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// 
// UTF8Encoding.h 
// 
// Library: Foundation 
// Package: Text 
// Module:  UTF8Encoding 
// 
// Definition of the UTF8Encoding class. 
// 
// Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_UTF8Encoding_INCLUDED 
#define Foundation_UTF8Encoding_INCLUDED 
 
 
#include "Poco/Foundation.h" 
#include "Poco/TextEncoding.h" 
 
 
namespace Poco { 
 
 
class Foundation_API UTF8Encoding: public TextEncoding 
	/// UTF-8 text encoding, as defined in RFC 2279. 
{ 
public: 
	UTF8Encoding(); 
	~UTF8Encoding(); 
	const char* canonicalName() const; 
	bool isA(const std::string& encodingName) const; 
	const CharacterMap& characterMap() const; 
	int convert(const unsigned char* bytes) const; 
	int convert(int ch, unsigned char* bytes, int length) const; 
	int queryConvert(const unsigned char* bytes, int length) const; 
	int sequenceLength(const unsigned char* bytes, int length) const; 
 
	static bool isLegal(const unsigned char *bytes, int length); 
		/// Utility routine to tell whether a sequence of bytes is legal UTF-8. 
		/// This must be called with the length pre-determined by the first byte. 
		/// The sequence is illegal right away if there aren't enough bytes  
		/// available. If presented with a length > 4, this function returns false. 
		/// The Unicode definition of UTF-8 goes up to 4-byte sequences. 
		///  
		/// Adapted from ftp://ftp.unicode.org/Public/PROGRAMS/CVTUTF/ConvertUTF.c 
		/// Copyright 2001-2004 Unicode, Inc. 
 
private: 
	static const char* _names[]; 
	static const CharacterMap _charMap; 
}; 
 
 
} // namespace Poco 
 
 
#endif // Foundation_UTF8Encoding_INCLUDED