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path: root/contrib/libs/openssl/crypto/engine/eng_lib.c
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/* 
 * Copyright 2001-2020 The OpenSSL Project Authors. All Rights Reserved.
 * 
 * Licensed under the OpenSSL license (the "License").  You may not use 
 * this file except in compliance with the License.  You can obtain a copy 
 * in the file LICENSE in the source distribution or at 
 * https://www.openssl.org/source/license.html 
 */ 
 
#include "e_os.h" 
#include "eng_local.h"
#include <openssl/rand.h> 
#include "internal/refcount.h" 
 
CRYPTO_RWLOCK *global_engine_lock; 
 
CRYPTO_ONCE engine_lock_init = CRYPTO_ONCE_STATIC_INIT; 
 
/* The "new"/"free" stuff first */ 
 
DEFINE_RUN_ONCE(do_engine_lock_init) 
{ 
    if (!OPENSSL_init_crypto(0, NULL)) 
        return 0; 
    global_engine_lock = CRYPTO_THREAD_lock_new(); 
    return global_engine_lock != NULL; 
} 
 
ENGINE *ENGINE_new(void) 
{ 
    ENGINE *ret; 
 
    if (!RUN_ONCE(&engine_lock_init, do_engine_lock_init) 
        || (ret = OPENSSL_zalloc(sizeof(*ret))) == NULL) { 
        ENGINEerr(ENGINE_F_ENGINE_NEW, ERR_R_MALLOC_FAILURE); 
        return NULL; 
    } 
    ret->struct_ref = 1; 
    engine_ref_debug(ret, 0, 1); 
    if (!CRYPTO_new_ex_data(CRYPTO_EX_INDEX_ENGINE, ret, &ret->ex_data)) { 
        OPENSSL_free(ret); 
        return NULL; 
    } 
    return ret; 
} 
 
/* 
 * Placed here (close proximity to ENGINE_new) so that modifications to the 
 * elements of the ENGINE structure are more likely to be caught and changed 
 * here. 
 */ 
void engine_set_all_null(ENGINE *e) 
{ 
    e->id = NULL; 
    e->name = NULL; 
    e->rsa_meth = NULL; 
    e->dsa_meth = NULL; 
    e->dh_meth = NULL; 
    e->rand_meth = NULL; 
    e->ciphers = NULL; 
    e->digests = NULL; 
    e->destroy = NULL; 
    e->init = NULL; 
    e->finish = NULL; 
    e->ctrl = NULL; 
    e->load_privkey = NULL; 
    e->load_pubkey = NULL; 
    e->cmd_defns = NULL; 
    e->flags = 0; 
} 
 
int engine_free_util(ENGINE *e, int not_locked) 
{ 
    int i; 
 
    if (e == NULL) 
        return 1; 
    if (not_locked) 
        CRYPTO_DOWN_REF(&e->struct_ref, &i, global_engine_lock); 
    else 
        i = --e->struct_ref; 
    engine_ref_debug(e, 0, -1); 
    if (i > 0) 
        return 1; 
    REF_ASSERT_ISNT(i < 0); 
    /* Free up any dynamically allocated public key methods */ 
    engine_pkey_meths_free(e); 
    engine_pkey_asn1_meths_free(e); 
    /* 
     * Give the ENGINE a chance to do any structural cleanup corresponding to 
     * allocation it did in its constructor (eg. unload error strings) 
     */ 
    if (e->destroy) 
        e->destroy(e); 
    CRYPTO_free_ex_data(CRYPTO_EX_INDEX_ENGINE, e, &e->ex_data); 
    OPENSSL_free(e); 
    return 1; 
} 
 
int ENGINE_free(ENGINE *e) 
{ 
    return engine_free_util(e, 1); 
} 
 
/* Cleanup stuff */ 
 
/* 
 * engine_cleanup_int() is coded such that anything that does work that will 
 * need cleanup can register a "cleanup" callback here. That way we don't get 
 * linker bloat by referring to all *possible* cleanups, but any linker bloat 
 * into code "X" will cause X's cleanup function to end up here. 
 */ 
static STACK_OF(ENGINE_CLEANUP_ITEM) *cleanup_stack = NULL; 
static int int_cleanup_check(int create) 
{ 
    if (cleanup_stack) 
        return 1; 
    if (!create) 
        return 0; 
    cleanup_stack = sk_ENGINE_CLEANUP_ITEM_new_null(); 
    return (cleanup_stack ? 1 : 0); 
} 
 
static ENGINE_CLEANUP_ITEM *int_cleanup_item(ENGINE_CLEANUP_CB *cb) 
{ 
    ENGINE_CLEANUP_ITEM *item; 
 
    if ((item = OPENSSL_malloc(sizeof(*item))) == NULL) { 
        ENGINEerr(ENGINE_F_INT_CLEANUP_ITEM, ERR_R_MALLOC_FAILURE); 
        return NULL; 
    } 
    item->cb = cb; 
    return item; 
} 
 
