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// 
// NamedMutex.h 
// 
// Library: Foundation 
// Package: Processes 
// Module:  NamedMutex 
// 
// Definition of the NamedMutex class. 
// 
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_NamedMutex_INCLUDED 
#define Foundation_NamedMutex_INCLUDED 
 
 
#include "Poco/Foundation.h" 
#include "Poco/ScopedLock.h" 
 
 
#if defined(POCO_OS_FAMILY_WINDOWS) && defined(POCO_WIN32_UTF8) 
#include "Poco/NamedMutex_WIN32U.h" 
#elif defined(POCO_OS_FAMILY_WINDOWS) 
#include "Poco/NamedMutex_WIN32.h" 
#elif POCO_OS == POCO_OS_ANDROID 
#include "Poco/NamedMutex_Android.h" 
#elif defined(POCO_OS_FAMILY_UNIX) 
#include "Poco/NamedMutex_UNIX.h" 
#endif 
 
 
namespace Poco { 
 
 
class Foundation_API NamedMutex: private NamedMutexImpl 
	/// A NamedMutex (mutual exclusion) is a global synchronization 
	/// mechanism used to control access to a shared resource 
	/// in a concurrent (multi process) scenario. 
	/// Using the ScopedLock class is the preferred way to automatically 
	/// lock and unlock a mutex. 
	/// 
	/// Unlike a Mutex or a FastMutex, which itself is the unit of synchronization, 
	/// a NamedMutex refers to a named operating system resource being the 
	/// unit of synchronization. 
	/// In other words, there can be multiple instances of NamedMutex referring 
	/// to the same actual synchronization object. 
	/// 
	/// 
	/// There should not be more than one instance of NamedMutex for 
	/// a given name in a process. Otherwise, the instances may 
	/// interfere with each other. 
{ 
public: 
	typedef Poco::ScopedLock<NamedMutex> ScopedLock; 
 
	NamedMutex(const std::string& name); 
		/// creates the Mutex. 
 
	~NamedMutex(); 
		/// destroys the Mutex. 
 
	void lock(); 
		/// Locks the mutex. Blocks if the mutex 
		/// is held by another process or thread. 
 
	bool tryLock(); 
		/// Tries to lock the mutex. Returns false immediately 
		/// if the mutex is already held by another process or thread. 
		/// Returns true if the mutex was successfully locked. 
 
	void unlock(); 
		/// Unlocks the mutex so that it can be acquired by 
		/// other threads. 
 
private: 
	NamedMutex(); 
	NamedMutex(const NamedMutex&); 
	NamedMutex& operator = (const NamedMutex&); 
}; 
 
 
// 
// inlines 
// 
inline void NamedMutex::lock() 
{ 
	lockImpl(); 
} 
 
 
inline bool NamedMutex::tryLock() 
{ 
	return tryLockImpl(); 
} 
 
 
inline void NamedMutex::unlock() 
{ 
	unlockImpl(); 
} 
 
 
} // namespace Poco 
 
 
#endif // Foundation_NamedMutex_INCLUDED