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// 
// NotificationStrategy.h 
// 
// Library: Foundation 
// Package: Events 
// Module:  NotificationStrategy 
// 
// Definition of the NotificationStrategy interface. 
// 
// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_NotificationStrategy_INCLUDED 
#define Foundation_NotificationStrategy_INCLUDED 
 
 
#include "Poco/Foundation.h" 
 
 
namespace Poco { 
 
 
template <class TArgs, class TDelegate>  
class NotificationStrategy 
	/// The interface that all notification strategies must implement. 
	///  
	/// Note: Event is based on policy-driven design, so every strategy implementation 
	/// must provide all the methods from this interface (otherwise: compile errors) 
	/// but does not need to inherit from NotificationStrategy. 
{ 
public: 
	typedef TDelegate* DelegateHandle; 
 
	NotificationStrategy() 
	{ 
	} 
 
	virtual ~NotificationStrategy() 
	{ 
	} 
 
	virtual void notify(const void* sender, TArgs& arguments) = 0; 
		/// Sends a notification to all registered delegates. 
 
	virtual DelegateHandle add(const TDelegate& delegate) = 0; 
		/// Adds a delegate to the strategy. 
 
	virtual void remove(const TDelegate& delegate) = 0; 
		/// Removes a delegate from the strategy, if found. 
		/// Does nothing if the delegate has not been added. 
 
	virtual void remove(DelegateHandle delegateHandle) = 0; 
		/// Removes a delegate from the strategy, if found. 
		/// Does nothing if the delegate has not been added. 
 
	virtual void clear() = 0; 
		/// Removes all delegates from the strategy. 
 
	virtual bool empty() const = 0; 
		/// Returns false if the strategy contains at least one delegate. 
}; 
 
 
template <class TDelegate>  
class NotificationStrategy<void, TDelegate> 
	/// The interface that all notification strategies must implement. 
	///  
	/// Note: Event is based on policy-driven design, so every strategy implementation 
	/// must provide all the methods from this interface (otherwise: compile errors) 
	/// but does not need to inherit from NotificationStrategy. 
{ 
public: 
	typedef TDelegate* DelegateHandle; 
 
	NotificationStrategy() 
	{ 
	} 
 
	virtual ~NotificationStrategy() 
	{ 
	} 
 
	virtual void notify(const void* sender) = 0; 
		/// Sends a notification to all registered delegates. 
 
	virtual DelegateHandle add(const TDelegate& delegate) = 0; 
		/// Adds a delegate to the strategy. 
 
	virtual void remove(const TDelegate& delegate) = 0; 
		/// Removes a delegate from the strategy, if found. 
		/// Does nothing if the delegate has not been added. 
 
	virtual void remove(DelegateHandle delegateHandle) = 0; 
		/// Removes a delegate from the strategy, if found. 
		/// Does nothing if the delegate has not been added. 
 
	virtual void clear() = 0; 
		/// Removes all delegates from the strategy. 
 
	virtual bool empty() const = 0; 
		/// Returns false if the strategy contains at least one delegate. 
}; 
 
 
} // namespace Poco 
 
 
#endif // Foundation_NotificationStrategy_INCLUDED