void engine_cleanup_add_first(ENGINE_CLEANUP_CB *cb) 
{ 
    ENGINE_CLEANUP_ITEM *item; 
 
    if (!int_cleanup_check(1)) 
        return; 
    item = int_cleanup_item(cb); 
    if (item) 
        sk_ENGINE_CLEANUP_ITEM_insert(cleanup_stack, item, 0); 
} 
 
void engine_cleanup_add_last(ENGINE_CLEANUP_CB *cb) 
{ 
    ENGINE_CLEANUP_ITEM *item; 
    if (!int_cleanup_check(1)) 
        return; 
    item = int_cleanup_item(cb); 
    if (item != NULL) { 
        if (sk_ENGINE_CLEANUP_ITEM_push(cleanup_stack, item) <= 0) 
            OPENSSL_free(item); 
    } 
} 
 
/* The API function that performs all cleanup */ 
static void engine_cleanup_cb_free(ENGINE_CLEANUP_ITEM *item) 
{ 
    (*(item->cb)) (); 
    OPENSSL_free(item); 
} 
 
void engine_cleanup_int(void) 
{ 
    if (int_cleanup_check(0)) { 
        sk_ENGINE_CLEANUP_ITEM_pop_free(cleanup_stack, 
                                        engine_cleanup_cb_free); 
        cleanup_stack = NULL; 
    } 
    CRYPTO_THREAD_lock_free(global_engine_lock); 
    global_engine_lock = NULL;
} 
 
/* Now the "ex_data" support */ 
 
int ENGINE_set_ex_data(ENGINE *e, int idx, void *arg) 
{ 
    return CRYPTO_set_ex_data(&e->ex_data, idx, arg); 
} 
 
void *ENGINE_get_ex_data(const ENGINE *e, int idx) 
{ 
    return CRYPTO_get_ex_data(&e->ex_data, idx); 
} 
 
/* 
 * Functions to get/set an ENGINE's elements - mainly to avoid exposing the 
 * ENGINE structure itself. 
 */ 
 
int ENGINE_set_id(ENGINE *e, const char *id) 
{ 
    if (id == NULL) { 
        ENGINEerr(ENGINE_F_ENGINE_SET_ID, ERR_R_PASSED_NULL_PARAMETER); 
        return 0; 
    } 
    e->id = id; 
    return 1; 
} 
 
int ENGINE_set_name(ENGINE *e, const char *name) 
{ 
    if (name == NULL) { 
        ENGINEerr(ENGINE_F_ENGINE_SET_NAME, ERR_R_PASSED_NULL_PARAMETER); 
        return 0; 
    } 
    e->name = name; 
    return 1; 
} 
 
int ENGINE_set_destroy_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR destroy_f) 
{ 
    e->destroy = destroy_f; 
    return 1; 
} 
 
int ENGINE_set_init_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR init_f) 
{ 
    e->init = init_f; 
    return 1; 
} 
 
int ENGINE_set_finish_function(ENGINE *e, ENGINE_GEN_INT_FUNC_PTR finish_f) 
{ 
    e->finish = finish_f; 
    return 1; 
} 
 
int ENGINE_set_ctrl_function(ENGINE *e, ENGINE_CTRL_FUNC_PTR ctrl_f) 
{ 
    e->ctrl = ctrl_f; 
    return 1; 
} 
 
int ENGINE_set_flags(ENGINE *e, int flags) 
{ 
    e->flags = flags; 
    return 1; 
} 
 
int ENGINE_set_cmd_defns(ENGINE *e, const ENGINE_CMD_DEFN *defns) 
{ 
    e->cmd_defns = defns; 
    return 1; 
} 
 
const char *ENGINE_get_id(const ENGINE *e) 
{ 
    return e->id; 
} 
 
const char *ENGINE_get_name(const ENGINE *e) 
{ 
    return e->name; 
} 
 
ENGINE_GEN_INT_FUNC_PTR ENGINE_get_destroy_function(const ENGINE *e) 
{ 
    return e->destroy; 
} 
 
ENGINE_GEN_INT_FUNC_PTR ENGINE_get_init_function(const ENGINE *e) 
{ 
    return e->init; 
} 
 
ENGINE_GEN_INT_FUNC_PTR ENGINE_get_finish_function(const ENGINE *e) 
{ 
    return e->finish; 
} 
 
ENGINE_CTRL_FUNC_PTR ENGINE_get_ctrl_function(const ENGINE *e) 
{ 
    return e->ctrl; 
} 
 
int ENGINE_get_flags(const ENGINE *e) 
{ 
    return e->flags; 
} 
 
const ENGINE_CMD_DEFN *ENGINE_get_cmd_defns(const ENGINE *e) 
{ 
    return e->cmd_defns; 
} 
 
/* 
 * eng_lib.o is pretty much linked into anything that touches ENGINE already, 
 * so put the "static_state" hack here. 
 */ 
 
static int internal_static_hack = 0; 
 
void *ENGINE_get_static_state(void) 
{ 
    return &internal_static_hack; 
}