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// 
// UTF16Encoding.h 
// 
// Library: Foundation 
// Package: Text 
// Module:  UTF16Encoding 
// 
// Definition of the UTF16Encoding class. 
// 
// Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_UTF16Encoding_INCLUDED 
#define Foundation_UTF16Encoding_INCLUDED 
 
 
#include "Poco/Foundation.h" 
#include "Poco/TextEncoding.h" 
 
 
namespace Poco { 
 
 
class Foundation_API UTF16Encoding: public TextEncoding 
	/// UTF-16 text encoding, as defined in RFC 2781. 
	/// 
	/// When converting from UTF-16 to Unicode, surrogates are 
	/// reported as they are - in other words, surrogate pairs 
	/// are not combined into one Unicode character.  
	/// When converting from Unicode to UTF-16, however, characters 
	/// outside the 16-bit range are converted into a low and 
	/// high surrogate. 
{ 
public: 
	enum ByteOrderType 
	{ 
		BIG_ENDIAN_BYTE_ORDER, 
		LITTLE_ENDIAN_BYTE_ORDER, 
		NATIVE_BYTE_ORDER 
	}; 
	 
	UTF16Encoding(ByteOrderType byteOrder = NATIVE_BYTE_ORDER); 
		/// Creates and initializes the encoding for the given byte order. 
		 
	UTF16Encoding(int byteOrderMark); 
		/// Creates and initializes the encoding for the byte-order 
		/// indicated by the given byte-order mark, which is the Unicode 
		/// character 0xFEFF. 
		 
	~UTF16Encoding(); 
	 
	ByteOrderType getByteOrder() const; 
		/// Returns the byte-order currently in use. 
		 
	void setByteOrder(ByteOrderType byteOrder); 
		/// Sets the byte order. 
		 
	void setByteOrder(int byteOrderMark); 
		/// Sets the byte order according to the given 
		/// byte order mark, which is the Unicode 
		/// character 0xFEFF. 
	 
	const char* canonicalName() const; 
	bool isA(const std::string& encodingName) const; 
	const CharacterMap& characterMap() const; 
	int convert(const unsigned char* bytes) const; 
	int convert(int ch, unsigned char* bytes, int length) const; 
	int queryConvert(const unsigned char* bytes, int length) const; 
	int sequenceLength(const unsigned char* bytes, int length) const; 
	 
private: 
	bool _flipBytes; 
	static const char* _names[]; 
	static const CharacterMap _charMap; 
}; 
 
 
} // namespace Poco 
 
 
#endif // Foundation_UTF16Encoding_INCLUDED