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// 
// Event_WIN32.cpp 
// 
// Library: Foundation 
// Package: Threading 
// Module:  Event 
// 
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#include "Poco/Event_WIN32.h" 
 
 
namespace Poco { 
 
 
EventImpl::EventImpl(bool autoReset) 
{ 
	_event = CreateEventW(NULL, autoReset ? FALSE : TRUE, FALSE, NULL); 
	if (!_event) 
		throw SystemException("cannot create event"); 
} 
 
 
EventImpl::~EventImpl() 
{ 
	CloseHandle(_event); 
} 
 
 
void EventImpl::waitImpl() 
{ 
	switch (WaitForSingleObject(_event, INFINITE)) 
	{ 
	case WAIT_OBJECT_0: 
		return; 
	default: 
		throw SystemException("wait for event failed"); 
	} 
} 
 
 
bool EventImpl::waitImpl(long milliseconds) 
{ 
	switch (WaitForSingleObject(_event, milliseconds + 1)) 
	{ 
	case WAIT_TIMEOUT: 
		return false; 
	case WAIT_OBJECT_0: 
		return true; 
	default: 
		throw SystemException("wait for event failed");		 
	} 
} 
 
 
} // namespace Poco