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// 
// MemoryPool.h 
// 
// Library: Foundation 
// Package: Core 
// Module:  MemoryPool 
// 
// Definition of the MemoryPool class. 
// 
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_MemoryPool_INCLUDED 
#define Foundation_MemoryPool_INCLUDED 
 
 
#include "Poco/Foundation.h" 
#include "Poco/Mutex.h" 
#include <vector> 
#include <cstddef> 
 
 
namespace Poco { 
 
 
class Foundation_API MemoryPool 
	/// A simple pool for fixed-size memory blocks. 
	/// 
	/// The main purpose of this class is to speed-up 
	/// memory allocations, as well as to reduce memory 
	/// fragmentation in situations where the same blocks 
	/// are allocated all over again, such as in server 
	/// applications. 
	/// 
	/// All allocated blocks are retained for future use. 
	/// A limit on the number of blocks can be specified. 
	/// Blocks can be preallocated. 
{ 
public: 
	MemoryPool(std::size_t blockSize, int preAlloc = 0, int maxAlloc = 0); 
		/// Creates a MemoryPool for blocks with the given blockSize. 
		/// The number of blocks given in preAlloc are preallocated. 
		 
	~MemoryPool(); 
 
	void* get(); 
		/// Returns a memory block. If there are no more blocks 
		/// in the pool, a new block will be allocated. 
		/// 
		/// If maxAlloc blocks are already allocated, an 
		/// OutOfMemoryException is thrown. 
		 
	void release(void* ptr); 
		/// Releases a memory block and returns it to the pool. 
	 
	std::size_t blockSize() const; 
		/// Returns the block size. 
		 
	int allocated() const; 
		/// Returns the number of allocated blocks. 
		 
	int available() const; 
		/// Returns the number of available blocks in the pool. 
 
private: 
	MemoryPool(); 
	MemoryPool(const MemoryPool&); 
	MemoryPool& operator = (const MemoryPool&); 
	 
	void clear(); 
	 
	enum 
	{ 
		BLOCK_RESERVE = 128 
	}; 
	 
	typedef std::vector<char*> BlockVec; 
	 
	std::size_t _blockSize; 
	int         _maxAlloc; 
	int         _allocated; 
	BlockVec    _blocks; 
	FastMutex   _mutex; 
}; 
 
 
// 
// inlines 
// 
inline std::size_t MemoryPool::blockSize() const 
{ 
	return _blockSize; 
} 
 
 
inline int MemoryPool::allocated() const 
{ 
	return _allocated; 
} 
 
 
inline int MemoryPool::available() const 
{ 
	return (int) _blocks.size(); 
} 
 
 
} // namespace Poco 
 
 
#endif // Foundation_MemoryPool_INCLUDED