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// Copyright 2009 The RE2 Authors.  All Rights Reserved. 
// Use of this source code is governed by a BSD-style 
// license that can be found in the LICENSE file. 
 
#include <stdio.h> 
#include <string> 
 
#include "util/test.h" 
 
namespace testing { 
std::string TempDir() { return "/tmp/"; } 
}  // namespace testing 
 
struct Test { 
  void (*fn)(void); 
  const char *name; 
}; 
 
static Test tests[10000]; 
static int ntests; 
 
void RegisterTest(void (*fn)(void), const char *name) { 
  tests[ntests].fn = fn; 
  tests[ntests++].name = name; 
} 
 
int main(int argc, char** argv) { 
  for (int i = 0; i < ntests; i++) { 
    printf("%s\n", tests[i].name); 
    tests[i].fn(); 
  } 
  printf("PASS\n"); 
  return 0; 
}