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// 
// AutoReleasePool.h 
// 
// Library: Foundation 
// Package: Core 
// Module:  AutoReleasePool 
// 
// Definition of the AutoReleasePool class. 
// 
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. 
// and Contributors. 
// 
// SPDX-License-Identifier:	BSL-1.0 
// 
 
 
#ifndef Foundation_AutoReleasePool_INCLUDED 
#define Foundation_AutoReleasePool_INCLUDED 
 
 
#include "Poco/Foundation.h" 
#include <list> 
 
 
namespace Poco { 
 
 
template <class C> 
class AutoReleasePool 
	/// An AutoReleasePool implements simple garbage collection for  
	/// reference-counted objects. 
	/// It temporarily takes ownwership of reference-counted objects that  
	/// nobody else wants to take ownership of and releases them  
	/// at a later, appropriate point in time. 
	/// 
	/// Note: The correct way to add an object hold by an AutoPtr<> to 
	/// an AutoReleasePool is by invoking the AutoPtr's duplicate() 
	/// method. Example: 
	///    AutoReleasePool<C> arp; 
	///    AutoPtr<C> ptr = new C; 
	///    ... 
	///    arp.add(ptr.duplicate()); 
{ 
public: 
	AutoReleasePool() 
		/// Creates the AutoReleasePool. 
	{ 
	} 
	 
	~AutoReleasePool() 
		/// Destroys the AutoReleasePool and releases 
		/// all objects it currently holds. 
	{ 
		release(); 
	} 
	 
	void add(C* pObject) 
		/// Adds the given object to the AutoReleasePool. 
		/// The object's reference count is not modified 
	{ 
		if (pObject) 
			_list.push_back(pObject); 
	} 
	 
	void release() 
		/// Releases all objects the AutoReleasePool currently holds 
		/// by calling each object's release() method. 
	{ 
		while (!_list.empty()) 
		{ 
			_list.front()->release(); 
			_list.pop_front(); 
		} 
	} 
	 
private: 
	typedef std::list<C*> ObjectList; 
	 
	ObjectList _list; 
}; 
 
 
} // namespace Poco 
 
 
#endif // Foundation_AutoReleasePool_INCLUDED