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// 
// NamedEvent_WIN32.cpp 
// 
// Library: Foundation 
// Package: Processes 
// Module:  NamedEvent 
// 
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#include "Poco/NamedEvent_WIN32U.h" 
#include "Poco/Error.h" 
#include "Poco/Exception.h" 
#include "Poco/Format.h" 
#include "Poco/UnicodeConverter.h" 
 
 
namespace Poco { 
 
 
NamedEventImpl::NamedEventImpl(const std::string& name): 
	_name(name) 
{ 
	UnicodeConverter::toUTF16(_name, _uname); 
	_event = CreateEventW(NULL, FALSE, FALSE, _uname.c_str()); 
	if (!_event) 
	{ 
		DWORD dwRetVal = GetLastError();  
		throw SystemException(format("cannot create named event %s [Error %d: %s]", _name, (int)dwRetVal, Error::getMessage(dwRetVal))); 
	} 
} 
 
 
NamedEventImpl::~NamedEventImpl() 
{ 
	CloseHandle(_event); 
} 
 
 
void NamedEventImpl::setImpl() 
{ 
	if (!SetEvent(_event)) 
		throw SystemException("cannot signal named event", _name); 
} 
 
 
void NamedEventImpl::waitImpl() 
{ 
	switch (WaitForSingleObject(_event, INFINITE)) 
	{ 
	case WAIT_OBJECT_0: 
		return; 
	default: 
		throw SystemException("wait for named event failed", _name); 
	} 
} 
 
 
} // namespace Poco