_t<To> to) { 
  return to; 
} 
 
// bit_cast() 
// 
// Performs a bitwise cast on a type without changing the underlying bit 
// representation of that type's value. The two types must be of the same size 
// and both types must be trivially copyable. As with most casts, use with 
// caution. A `bit_cast()` might be needed when you need to temporarily treat a 
// type as some other type, such as in the following cases: 
// 
//    * Serialization (casting temporarily to `char *` for those purposes is 
//      always allowed by the C++ standard) 
//    * Managing the individual bits of a type within mathematical operations 
//      that are not normally accessible through that type 
//    * Casting non-pointer types to pointer types (casting the other way is 
//      allowed by `reinterpret_cast()` but round-trips cannot occur the other 
//      way). 
// 
// Example: 
// 
//   float f = 3.14159265358979; 
//   int i = bit_cast<int32_t>(f); 
//   // i = 0x40490fdb 
// 
// Casting non-pointer types to pointer types and then dereferencing them 
// traditionally produces undefined behavior. 
// 
// Example: 
// 
//   // WRONG 
//   float f = 3.14159265358979;            // WRONG 
//   int i = * reinterpret_cast<int*>(&f);  // WRONG 
// 
// The address-casting method produces undefined behavior according to the ISO 
// C++ specification section [basic.lval]. Roughly, this section says: if an 
// object in memory has one type, and a program accesses it with a different 
// type, the result is undefined behavior for most values of "different type". 
// 
// Such casting results in type punning: holding an object in memory of one type 
// and reading its bits back using a different type. A `bit_cast()` avoids this 
// issue by implementing its casts using `memcpy()`, which avoids introducing 
// this undefined behavior. 
// 
// NOTE: The requirements here are more strict than the bit_cast of standard 
// proposal p0476 due to the need for workarounds and lack of intrinsics. 
// Specifically, this implementation also requires `Dest` to be 
// default-constructible. 
template < 
    typename Dest, typename Source, 
    typename std::enable_if<internal_casts::is_bitcastable<Dest, Source>::value, 
                            int>::type = 0> 
inline Dest bit_cast(const Source& source) { 
  Dest dest; 
  memcpy(static_cast<void*>(std::addressof(dest)), 
         static_cast<const void*>(std::addressof(source)), sizeof(dest)); 
  return dest; 
} 
 
// NOTE: This overload is only picked if the requirements of bit_cast are
// not met. It is therefore UB, but is provided temporarily as previous
// versions of this function template were unchecked. Do not use this in
// new code.
template < 
    typename Dest, typename Source, 
    typename std::enable_if< 
        !internal_casts::is_bitcastable<Dest, Source>::value,
        int>::type = 0>
ABSL_DEPRECATED( 
    "absl::bit_cast type requirements were violated. Update the types "
    "being used such that they are the same size and are both "
    "TriviallyCopyable.")
inline Dest bit_cast(const Source& source) { 
  static_assert(sizeof(Dest) == sizeof(Source), 
                "Source and destination types should have equal sizes."); 
 
  Dest dest; 
  memcpy(&dest, &source, sizeof(dest)); 
  return dest; 
} 
 
ABSL_NAMESPACE_END
}  // namespace absl 
 
#endif  // ABSL_BASE_CASTS_H_